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Full text of "Computer and Video Games Magazine Issue 018"

APRH 1983 



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elive 
e Batt 

Trafal 





1983 AR 
AMP? 

amesfor 
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For the ATARr Video Game System 



GANGSTER 

I ALLEY 




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IZOO 




CROSS FORCE p|f 




PLANET PATROL 



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A NEW CHALLENGE - To test your skiffs 
f^ORE FUN - For aJl the family 

__ The SpectravlsJon rangt of vkfeo games for the 
" Atari video Game System pretents realisttc sound 
effects, i»dvan<«3 colour graphics and more action at 
prices the M/hote family can afford. 

At your focaf video games stockist 

.^ isiowi 



Please send me your ruJiy iKustraied qBmt% (e^ffiet 



iVame_ 



AddTf^, 



VkicvaifMantt noTfctnetf 10 Auri \ kic. 



VPP Umlted fVkleo Game« lHvlslon| 
C£C Enace, East Lane, Wembley, Middlesex HA9 7FR 



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RPREL 1983 Vol IL No 




News 



views 



GAMESNEWS 16 

unv i4v«piur*, tud w# i^li^k qui 

irroCO SCREENS 20 

TV 9tiiirt oifici^ ilui pciwidH tto fifwn 
KTe«n. diK!]i^v«t tAw VKsnx And Mirt 
^ iUfti to mppon i>i« Amn! 

ARCADE ACTION 30 

Heat Q'b«t Uw quto' chanOtr. t^ 
Ui irtdao ^sfBHi took Id ^ms IMHI^ 

REVIEWS 8i 

fMiimni tAk« Digit aa iJw Aim 4nd 
lhH*'tm hoal of btonon m ifwSpvctnim 
3D TiffifwL T^ul otf bow ttmy ag%, 

PfEXT MONTH S 

briad new iBC TV «trws 



Listings 



TRAFALGAR 

Kelive th^ era when mastery of llH worn mmM maMmry o( th? wm\4~ 
Opfiimxii^ addutili of IM fl«4« lahv fo Ihw Hg^ mu. irvmg to curwtt 
ofbV-iMthAf «ad tha «ieiDaiili is tlwy nwrvomiwe their slupfi into 
posnian- AH hand] to ibe ZXBl 

SKYSCRAPER 3S 

FtaditaKP 1 plAca to pwrk your ^ in a crtv ^' skv^crapera g«rix mofm 
dItiGidl fffwr 4i?. the cai paiki are «U fuli. ih^i ^'^ douMt yvUdw 
iMi trtw y whwa , m\4 tho&e dmadful trmfflc mnkn - . oh. lod 
ihm'f ftU thoH buildy^g? iw Cotne down to «tt!ll wih « bai^ on 

STASTEROmS 40 

Om ui dMp ipftd* m deep tn;7uM«l UtiiMt you ctn find ymr w^y^ 
through Uw duigerout metKfQid n#1d to the rvhwUizm rtmioii, 
SMC3«i-«^ ict»^ on ydOf SpA^nuTt 

DRAGON RUN 





PACMAH 

Ybc. It i that k^aUt MttJft immchyinan agurU 



44 

Oncv upon a time m i land tu away UiiBffl wu a dragcm hunMf — 
and kut of dragonoL Baiy-hin fof Aiajl 400/BOO owtwra inth « UuAt foi 

dai\g«r. 

ELECTION 48 

&o you think you'd mak^ i gE«at MP Mt WvtI. lust tr/ amyijycUig th« 
voters AJJ liie actjoti of a g&nsral fttactioaii m thifi paity pokeic^ 
progiain on behalf ot Pet ovnan- 

BLOCKBUSTER 56 

Tupped m a dfi#dJy maiB of giant blodc:s — 4?«n you blagi yom way 
out or vrtlJ you be doomed to r^vn tha maitt tottver vnth only youi 
Ajom for company? 



m 

Ths rime you can 



«n|oy a £nack befween meali oo your &BC modal A. Bui wAich out fot ■' ! 
■faoea^iQittf '' 

SIMCHf 62^ 

PoOciP iba leader in thtt m^Dn ol ihat popuLir ^etibonic tfaiiM 
wnnen «p*oally lof the Shaip MZreOK Can yoy be^ 

LOGGER . M 

fm a hunbeOMk mA IVn rat OK Hull pmkf bud k««pi on ftealing 
my ue Get dipit feathai^ Oymg tm your nfippedpme Vic-20 







j?va5f landlubbers! 

Sajken bAck lo tb« dAy* ivrhvn 
SaraflQ Nela^n luL^ the S4fv«]i 
Seaa wit^ a rod of iron and 151b 

Oui Tiafmlgar game r*coB« 
vtimcta 111* tbfiUa of tbe great 
■rea baitle* when Meo O'War 
«laa>bed with countrip* and king- 
doflu leeiering on ihe outcome' 

Ouf ZXii gaine give* two 
i4eal admliaJa fleeti io con« 
mafid aa they battle one anothet-p 
ptaa ttoateMMM IP tlOa ilurUllAg 
Baaae nf ebAtaov. 

Election ttaiikpvrta yon into 
Fet pontics with the hajd (oh of 
vote-winning to pui yont pajty 
Into powei- al lb« neii gi?n«raJ 
election. And with the cuireai 
ftate of p^litlca it conld be a teei 
nm for Ibe leaj tlUjig In a ooapla 
of Bontlt'e tine^ 

Logger olfen a dllfwMi look 
al ihv Donkey Koiit faaie 
featuing a lumberjack and a far 
fjom helpfnJ Mid. II ntna oa tba 
Vic-^0 compBteTi^ 

Tben thete't tpaee drama, 
drmgou and m deadly nuue. Tba 
taji vtarta bete! 



Features 



MAILBAG 1 

Ttm 5wvfiih Eniplie amkee beck^ Fha 

■tidte Ol ifi^iv newis viewe and prngiut 

COMPETITION 10 

JLJcelrai m pwhmn vt CTuld be dsflk^ 
lo gai awftr l^tom dBAtgried hv ouj 
oofnpeooQii w^^wf 

CHESS 25 

laigti V. Musk aMmgn feUx Sfufwr 

BUGS 28 

The tugt progrunnter buyt a new 

SOrrw ARE FORM 68 

H»lpiiiQ you ti? ^«|p uf pn^duce Iwnes 
vunef 

SEVENTH EMPIRE ?0 

Start fcHaUing ■ lecsr* wontir of a Ooie- 
ciO¥inofL Bow did joa imnf^ 

GRAPHICS 72 

Cbrry Muttull dAlvirc iMo 3D 

MACHINE CODE 74 

T«d B«]J on compuHon mtniolioM 

PROJECTS 80 

K«BhMqN^lMHttd«H. 

novrNTURE 83 

WARPATH 84 

Ron Nsikui u vein on tiw &ai] of a wM 

we* w»fg#|TLe 



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Ki COMTIttti Am VajfcO OAJCA igiiaieiSJMMi ^MWMik 




OOMPUTEH & VIDEO GAMES 3 



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m TU£ 'MAMm coDf PKonFMtMCF: Tim ifisaei of J- 



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ADORfSS 



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BEEB GETS THE 
GAMING BUG 

Computer gaimng \s making its fira 
impreision on lelevision this month 
in a Saturday morning progianrLTne 
which IS lakmg ovei the Saiiuxday 
Supei Store slot. 

Get Set (for Summer) will be 
fearunng computer games ihiough- 
out Its 16 week series which rtms i^p 
untLi the school summer hohdaym. 

The programme aims to give 
practical ideas on new hobbies, 
sports and other aamties to try out 
or take up duiing the summer holi- 
day. And series producer Tony 
Hamson is a home computer owner 
keen to demonstrate the new world 
whjch a microcomputer can open 
up. 

The first programme m the senes 
goes out on April 2nd and features 
not only home computers but also 
TV games centres and arcade 
maetiintti^ 

And the series is also uruque in 
havmg a microcomputer- controlled 
system of ^'cueing ' programme 
preienters Mark Curry and new- 
eomei Deborah Appleby. This sys- 
tem runs on a BBC Microcomputer 
and was wrinen by the producer s 
son Daniel 

The presenters will be able to 
look up during the programme to 
check on how much time is 
left on any paiticular interview or 
demonstration. Events during the 
programme can be reshuffled on 
the screen to change the order of 
programme features or bt in new 
items. 

Computer & Video Games will be 
helping out during the senes and 
the slot on Saturday April 16th will 
be of particular interest to all com- 
puter games programmers, 
p" 1 As home computing 

Ctff oomes of age 

11 (^ throughout Bntam it 

porrrji Is iTOiuc to think that 

Miylllli 1983 may go down 
^ as the Year of the 
Home Video Game. 

Our Video Screens section has 
already been full of the nch pro- 
mise of new games and new 
machines which should be with t^ 
before 1983 ends. 

The Coleco vision launch should 
(lawsuits permitting) provide the 
industry with some much-needed 



jU 




Me "n my newsagent are teal close. His 
name'$ Bill or Fred or something . . . 
Anyway we gol an arrangement. Every 
momh, you know what he does? He 
k>oks om my copy of Computer & Vid^o 
Games and keeps it. ^ust fur me, 

So none of ihe ether punks on the 
street rah get hold of my copy. And 
that's unpotiani to me Mebbe it's im- 
portant lo you too. So go n' see your 
newsagent with ihai coupon telow all 
filled out. If he's kke Harry here, you re 
gonna tik& him. 



To my newsagent: Please deliver. 

I reTOHiPe me a copy of Compuier I 

t and Video Games every month. I 

Pri<:e 75p. j 

I Name j 

I Address ,.,.._ | 

I I 



I 

I- 



compatibility when it adds the 
Atari and i nielli vision expansion 
modules. 

Intellivision's manufacturerSp Mal- 
lei, are opening up the software 
market by bringing out their top 
games m Ataii format, on the M 
Network series. 

In our May issue, Eugene Lacey 
takes a look at the new way to cut 
the cost of home video gaitung — 
by renting the cartridges rather 
than paying around £20 plus to fmd 
out you've tired of the game after 
the Gim couple of days. 

Several companies have sprung 
up offermg cartridges for hire and 
the latest move is for public hh- 
ranes to open up a software section 
too. 

Arcade games players will have 
another chance to enter oui Best 
Arcade Player Championship and 
vireH be printing up some scores to 
aim at on different machines m our 
record breakers section. 

But adthough the records give 
some idea of what is pos$tt>le. re- 



jfflJMffljj 



member that they still have to re- 
produce those scores and get them 
signed by the arcade owner m (he 
next three months, 
t \^ ^ f^<^ Majt IS the mo^ 

^ejf I mterestmg Usimg 

IJC* we've had for soma 

time Our reviewer 
rates n as the best 
driving game he has 
ever come across on the Sharp and 
the course certainly looks to mclude 
some fascinating feati^es So rev up 
and get ready to dnve off into the 
future with Mad Max in May. 

Add a new dimension to gob- 
bling games with the Ghost s Re- 
venge by Gareih Jones. Thi^ i^ a 
nmfel two- player eKtravagansa for 
the Dragon 32 which could speU the 
end of Pacmen as we know them! 

One player tnes to munch his 
way out of trouble, the other lakes 
oantrol of the ghastly purijuers. 

Then there's Tank Battle for the 
BBC B and an arcade-style attiae- 
tion called Grow-Worm wnggUng 
its way out of the Atari 40Q BOO. 



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Expdrtencethe fontosy of J. fi. Tolk#in"s ^'HOBBIT' on your 
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all port of ft in words and groptiics, but rr is you wr>o must 
solve ftie problems Speciat features never seen before, 
THE HOBBir istheprogrom everyone is talking a bout, 
S1495 



CAN YOU SUDViVE Pf NFTRATOII? 

PENETRATOR is the most amozrng ond sophisricoted 
orcQde gome yet devised for me 4 8K Spectrum 
Feotures include training mode, unique customliing, 
superior graphics, excellent sound ond more* 



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«» I 



TRADE WITH 
ENEMIES 

De^ Sii, 

If ai Ltta smu of a mn\ in 

S^venih Empifft you tn in an 

empire ai war with a 

neighbour cdii you Move to a 

neutnl oei^hboui and then 

Trade with the previous 

enemy in yaui second 

inovwrrient phase^ 

Soy Rogers, 

QocfcenAiii 

Eiltor'i r^ply: No. Ax you 
sdU Wtt rnwiaintirt to 
ImIoov to tbft «tt]iir« whosa 
Btu f^f^ begaA tb« lum at^ 
llCh ft Trade would b« 
StgiLl. But keep Hying Roy! 

PLUNDfflING 
FOR PROFIT 

Deaf Sif, 

I hvra cilcukied my Bcore iq 
bi jwt wiiid^ the Top 10 
SewfUh &rkptre commaivdei^ 
you published lasl issue and 
Fm kickuig myself for not 
following Mr Tactico^s 
ejtampie and Phindering 
iMiMf thm Coigohmg. 

liy two Cmg^ moves were 
both robb«d of profit by 
tfiiidy pizvlu and I wonder 
U tbmm'M any pnit to be had 
tn mm trmvelling by Gateway 
«9)0ftpf on a Phmder mission, 
b thifli a vaLd Qiw m S«vemh 
Empire? PteaM commeaiL 

Sull, I can congratulu* 
mytt&llf on some good trading 
and I am annoying a 
marvelous sense of 
anticipation awaiting next 
month's results. 

Wetwryrt Gtaien Ciry^ 
Editor** reply^ Seventh 
Empira tactica will evolve 
over the tieict few months 
Mi AfLdrewi and playen 
will chuige tt^m Caxiio to 
Plundering, a» I auapect 
that you have done. And 
when so maiiy people are 
Plundering Gateway routeip 



there will be a reluctance to 
Ciuri|o and the piiale^ 
imiHta will plummet 

In ouf riTBl go, Caino- 
■hippers actually faired 
bflttei than the Plunderers 
and many of oui top 10 
accumulated profits on a 
nttmber of Cargoes. 

Much of the excltemeBt 
of The Seventit Ejupire will 
be LJk seeing howr the 
winners have applied their 
ta^«al thinking to the 
tinmber of players in the 
gmme. Very ^oon Attacks 
may prove m Mg profit 
bo<»ter aa playeiv leaLtii to 
spot isolated star ajfilma 
vulnerable to a large inflttx 
of Attackera. 




PROBLEMS IN 
THE EMPIRE 

Dear Sir. 

Several problentB have arisen 
with (he Seventh Empire and 
I feel they c%n be be^ 
answer&d in writing: 

in workmg <ml proGt 
through Trade, do you use: 
the lasue with the order sheet 
you send in, the foUowtng 
issue or both issuer? 

To work oui Plunder and 
Cargo profiT you ne^ iq 
know the number of fleets 
using Ihis route. 

How do you discover this? 



How do you find oui the Battle 

Bonus? 

/ A Howes, 

South Croft, 

St Johns, 

Worc&ster. 

Edilor^fi reply: Trade profit 

is worked out by comparing 

the trade index of each star 

in the issue following the 

oner you sent your oidera in 

for. So the March n^M is 

calculated by the jlplfia OH 

April's Galactic Map. 

Plunder and Cavf|0 ii 
wof ked out by ch«qldm tbA 
Gateway Route Table. Tlnd 
tlie itair you moved from tn 
Ika vertical colunin and 
ttove across until you reach 
the star you moved to 
horizontally, TIte figure 
there gives profits for either 
merchant or pirate. Eattle 
Bonuses are given in the 
Battle Reports section. 

WHAT'S IN 
A PEEK? 

Dear Sir. 

I am a beginnei in the world 
of computers^, t woukl like to 
know the equivaleni of (PEEK 
163dd+PE£K 16399} on the 
BBC machine, ii is in the 
Molfi program (Jan 1982) for 
theZXSl). 

What are graphic 
characters'^ Has ihe BBC 
machitie any? 
Mrs. AJ^p 
AilAam;, 
LoMton 

Editor's nply: PEEK 
1S3»B + 256*PEEK 163t9 In 
ZXBl Basic gives you the 
address of the PRDtT 
pqritton in the ifisplay flle^ 
Tide la not necftnary on the 
BBC mfe as it has a memory 
mapped screen. So ... It Is 
not possible to e^*ily 
translate this to BBC Buic. 

The BBC has 32 user 
dafiiiAd gnfihicB 
characters. Agnli^ i«ad 
page 1 TO of the maftual for 
a full explanation of how to 
use the VDtl23 comjiian± 
r^eedless to say^ it is non* 
standard! 



STAR WARS 
MT HOME 

Dear Su, 

If a Seventh Empire fleet 

Moves or Tkadas between 

two friendly stars on its first 

ttiovement phase, can it Move 

or Trade with a star at war 

with the star ii has arrived at 

m the second rnovement 

phase^ 

Ran Murch, 

Downs Bam^ 

Mihon Keynes. 

Editor^s reply: In neither 

movement ptiase is a Oeet 

allowed to Trade or Move 

tn a star at war with any 

stagr it haa lefl or virited 

during that hjjn^ 

DON'T QUIBRLE 
OVER BBC 

Deer Six. 

I write in reply to a Jen^r by 

Alan McAuley which 

appeared in your Decamfaer 

issue. 

I woidd like lo loiow to 
what application a ZX 
Spectrum can be put that a 
bIc machine cannot cope 
witk 

1 admit that the model A is 
expenEiv€!, but the BBC 
machine was designed with 
expansiona m mind. This 
means that tt has a very wtds 
rmge of practicaJ 
applications. 

1 personally have a BBC 
model fi and although I 
ha ven^ seen the Stwctium, t 
have seen the QCB 1 which 
doesnl even come dose. 

In any case to say that 
Sinclau machine are the bett 
micros on the market is 
ludicrous, they are the 
cheapest, and from what I 
have seen you get whai you 
pay fox. 

Th^ is no^ a quibble 
concenung the Spectrum and 
BBC machines. I know which 
is best and this is reOected in 
the machiaft I baw bought. 
David /feih«rfn0l«; 9r% 

LoodofP. iu 



COMPUTER 4 Vn>EO GAMES 7 




KRAZY KONG . 



XENO II 

CSorl style 100% iiVc space adven- 
ture with four action packed games, 
Alf games use expanded screaris 
and large graphics. Fast moving 
Robotron, Ultra fast Space invad- 
ers give you the mosi spectacular 
Vic 20 game yet, 
J.S. 16K£:7.90 



ZOK*S KINGDOM 

Dare you enter Zok's castle, a dis- 
tant relative of Oracula. A mulli- 
sc reran graphical adventure to test 
agility of mind and action, 
KB. 16K£6,00 



FOR THE UNEXPANDED VIC 20 




An expanded scrMn present;^ 

tion with rolling barrels, hammer, 
fireballs, lifts, handbags and 
umbrellas as you try to rescue 
the Damsel Kong has al>ducted. 
Spectacular collapse of Kong s 
lair in fourth screen. Uses all 21 K 
of your Axpanded Vie for this 
100% m c thrfller. Complete with 
high score table. K.B.rJ.S. 16K 
£7.90 

PHARAOH'S TOMB 

A mult I screen graptiicai adventure 
to test your skills Can you avoid 
the I raps set by the Ancieni Egyp- 
tians and enter the magic triangle 
K.B, 16K £6.00 



DRACULA 

Find Dracula before he rises and 
drive a stake through hi$ heart m 
Ihjs multi- screen graphical adven- 
ture. 
K,B. 3K £6.00 



£6.00 



FROQRUN 

AM mc garni mth bnlltant grapliics and 
BOMnd effects with j'^aixire^ like bttsy high- 
way, snakes. crocodiiM and iMy frogs 



SEVEN PROGS (Vol 1} 

Hi -res games tor sne wtiof^? famrl^y. Othalk?. 
Bomber. Staiom, Bounce Oat, Lunar 
Docker Mamofy and SaaM, 
^6. 



CRAWLER 

All m c ye^s^on of Cantipeda Homing spid- 
ar; mushroom liy^ KM af»d rnyHi-dirac- 
11 on iravai msk^s INs gmm& tasi and 
tunous. 
J.S. 

SEVEN PROGS (Vol 2) 

O^ra D^vii. GoDim s GeM^ Qhosts. Grand 
PrJK. Breakout. Cobra ar¥J Minafleld. 
KB 



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K.B.J.S. 



TINY TOTS SEVEN 

Super Snap. Siimjn. O s and X s, Bomber, 
Word Jumbia. Duch Shoot and Mad 
Ofivifs, 
KB 



DEALER ENQUIRIES WELCOME. GENEROUS 

DISCOUNTS 



SOFTWARE WRITERS. Wa are looklrig for top cl«sa wriiers to |oln our growing softwaretaam. If you hav# Mrltttn a quality 
game tof Vic 20. Sp«trufn, Dragon 33 „ One 1 or Commodore 64. Ihan contact ua. 
Wt pay top royaitiai (or accepted progfairiimea. 



SPECTRUM — VIC 20 — ZX81 — DRAGON 32 

Huge selection of software. Nearly all the software advertised here avaJiabte post free. Pick 
and mix facility. Order for yourself and friends and get huge discounts. Send S.A.E. for 
catalogue. 5 tapes 10%. 10 tapes 15%. 20 tapes or more 20%. 



Payment by crvequd, P.O., Acces&^isa. 

ANIROG COr^PUTERS, 
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HORLEY, SURREY, 




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a COMPUTER & VIDEO GAMES 



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IMPERIAL 
L08BIS . . . 

U, m this S«v«m)i Empii«. 4 
person m&ldiig negative 
piofii €Mb his turn on the 
swTtt ^«r as ui Imperial 
Sb^f vrifl Im lose twice is 
much or Kali as much? And 
how do 1 comiol an Imperial 
Ship? 
SWphAi? Loug/mn; 

NW€ 

fUUior*! npiy: H« loMS 
twice as much. Stfiphen* 
which mflafis that Imperial 
Ships CAXL be used to inflict 
hud limeA on rtvala, m 
w*U u borating you §wm 
profits. 

It Biatctts th#B> y f^j i pi p n 
dDiilil»>«dg«d «rM|Mia» 

A ship can be control] Od 
by putting all ycm iM|a 
into sian b*toiiflsg to one 
esnpLr^ and ganibling that 
you will be llie richest 
playti to hav« txi^ to 
WT««t cofitro! of that 
empiie'fl skip. 

SKILL AND 
THE DRAGON 

Deaf Slt, 

Youi coiresportdeni in the 
Febfuary issu€ m^y be 
taMlited lo know that I hav« 
tilid ttie Tandy flam© Proiect 
Nitali and Che^ on mf 

The first works perf^ntly 
and the second only runs in 
BtoU tevel eighi, \he most 
diOkuh- 

Thls IB because the Dragon 
doM T\^ respond to the ''L" 
command which ls suppowd 
to select the skill level. Baj 
any reader managed to solve 
this pFoblem? 



DEDUGGING A 
SPACE LASER 

Dear Sir, 

Iti the Hov^tnber issue of 
Computer artd' Video CMsn^s 
you f ^alvired a game for the 
TJ, Spaoe Laser. 

Who did it this tizmf Mai 
Fufiction. T- Hitch, Snag Jnr or 
S^iumfig Foul Up? 



The bugs I (ound and 
debugged bnes are:- 
420 CAUCHAEdia. 
-OOO01S3O663O180O1 
1100 PRINT "CAME OVER^ 
1170 PRINT -YOUR SCORE 
ETiSTRSCSC) 
1260 GOTO 630 
Line 1470 should be deleted. 
IS 10 CALL HCHAB (24, 2. 30, 

There were bugs m lines 
ISJO. 1570, and 1880. [f there 
are any othw bugs c»uld you 
prini the solution to ihem. 

Also could you prmi a 
Defender typ^ program, t am 
k^ing to make a 
contribution to your pages, 
PS. Hungarian H^x was a real 
mmd bender! 

Wigmi. 

COMPUTER IS 
VERY RUDEI 

Dear Sir, 

t have martaged to use a 
telescope properly and the 
revmd was a temric view of 
what looks like a sT^ake m the 
grass buL 1 can'i use anything 
else thai the Pi man gives me. 
And rny c^fupuiei is rude to 
me for tryiiig. Help! 
Guwih MuJgmwe, 
Wc3f&j!Tg'ftajTi. 

Edltor^i nply: Do not ffiion 
a Atfigle word of the text or 
any of the m^sie. 

The u»es of the Pi-man's 
gifts are qriite logical . 

If yon do silly ihings like 
trying to use yonoj' Deaf Aid 
In the Waste Dbpoeal Unit, 
or use your Mang-glMaat 
in tb* CaAHl, then we 
are not surprised thai 
your compulei is 
patience! 



'irM 




COMIVIANDING 
THOSE STICKS 

Dear Su, 

Yoiu Febiuvy issvw of 
Computer and Vkieo Gsiaes 
included a Mtssile Ck^mmand 
ganw [or the Dragon which 1 
have ametided (or goysticks. 
fvan delete tines 340 «id 
3$0 «KJ duume lines 330, 
SeO. 370, 380. 430, 440 and 
SOOlo: 

330 Z-IOYSTK(0)J2=JOYSTK 
(lyjF Z>10 AND Z<SO and 7Z 
> 10 and ZZ< SO THEN 360 
360 IF Z >S0 THEN 

A-A+6:IFA>2SSTHEN 

A=255 
370 IF Z< 10 THEN 

A=A-5:IFA<0THE« 

A=0 
Wa W m>m THEN B=B+B: 

IFB>170THENB-1T0 
430 IFZZ<10THENB*BI5: 

IF B< 10 THEN B- 10 
440 F-PEEK(6S2aO):IFF = 

136 OR F- 254 THEN F 
RNU<3) GOTO 300 
SOO U f :ir MtU) = THEN 

450 
The game no^ uses the 
right joystick. With the above 
ijnendjnents 1 have found the 
game easier lo play and, to 
date, iny htgheat score is 
1I>,3B0. 

JUohvd HTJure. 
RofhethAm. 
S yorJcahtre 

IS THIS A 
RECORD? 

Dear Sir. 

We have cmrenily solved got 
maJE^mum pbifils in the 
following adventure? for the 
Video CeitieTRS'Bft 
Advennireknd. Pyramid ^MW* 
Puare'a Cove, Raaka-Tu. 
Missioait Impossible. Lords of 
Karma, Voodoo Caatte. Dog 
Star. The Couni, Moor^^ase 
Gammia, StrMirge Odyssey, 
Lard's Keep. Mystery Fuit 
KouM, Asylum, Curse of 
^ Crowley Manor, Asylum n, 
Golden Baton, and we are 
currently working on Pyramid 
of Doom. 

Is iJus a record? 

P.S. If you thmk Asylum is 
difficult, }ust try Asyhun III 

P.PS If C&VG wants huits, 
we might consider payment 
— not a year's subsctipiion, 
pleased 

P.P P.S. If you ever 
OOi^sidei f epJii€:jiig your 



Adventureland columnistp 
please let us Imovrl 
Suwon Fimnch and 

CmigHmih 

WkrwTcJr 

Keith Campbell lepUes: Tli# 
EdJtof rolled about the floer 
with uncdiitroUable mirth 
when he lead your letter! 
The thought of netting rid of 
m^ tickled hitn no end. 
Then Sue cnentiOAed the bit 
about payment, and he 
quickly recoveifed and 
brewed hlMself a cup of 
ttf ong coffee! 

I pointed out 1 hod solved 
SAvage lalandM 9e said 
"Pait Z?" and there was a 
deathly huah. 

VS. I might be mad, but 
rm not stupid! 

P.PS, You^d be better off 
with the year'! fiubscripttsji! 

WJP^S. rve a wile, thne 
UM, a micro end m Tax 
In^wctor to : 
bands offl! 



LINX... 



Deal Su^p 

t have been buying yoitr 
magazifie regularly but so fu 
[ have not come acrosi any 
^Lmes or educational 
piograms for my new 
computer which is the Lynx. 
Has anyone out tham got a^y 
piogtams for ihe Lyni? If ao 
rd love to see theittf 
John JVodea 

GENIE REATS 
THE GLUnON 

Dear Six. 

I write to thank you for youi 
note about the Glutton 
pfogram and hasten to let 
you know E have stumbled 
acroiss the troubled 

The Geme [ has a ROM 
which IS enabled by a 
SYSTEM caU which amongM 
other things cures the 
keyboerd bounce, pTovides t 
M'C moniteT^ etc. 

By NOT enabling this: ROM 
the program RUNS ok and 
indeed two other programs [ 
have had trouble with also 
run properly, 

There iA nothing m the 
Genie mamul about thi^ so I 
hope thia wUl help oiher 
Genie users who have 
encountered the problem, 

Bii nan-on - Ty^nf. 
COMFUTEl dr VIDEO GAMES t 




CALLING 
ALL ARCADE 
CHAMPIONS 

Have you ever been beyond the 
Scrainbte maze? Or seen the trea^ 
suies of Tuiankahmun? Perhaps 
you're a regular destroyer of the 
Zajocon robot or a veteran of the 
founh DoTikey Kong screen. 

If you're one of rhose intxepid 
few. for whoin the aicade denizens 
hold no terror, then you should put 
your taJents on show at our Bes! 
Arcade Player finals. 

The championships start righi 
here at the bottom of this page with 
a form to fill in your top score 
achieved on three machines, 

These forms will be appearing in 
Computer & Video Gaines for the 
nejct two months and by June we 
should have some idea of who are 
the be^ arcade players around. 

Taitel Electronics* who have 
bimight many of the current arcade 
fiv^Mirites into the UK are helping us 
to organise a grand finals day wiih a 



L 



OK so your name (matures all over 
the high score charts In Ihe local 
arcade. 

Welt this lorm coutd lake you into 
the big league with a crack at Ihe 
Best Arcade Player title for 1983, 

Simply cul It mt m4 take if along 
to the local pub or arcade where your 
favoyrlte machine lurks, put on the 
besi scare you can and ask the 
arcade manager or pub owner to 
witness the score on this lorm. 

We II need the name of Ihe game, 
your score, where you achiei/ed II 
afid a date — plus your name and 
address o1 course. 

Qyl don' I pul all your eggs in one 
basket. II there's another machme 
you fancy your chances on. use the 



neit calegofv to 
score on that loo. 

And there s a place for a third 
machine too. Your chances of 
reaching the final may increase with 
the number ot dilferent games you 
entef on. Should you produce a bad 
score, just try again. 

You may also lind the leaflets on 
display in your local arcade. II you 
notch up a good score after lorget- 
tlng to bring the teaflet out. ask the 
arcade manager whether he's got 
some you eould use. 

The enlnes must be back with ys 
by June 13th and should be sent lo: 
Best Arcade Player. Computer & 
Video Games, Ourrant House, 8 Her- 
bal Hill, London ECIR 5JB. 



top personality who also enjoys 
tackUng electronic adv^r^aries- 

Then we will invite all the !op 
acoier^ on the most popular 
madiiiiM — which wiU be judged 
pmmif ov) your response — along to 
show us what they can do and the 
test of these will be crowned the 
Best Ajcade Player. 

A table-top arcade game is the 
prise for the winner and all the 



finalists will get an expens^pakl 
trip down to London to talce put 
and probably see some of the Uuest 
i^cade games around too. 

La^ year the finalists were joined 
by the national press and Sieve 
I^vis, the top snooker star who also 
proved himself a dab hand it 
arcade games by taking on our 
champ Peter Edmonds at the game 
of Qix and beating him. 



fPlease enter the following scores In your 
1983 Video Games Championships 



My high score is: 



It was scored on a: 

machine 

Date: . 

The managef of the pub/ 
arcade who witnessed my 
score is: 



His signature: , , . 

Name & address of pub/ 
arcade: 



My high score is: 

It was scored on a: 

machine 

Date: 

The manager of the pub/ 
arcade who witnessed my 
score is: 



Hts signature: 

Name & address of pub/ 

arcade: 



i- 1 4 » 



My high score Is: 

It was scored on a: 

machine 

Date: 

The manager of the pub/ 
arcade who witnessed my 
score Is: 



His signature: 

Name & address of pub. 
arcade: 



I 



My name is: 
Address: . . 



r 



T«l: 



T 




' tkitr m&&(¥»s hts pftn mi &mily U,K^ s fwmdqusrf^B 



MEET OUR PINBALL WINNER! 



BaUy's Amefican leam of top pmbaU 
dartgners are durrenily working out 
wheilier Alcuraz is LkelY to escape 
from their workshops. 

Alcatraz m ihe brainchild of 
Andrew Muir of Grove Road, Nor- 
wich, who won the &ally Pmfcjall 
dteigri cornpetition we featured in 
our September issuB. 

Andrew put the emphasis on skill 
with a barner of drop targets which 
have to be knocked down to begin 
your escape path in an upper play- 
field 

Players are also given the chance 
to spell out "A-L-C-A-T-R-A-r in 
the lowei playfield. His game also 
feamred a captured ball and tiymg 
to get a baU ttyrough a moving hole. 

The Bally judges were pariicular- 
ly intpressed with the care and pin- 
baU knowledge Andrew displayed 
in hie design. 

Bally's US maiketmg vice- prod* 
dent Tom Niemanp was so impress- 
ed wiih the high siandArd of the 
entry he split the competition into 
two and awmfded a second pnze in 



the video game category to Ian Bof- 
fm of Lych Way, Woking, for his 
Jawi game. 

Dave Adams of Bally UK erttei:- 
tamed both wimters at his Wembley 
HO last motith and presented Ian 
with his Intellivtsion games centre 
and Andrew with a super Veaor 
pmtable to set up m his home m 
Norwich- 

An additional bonus for Andrew 
came in the shape of The Pinball 
Owners' Association granting him 
bee membership. And it turns oui 
that our winner wiU be member 
fuimber 1,000! 

Ruimers-up in the Pinball design 
class: AtejiaiKler Martin of Haxniimn 
Creficent. Brentwood and David 
Fayne, of Seat on Gardens, RuxsUp. 

In the video games design class 
Ian FarreOy of Quany Road. Porlis- 
head came second and third equal 
were Peter Kmg, of Church Lane, 
Walthaittstow and kn RainJord of 
Peel Hall, Wythenshawe. Free sub- 
scriptions to C&VG&iB on their way 
to this lucky few. 



RED, WHITE AND DLUE POSER 



C;u_: you help Farmer Nuie with 
his blooming problem from oui 
March issue? 

if you worked out the plant's nejit 
bloom then you may find a Hunga- 
rian Ring Puzzle, desnned to cause 
you fimher sleepless nighls, on its 
way to you. 

If not. this is the way to work out 
the plant's imtt blosora 

Each petal has "Neighbours'* with 



which It ihaias an edge Ime in oui 
drawing. 

For any petal, if an even number 
of neighbours also have its own 
colour then it keeps that colour in 
the next generation (yes, O is 
even!). 

If an odd number of neighbours 
have Its colotir then it changes in the 
next generation in the sequence 
Blue to Red to White to Blue . . . 



CONFESSIONS 
OF A BUG 

We may currently be tnicro-less but 
we Ye far from powerless. 1 perso- 
nally claim responsibility for kid- 
napping the P90) torn the end of 
tine 2630 of the Eook of Games' 
World Cup Manager program 

Ntbblers fans with a Vic- 20 can 
have their listing (January) im- 
proved by changing a few PEEKs 
and POKEs A tetter or a call to the 
C&VG offices vnll resuh m a copy of 
the necessary change being put in 
the pc^. 

Defuse gave Texas owners a dif- 
ficult tuu^ after Screaming FwiJ-wp 
^an riot m it. The following lines 
should be added or changed: 
1110 R-RT 
1120 C=CT 

1130 CALL HCHAR(R.C.96) 
I00C-RAN(28)^2 
2S90 CALL HCHAR(R.C 4 1. ASC 
(SEG$,1 + 1,1))) 



afianymous flaet tfirainlirim wit 

till irce pied this mtrvlh Iram the 15 play- 
en sttll ivrapped up in the C&VG speckal '^ 
Starweb pme QbviDuslv a Bef^erter. j 
keen not Id give away hi% identity. Still I 
we published H as 11 serves as a timely \ 
rellettion go \ht poverty which stilt ei^ 
Ittt In points terms in umt sectors t>t | 
llifi gilaiy. i 



SI net I tlaried my strufgle tor faladic 
dt»miii»1laii il hii gm ever more campli* 
€aled. 

Mo tonflif Is Ihert an ibuii4ance di 
undlscavend woridSp mlly capturid of 
destrtyid by my mm paging fleets Not 
•vtff piaiiit i% luini won by diplomacy m 
WUt 

As 1 Se^ertcer. Im IncEEned la blow up 
planets, decimate populations and lill the 
ynlvirse with my mbolJc hordis. Hnw- 
iVir. Tve done very little of Ibis concerilnl* 
Ing upon i^reating m emplFe. Now Ihat 
further eipiiision is diHicyll. I nn just Mil 
all my people and gaif) points qutckly 

Doing this, I dun t need any §Liside 
Inteileieiice se I havi Irietf lo ilay H 
place with everyone I am Iradlnq wiih a 
fiierchint and an driilaci collettor and sa 
fir, have mel only two hosliie pi ay its. 

One of these, an apostle, relusei to 
iniwer any ol my messages whkle an 
iilreineiy Insolent space pi rale lias ft* 
cenlly captured one of my lleeti Unless 
lie returns It. I will start a holy war. hoping 
my many alllis will join in to destroy him. 

Still the main problem is my unbetlev- 
abty low galactic laleotBf riling, iust 
creeping ovtr 100 points while oiher pio- 
|ri« hayi i thousand 



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1\IEW PRODUCTS IMEW PRODUCTS IMEW PRODUCTS IVI 





TEDDY TAKES 
ON THE 
TROOPS 



AH, DtDDUMS! 



Hww from Imagine this month js 
cute novihy game c ailed Ah Did- 
durns Thereis rnorerfhana tDUch 
of Marv Poppms in this game 
wti«re the goodies cf the toy box 
team up against the baddies 

You contfoj i £mpkl !^dd:v hear 
amed Wfth a pfla- shorter m4 a 
supply o1 weHington boots which 
tBn be ftung at the tin soldiers, a 
natty train «ii, end ytnout Uflly 
shapes of plasticine — all of 
which are om to get poor Edward 
Bear 

Vou have to Frght off thflse 
nursery nasties betDre they 
knock the stuffing out pi Teddy r 

Ah Oiddyms rum on the Stn> 
dair Spictrum m 16 or 48K. 

Tha gemt is aveilabia by 
ma If ofder from Imagine Soft- 
wara of Liverpool and at sdma 
largat brini:ha$ of W. H Smiths 
at £5 SO 

ADVENTURE 
AND ACTION 
FOR ORIC 



ORIC 



iug Byte, Ps^on, SelaTTiander and 
^Micksilva ara somt of the esiab- 
Itihed software houses that have 
been signed up to wnta games 
lor the new Qnc computer which 
ties iust gone en saJe 

The £tOO machine whlc^l will 
compete dirtcily with the Sp@c- 
trym and will also have a ranga 
of games under One's own label 
These wi^i include Ctiesi, Go. 
Adventure and Invaders. 

Bijg Byte will supply a text 
only adventure called The Castle. 
Salimander wili produce Back- 
gammon. 30 Ma/e. a Star Trek- 
type game and an adyenture. and 
Quicksilva are working on an 
original arcade style game. 

Other games listings will be 

i published m the Oric owners 
rnafaftne which is to be pub- 
I lithed every two months 

will also be pub fishing a profes- 
sionally written game for (he Or^c 
in our June issue 




GET DUG IN 
TO BEAT THE 
MONSTERS 



APPLE PANIC 



Creative Scltware titles coming 
iniu the UK frpm America include 
Appie Panic, a game in which 
V&u must dig holes to trap the 
Apple monsters that are pursuing 
ymir little man. 

Serpentine intrcduces snakes 
and frogs into the maze chase 
style game. In order to survive 
you have to avoid or devour the 
hostile red 5«jpents If you do. 
vou can lay agga and hatch baby 
snakes. 

The games are sold in the UfC 
by Audiogefiic o1 Berkshire end 
are m the shops now at £24 95 

WATCH THE 



A DRAGONI 



DRAGON GOLF 



tf if s WQ wet for yoyr Satuntay 
mEtmmg round of golf and you 
can't face the weekend without it 
then relaK as you may stiH be 
able to get a hole in one with this 
latest golf simulation for the 
Dragon 

Dragon 6o1f is a nine hpio golf 
course incorporating many fea- 
turas of the real game 

Each hole is displayed as play 
ed including tAl bunkers, watBr 



hazards and graens. In addition, 
wmd strengths and directions 
play an important pari m the 
matcti as well as ensuring tfiai 
each hole plays diflerently. even 
if the same clubs are sel'eci^d by 
each player. 

Vou can seletl from a full 
range of clubs including woods, 
iron$. and putters and can chose 
the angle of shot and tita 
strength of stroke as you aim for 
a bote in one 

Dragon Gotf is available ffom 
Reading based Audiogenrc on 
rape at fSOO 

ESCAPE FROM 
THEPUNH 
OF DANGER 



ORION 



Escape from Onon is a new BBC 
space game incorporating some 
of the leaiures of the papular 
arcade game Donkey Kong. 

Your flying saucer is moved 
backwards and forwards wtth 
the t£3V^uck and hops by de- 
pressing the fire bunon. 

Four screens of progressive 
difficulty must be negoTjated with 
• bonus score tor each screen 
successiuHy completed 

As yQu prDcaed your ship must 
hop up to collect resources you 
need for the voyage: fuel rods, 
tools, water, oxygen 

Escape from Orion runs on the 
BBC model 8 and is available at 
£1 7S inclusive from Hopesch of 
Berkshirt. 



WATCH OUT 
THQtE'SA 
n/UNE ABOUT! 



¥iiu II have to watch where ycu 
are treading in Qucksdva s latest 
gam^ 

Mined Opt challenges you to 
get safely across a fioLd which is 
riiddfed With enemy mmea. Put 
one foot in the wrong place and 
you il be blown to bits 

To aid you m this perilous 
[aunt ycu are given a mine deiec- 
lor and some safe areas amund 
Ihe edges of the mme fietd where 
you c;an walk unharmed 

To add mieresr the heids are 
inhabited by a coupl« a1 hostile 
creatures: bugs and mme 
spreaders. Watch your step!* 

Mined Out is for the 43K Spec- 
trum Only and is m the shops now 
at£4»5 

ZXS1 owners have also been 
included in ttiis month's new re- 
leases from Qyicksilva with ttiree 
16K games based on well knowii 
arcade money spinners 

Krpka Crawla is a version of 
Frogger, Munch les is a ma/e 
§obbting game similar to Pac- 
man. and there is alio a Gala- 
Kians with an e^ctra bonus game 
on the same tape called Glf}i>ps 
Kroka Crawls and Munchies vwll 
sell for t2M and Gala^cjans is i 
little dearer at e:4 ^ 




EW PRODUCTS NEW PRODUCTS NEW PRODUCTS NE1 




SEARCH FOR 
PRICELESS 
GOLD FLEECE 



ARGONAUTS 



Dragon nwnsrs ri\av encounter a 
fwi dragons of the fire-brpa!hing 
vanety ^en thoy team up wi(h 
Joseph and the Argonauts m the 
ftiich for the golden lleece 

This pnteiess treasytfr is hid 
don on ong o\ ths nymerous 
isJands which are scantred 
HiFOughout M^B seeming^ tnd- 
ItiS s%n which your battargd 
shfp mu^ nivigste. 

As we J J as dangerous encoun 
tars with lea serpents, storms, 
yellow lever and the plague, ran 
are CO rusts nily ctogged by a thick 
imsl which can cause you to go 
w#dlv off course 

You have a lirr^ited amoupi of 
tyel and food to last the voyage. 
This IS randomly decided by the 
computer each time you play 

Joseph end the Argonauts is a 
part te^ci and part graphics 
adventure The game fs the laiesl 
addition to the rang a o1 games 
hom Item Urmted for the Dragon 
bmw computer. It is ava^Eable 
hom the Serialiire based firm at 
ii% inclusrve 

SUPERSTORE 
NEEDS A 
SUPER TEC 



8IIHTCHBI 



L' vo^ i"»av@ ever wondered ex- 
actly whet y^ur boss thinks of 
yeu then you wil^ be left in no 
doubt wt^en you play Catch a 
Snatcl^er en the unexpended Vic 

Vour popufafrry rating witti the 
boss i^ displayed as a constantly 
chengmg pefcenta§e, depen^ting 
m your p$r1oritiance. 

Yty arie a store detective pal 
roUing a latge department store 
Shoplifters, lost children, lost 
property, lest dogs, and even a 
teffontt bomb miiist ail be dealt 
wiiti by you - Ihi dilligent secur- 
ity officer 

Eicon a stray ddg out of the 
food hall and your popularity rat- 
ing goes up but let a thief gel 
away wtfi a portable telly and rt 
'i^lls itFiighi btcfc d«wi again. 




Your rating begins . .-, . 
cent and, <f you go above lire 
mnety nine percent mark, you 
progress on td a new but rriore 
difficult floor The game is avail- 
able by mail order from Imagine 
Spttware of Live r pool arrd larger 
branches of W. H. Smith at £5 SO. 

SCRAMBUNG 
WITH THE 
INVADHIS . . . 



ARCADIA 



Twd hit arcade ganies on one 
tape iS the latesi offering Irom 
the well established Sinclair soft^ 
ware house - J K Grey 

Scramble and Invaders are the 
titles from the arcades with 
another two giveaway games 
thrown in for 900d measure 

Arcadia is the name of the 
games peck and d runs on the 
Sinclair Spectrum in \B and 4aK 
It is availabie at £4 95 from the 
Beth based firm 

RETURN TO 
THE WORLD 
OF ZORK 



ZQRKIH 



Adventure fans will need no in- 
troduction to the Zork ta!es 
which are becoming as popular 
in the US. as the classic Scett 
Adams adveniures 

If you managed to get to the 
Stone Be r row in Zork, and be- 
came Masier nf the Domain, hav- 
ing defeated the senile Wizard of 
Frobofi in Zork IL then yiiii wilf 
be enxpous to enjoy the actfon of 



(he final and concluding tale 

Zort III starts wi^h you placed 
at the bottom of a Fong staircase 

At the end of the staircase ts 
the Ti^easure Room filled with ell 
the treasures of Zork. 

The conclusion has an un- 
usual twist, elthoygh you will 
need to use an equally unusual 
appmach to get that far. 

Zork 1. 1!, end III are available, 
on disc onty, for tlie Apple and 
Atari computers. 

The Atari versions ere iveil 
able from Calisto Computers of 
airmmgham at (30 each and the 
Afipfe versions from Pete and 
Pam Computers of Rossendale. 
Lancashire at £25.95. 

MONKEY 
BUSINESS 
WITH KONG! 



KRA2Y KONG 



What do you get il you lake a 
goriiia. a hlond stertet. and a mad 
carpenter called Mario Correct 
— you got it in one, it's Donley 
Kong! More accurately. it'sKra^ 
Kong, in this new version of the 
hit arcade game for the ]%K 
ZXB1. 

The game has three screen 
presentations wrth tumbling bar- 
rels, money bags and lifts 11 is 
available fiom Personal Software 
Services of Coventry at 95, 
including postage and packing 

Spectrum owners have also 
been included m the new re- 
leases Irom PSS With a scroMmg 
ms^e game The idea of Ma;e 
Death Race is to escape front an 
enormous ma?e belore tfie evil 
cats run you down Mafe Deeth 
Race is available at £4 9S 



I'VE GOT YOU 
UNDER n/IY 



MANGROVE 



Beneath the surlace of your skin 
a maior banle ts being louglitl 

On one side are the massed 
rinks of cells that cluster 
together in groups o) four, m 
defensive formauon to withstend 
the onslaught from the »ft9Ckmg 
microbes. 

Until recently you would have 
needed en extremely poweriul 
microscope to witness this fan 
testis bania But now ygy can 
not only see the action on your 
screen but you can actually tiki 
pan yo4irseit fighting the §ocn1 
light agamst the disease bnnging 
microbes, in Mangrove, an on- 
ginai game from SupersoH. 

Move around the screen using 
the jpystck deposfhng cells as 
you iraveL Only cells m groups of 
four can survive^ 

To beat off the mrcroties you 
are armed with three ^mart 
bombs which will lill off all the 
microbes on the screen. 

Points are awarded for each 
cell daposited end Itiese art 
counted up sn the siirth beai of 
the heart which pumps con- 
tinuously throughout the game. 

Every hve thousand points 
there is a microbe storm to you 
had better keafi a smart bomb Or 
two in reserve. 

Mangrove runs on e Commo- 
dore Pet ertd is available at CS 
from Super soft of Harrow with 
Vic -20 and Commodore 64 ver- 
siofis in the pipeline from 
Audioganic Ltd oi Reading 



NEW PRODUCTS NEW PRODUCTS NEW PRODUCT 



TT ^^^^^^^^^_ ___ — 





SPLICE THE 

MAINBRACE, 

LANDLUBBERS 



SAUW 



If ijfOuTfl keen o^n simulations but 
think Hying is tor the birds a 
Dublin software companv sug 
gesis you cry your hand at saii- 
ing. 

With Sailing Simylator you ari 
in cliarge of a SO foot saHmg 
Vacitt wilh a screen spirt \Tm two 
halves The top half devoted to 
an instrumeni display and lti@ 
bottQin halt showing a map. 

The dtsptay gives the Fevel of 
h«fll t^l The boaL or whether you 
are likely to sl^ip water. There is 
a profile oi The stiip showing the 
amoun! of sail, & contfoi for the 
anchor, a picture ol the boai 
troin abo^e wtiich sliows wh^re 
the wind IS coming I ram ^nd a 
C^ompa^a heading. 

Vogr fivt controls feature port 
and starboard, increasmg and 
reducing sail and finally the 
anchor. Whjie a te^it {f is play 
gives tfte weatt^er lorecast 

Your |ob IS !o navigate mto 
three imaginary parts which varv 
In difficyfty When approaching 
l»nd the itiap ctiangas to stiow 
the coastal charts and you muil 
lake care not to ryn aground. The 
weather is also a prodtict of the 
p rog ra mme r's una g matron but 
THiinly moderate - althqygh you 
imiy fmd yDurseN up against a 
hurncan^ Of a higli swtill 

The game mni on a 48K Spec- 
trum and costs about £S from 
Soh Options of Castle Noct Co. 
OubiJn 

D0N7 DRINK 

AND jun/p 

THE ROAD! 



DARE-DEVIL 



Sharp MZaOK owners are m for 
a bumper choice ol games Irom 
a new range |usi on sale. 

Dare-Devi) is based on the 
popular arcada game Frogger 
tfiough msiaad of getting a frog 
safely to tha spawnmg grounds 
you are charged witf^ tha far 
more important task of getting 
the dare-deytls across the road 



to the pub. CouJd be thirsty work' 

Encounter challenges you to 
sidp a Martian spaceship tandmg 
on pianet earth 

The third ciriginal gama an 
Games Pack Four is Railroad 
where you control several tiains 
on a network raitway Switch ihe 
points quickly to slop them 
crashmg. Pontoon and PinbaH 
are also included. 

Three simulations are tha main 
attractions on Games Pack Five 
which enable you to drive a car, 
fly a plane, and command a fleer 
in the mid -Atlantic sea battJes of 
Wortd War Two ^^ough!s and 
Crosses and a ma^e chase game 
are ^iso leaiured. 

Qames Pack Sin offers a 23K 
adventure called Lost ^n the 
Jungle which challenges you la 
find your way back to civilisation 
and overcome attacks from wild 
beasts you will encounter on 
your wa^y. This is a part !«xi 9nd 
part graphics adventure. 

If you fancy becoming a 
Wnard and attempting to cast a 
spell on an uniuly dragon then 
Games Pack Seven may be more 
your cup of tea This cassette 
a J 10 features Air Attack — en air 
sea battle in which you com- 
mand a warship. Take Away 
which is a varsien of Solitaire, 
and two onginal games called 
Plonker and Trap. 

The Games Pack range are ell 
available from Remus Software 
of Manchester. aL fs each 



WHO WANTS 
TO BE A 
MILLIONAIRE? 

Monopoly — ihai lamous Wad- 
ding! ons board game has been 
convened for play on your home 
computer 

This should enable you to 
avoid havmg to use a thimble or 
twenty pence piece when your 
favourite boot or top hat has 
been lost and the 500 pound 
notes and title deeds to Maytair 
and Park Lane have been 
cNewad up by the cat 

No harm can come to the 
pieces in compuier Monop^ as 
everything you need to play is 
safely stored away on cassette. 

Monopole — with an a not a 
'if presumably to avoid copyright 
problems — runs on the Commo- 
dore W and costs £9 99 from 
Rabbii Sohware ot Harrow. 

Commodore B4 owners can 
also look Icrward to a range of 
adventure games to play, 

The first three games on 
Adventure Pack \ are Moonbase 
Alpha, 6»g Bad Wolf, and Compu 
ter Adventure. Adventure Pack 2 
will follow shortly with a graphic 
Ad Ventura called Grave Robbers. 

These will also be available 
at f5 m 



THIS GREAT 

LIHLE 

MOVER! 



PHAIVTOM CHESS 



The Phantom Cc^mpuier Chess 
machine is a great linee mov^ar 
Not only does it play lo a good 
standard but il needs no manual 
help m atfvancmg pawns, leaping 
knights are castling It's all done 
by magnets 

It wtll quite happily pi ay itself 
while you watch from a distance 
And then sti out \ht pieces 
again for another game 

It has \t game l^evels and 
comas with a booklet showing 
the rudimenis of chess for a 
complete beginnir. II further 
helps beginners by analysing 
their next move for Them. 

TAe fame is marteced by MIf 
ton Bradley and sells for around 
C300 It IS set in a large btack 
sq^yare of moulded plastic 

The knight is moved by ^liar- 
ing a path past the intervening 
pawns and taken pieces are 
moved off board onto two strips 
With the appropriate symbols. 

If a human player hopes to 
take on the machine ri responds 
as a sensory board and also 
plays a good range of openrngs 

BUST THOSE 
TOOGH LITTLE 
INVADERS 



SCmAIVBLE 



Two new shoot em up games 
are on offer from Mikro-Gen 

Scramble is s version of tha 
now lamous scrotlmg arcade 
game where you have to fly over 
an uneven landscape, bombmg 
fuel dumps and shooting down 
aliens, whilst dodging fireballs 
and ground to air missiles 

Cosm>ic Raiders is a version of 
Defender, ihe ioiighest of all 
arcade games. You fly ■ ship 
over a planet's uneven terrain, 
protecting hum ana ids from rha 
Landers and the Grabbers 

Scramble and Cosmic Raiders 
njn on the Spectrum m 16 or 43K 
and ate available Irom the 
Bracknell firm ol £5.50 plus 40p 
postage and n^r tinn 



100 FREE PROGRAMS 

FROM SILICA SHOP — WITH EVERY PURCHASE OF AIM 



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vDu fuH dtitdhk«. AJt«rfUtiV«lv piv« IhIP « nrug pn 01 301 
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ATARI 400 

with 16K 



£159 



ATARI 400 

with 48K 



£228 



ATARI 800 

with 48K 



£349 



400/800 SOFTWARE & PERIPHERALS 

Don"! buy a t v gam** Buy sn Ar.in 400 E^^f^d^a^ cornputiif and a Bjims carindga and th*i> all ym^'n riiHid Utgr on yoii can buy ttit Saiic 

^'o^r^mmir>g cartridge <E151 and try yqiir ri^nd #t pmofarnrning uim^ the «a«y td learn QASIC Eingudgd. Or if yiMi ara mlarailad in bu^nm 

appliratiops, yoy can buy the Atari BOO ' O^ik Dnw* * PrintBc to^flih^sr with ^ **lfli:tican oi buiirk«$t' pfeektog«i. 

Silica Shdp l>avfr puS togdtHAf # full catalogue and Qn^e L»si giymg dfllttilfi of alJ I he {wr^pherali. as well as tha flMleni^viii rang* of toftwar* Hhat ^ now 

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THE WiLOmtm is just a small SEiecnON FROM THE RAN<1E OF ITEMS AVAILABLE: 



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E ainiUTURi 



^■41. i~4 1^ W*aL Ifc lni l i h«A l-*4fii c*^ EM1-* aii^ 

Ui»i^«^ii »f nil w »u»iifi 



TV GAMES CENTRES TV GAMES CENTRES TV GAMES ( 




r 



IMAGIC DEMON 
FACES NEW 
ONSLAUGHT 



LEGAL AHACN 



EstabiisfMicj sts^ seHer Demon 
Attack m comifio under tifs in thi 
US courts fQt ba^ng kid similar td 
i carTredge Atin hi^t $!ili to 
bni^Q liut. 

Atari CO Kfipatiblfi cartrlctgi 
producfirs, Imagic: launcliad their 
noga Willi iha space game. De^ 
mon Anack l! is a top Salter, both 
here 3r>d m tfie US. and recently 
becarrie iS82 home vidto gam^ 
qI the v^ar 

Alan ciaim^ Iha! the oahndQa 
if a topy of PheoniM whrch they 
are planfimg to retease m home 
video lorm undef licence from 
Centuri 

The notion of post dated 
copinqhX is explained by Alan 
Chairftian Ray Kassar in the US. 
tr»dt maga/infl Play Meier 'Th? 
relative success of Oemoi. 
Attach in Iha marfcei cofitirins to 
us the nymbar of avid PheaniiK 
fafis who art baying Demon 
Attack to play Pheonix 

"Wilti Atari's inlrQdu[;tiQn of 
the authentic game, the pre 
since of Demon Attack in the 
marketplace is cOfifusmg to the 
cons y me r"' 

Alan hopes to win an iniuJic- 
tion against furthef sales of the 
game The US. giant is also 
seeking an mj^jnction against 
Cole CO Vision Afiri EMpamsion 
Module, which will allow Cole 
covision owners to play Atari 
software an theif rftachine. 




CHEF IS IN A PICKLE! 



MNFTWOm 



Peckish'^ Thisii i\U your lips be 
cayse it^ Burger T»me 

A nice thick 'n' jupcy quarter 
pounder with alt tha tnmrnings is 
enough 10 satis ly the largest ot 
appetites and also provide hours 
of scrumptious entertain mam m 
your Atari VCS. 

It's based on the hii aicade 
game and you play the harassed 
chef rurimng through the mutti 
storey maie trying to assemble 
the mgredients for yaur super 
burger 

Ttie good guys in this culinary 
taper are ihc si^edod buns, the 



iti^ai patties, ihe lettuce leaves 
and the pepper — but watch oui 
for the menacing sausages who 
have legs and are out to get yoyr 
Imie chef, the picMes teo can 
spoil your burger 

The way Lo deal wtth these 
unwanted morsels is to crush 
ihem by drqppmg burgers on 
fhem Or stun Ehem wtth a quick 
shake ol the pap pat pot, When 
you have assembled your burger 
you can go on to the neict wave 

Burger Time is one of the new 
M Network ol games from Miit 
tel, the makers of the Intellivisian 
machme. Inr Ihe Atari VCS. 

The games arg due to go on 



PICK-AXE PETE HUNTS FOR GOLD 



PHILIPS G700 VIDEOPACS 



Philips G70O ownars car^ 9ook 
forward to two new Videopacs 
this monlh introducing Pick Axe 
Pete and a new chess challenge 

Pick Axe Pete hopes to stnke 
11 rich m Ihe Misty Mountains. 
There's gold m them ihar hilTs 
and Pete mtends to be the man 
Eo find rt. 

Vou can ;om him ijn bis adven- 
lure as he seeks the gold - 
leaping over bouncing boulders, 
finding hidden keys to gel 
thro ugh locked doors, and climb- 
ing up ladders whrch have the 



dangerous habtt of disappearing 
from t^me to bme. 

Chess fans have also been 
included in this months releases 
wEth SIX skill leva) chess chat- 
lenge. 

One at Itie sik levels is a 
simulation of tnurnameni ehess. 
The cgmputer imposes a lime 
limit lor Its moves. An interesting 
feature is that you can lollow the 
thmkmg process ol the computer 
on your screen. Vou play by 
keying m the ca-ordi nates ol 
your moves 



V JiiOpac Chess complies with 
all the major rules of Ches$p m-^ 
chiding castlrng, promoljoa cap- 
turmg vn p^^sBui 01c H you 
make an illegal move, the com- 
pitter wntl refuse to EiKf^cute it. 

Qther good news lor Philips 
games lans is ihaf the big Amer- 
ican manufacturer I magic are 
about to launch two of their best 
selling t^les - Demon Attack and 
Attantis for the GTOOO 

Prices have yet to be con- 
firmed, Ihe games will be m Ihe 
shaps before the end of April 



sale m the 1a re spring' pr 'early 
summer' although delivery datfts 
lire notoriously fleiibie in the 
^ideo games business. 

If we are not too certain about 
the "when" of these games we 
at least know a little bi! mora 
about the "how mueh" and there 
>:; ^ome good news to rapon 

hi: It" 

Manel are set to rani tht 
competition's eyebrows with 
prices starting as low as EtOJS 
and going up to C1&.95 

Other hpghUghts of the M Net 
work include versions of the hit 
Intelliviston gamei Lock n'CfiiSe. 
Trofi Oeadiy Discs, Advanced 
Uungeoris and Dragons and Stir 
Strike. 

Companion for Atari's Soccer 
cartfidge is provided by Interna- 
tional Soccer with a pttch which 
scrnlls up and down the screen 
Two space shoot outs are lea- 
ti>ffj(j in the shape of Space 
Attack and Astroblist 

Loco-Molioii chatlenges you 
m fren/ieiily build a tail fysttm 
before the iram arrives and 
crashes k tiling the passengers. 

Six origmaJ games written just 
for the M Network include Dark 
Cavern, a Beneik type game, Ihe 
Adventures of Tron, a classic 
adventure game called In Search 
of the Golden Skull, a lank aiiack 




>;,• T^e for two players called 
Armor Ambush, Frcigs and Fires 
— Similar 10 the tntetfivispqn 
game Frog Bog. Air Raiders and 
Computer Revenge, m which ydu 
defend Earth from a barrage of 
alien missMes. 

Intellry^sion owners will else 
be able 10 play Burger Time as 
Mattel ere producing a version of 
ihe game for their own machine 
which will go on sale m the U.S. 
later this yeaf. 

This wilt also eventuallv 
be available in the UK though 
probably not until the eitd of the 
year 



_L 



3CENTRES TV GAMES CENTRES TV GAMES CENTRES 




^^^^~. -^^^^ ■m^immm- 



VIDEO REVOLUTIONARY 



VECTREX 



tf%mm m about to go on sale ihe 
tllC CiUe^ itii Vacirex it is many- 
fl^ttiifgd by gianr US toy rirm 
Mifion Bradley, trie people who 
broijgh! yDu Oafk Tower af^d Big- 
Tralc. 

The mactiine's miin seltmg 
po^nt IS Ae TV sTvIe monitisr 
v¥tiicti comes with tha more 
ysuai games consol — so you 
don'l Reed 3 TV io ptay. 

The momior is smalt drill nicely 
designed, with a nif^e mcli 
screen Cc^mpacu wilti an ab- 
sence of Wires and leads, !he 
Vettffflt Mes Its name from the 
Vectfe graphics scceen, $ hi-feis 
display fystern pnqarporated in 
somfi ^rcad^ games like Aster^ 
otds. and TempeiL 

This graphics systom repre- 
sents all shapes as geometrical 
line drawings whicfi shsn^ out of 
tlie screen very bnghtty 




This moans the Vectrex ver 
%mn 0I Asteroids ~ wtiieh is 
cajled Mine Storm - is b fm%\ 
accurate simulatioii of the 
arcade ofigmal^ 

Although this is line tor Aster 
Olds fans like myself ttie graphics 
system 4s v^ry limit^ii wtien it 
comes to representing other 
!ypes qI games. 

Hyper chase For enamplA. 
whicli i« a scrolling screen ear 
ebase game, had very uncon- 
vincing graphics compared wtth 
similar games on the Imdlivisipn 
and Calecovision 

Again pn the minus side, the 
Vectreit finly has black and white 
screen displays although trans- 
parent screen overlays are sup- 
plied With each game to simulate 
colour ~ noi^e loo effectively m 
my Opinion. 

AtthOLjgh same of itie 
games had d^sappoimmg 
graphics they still played 
well. Vectreic Scramble 
recreates all the 
addtetiv^na^^ ot thri ;>oputar 
arcade garfifl with autfientic 
soured eflocts 

Rip-Olt IS a gem of a game 
incarporatiFig some elements of 
Oefender Voii palxot a hexagon 
shaped space sector cont^mmg 
s^verat di^mond-sliapfid ships 
whhch the aliens attempt to dash 
in and steai I played ihis one for 
over an hour! 

A very neat arcade stylo con 
troller is a sirong point of tfie 
Vectrax A responsive, rf a Irttle 
bit small the joysticfc is mounted 
on a plinth with four buttons For 




Th^S I* th0 ¥^cfr0M, ttw first 'mfNn-orw" ^fd&o gam00 sygt^m 



MORE ON THE STICKS 



P0IIVTMASTB1 



The Disc was her Poi^t master is 
the I ale SI addition to the bt 
wild « ring range of gayrmet joy 
sticks fiow coming mto the UK 

I was slight^ put off by the 
flimsy plastic construction of the 
stick. I couldn't imagine it stand- 
ing up to my bad tempered styfe 
of ptay — berng thrust down m 
anger when I lose my last Pac 
man ten pomu away from my 
high score. 

However, ftr responsiveness 
Ihe stick scored as highly as 



either ct the Wico slicks leatured 
in last month's CSVG tests 

The fife button was sharp but 
a litlje heavy, crickmg unneces 
sarity every time you released a 
missife 

Pncewise the Pomtmaster is ^ 
good buy, retailing at C14 9B - - a 
good len pounds cheaper than 
th^ Wii^o sticks. 

New products in the pipeline 
from &I&L washer mctude a fai^id 
fife button, an up Beaded Pomt 
master, a software disc drive 
antf cassette recorder cleaning 
kiL 



other movement and, of course, 
fire commands/ 

The Vecirex will go on sate m 
May at around the £140 mark. 
You get the Mif%e Storm game as 
an added bonus 

The company it currently 
negotiating with high stritt 
shops DiKons and Green$ so yOu 
won't have to travel far to buy 
onet Twehre games will be avail- 
able at fl9 95 aach. 

About 30 cartridges will be 



available tor the Vecirex by the 
end 0f 1913 

As Well as new games thesse 
releases will also include some 
educational carLndgos althougli 
no information is availabte about 
these as yet 

The news is not quite so gao>d 
on the imtependent software 
Iront is people like Imagic and 
Actjv^ig^n have not anni>iincBd 
plans to support the Vectrex as 
yet 



% PiCfltW 
I O^tendet 

5 Ffoiaei 

7 SUr Raiders 
a Eittplrt Strikes 

tiich 
9 Biri^tf^ 
10 PlttaH 



Man VCS 
Matt VCS 
Mart VCS 
Man yes 
HAm «CS 
Mari VCS 
Wafi WCS 

Mart VCS 
Atari tfCS 
Atari VtS 



Mart 

Mirt 

Atari 

Activision 

Parser Bmlhif« 

AUrt 

Paitcf Bftrthifi 

Mari 

Activiiio'* 



For the best hardware, 
the best software. 



rh(* BBC MirrnrompuC*»rsyslrm is 
generally n'^aniiHl t<p !><" thr ht>s( rituTo in its 
prii-p mngr you rn n lav \ oi i r 1 1 ; i n ( I s on. S« », i f 
y«u r** thinking i»l bijyin<! i>ru' i»r aln';ifK tnwi 
onf!,VDU II wanl to knowatKuiC tlii' solt\s<iri' liiatV 
b^n i^iMfiallv desi^iH'd tor it. 

Nol i*u rpri si ngl Jills marit* by Acorn soft, 
thp softwan* division <if Arorn Coinputcrs I <fd,. 
whodet^i^nfd and built iht^BRC^MicnK-niiiputiT. 
So naturalK you lan t'xpcH't tin* hijiiu'sl (|iialily 
soflwan' with thr huilt-in in^^niiity to fully 
♦'\p!oit thr MHC Micms (Hitt^ntial. 

hi 1 rth rr rdm^ation for t^vrrvcmi*. 
1V« I " < > r K niiwlf d^f (£M,%) i s an i nli-rm t ivi ■ 
program for rhildron of all ages tp^chinf; c^itt^ 
gfiriKalifm. ft illiistratrM some of thr rnort' 
uractifuil a.spe<^Ls of ciotnpulin^ in that th<* pupil 
first edur^ti^M thir t-omputi-r. buildini^ up a 
databasr bv answcrin*! thi roni [H J h r > tpjrstions. 
and thr database" is tlu'n usr'd to play ^unma of 
dirdtK'tinn and tnpc. 

Vtiml Hunt (VI \SK)) \s a wt of four pro- 
pninisfarh rcMiUjminf! a list f>f nim* word!^.1'b«' 
ohjiH't of till' i*x<T(;isj«? is to s*!lt*ct on** won! and 
then try to create as many siiiaJlfT words as 



ICORNSiFT EDUCATION 



«vi9tsifT/esm Biuciino* 



Tree of Knowledge I Word Hunt 



tm If* B«ML W^ivw3mth,rfwf Mad* B 



Iv RweeC HiprtiCfnipiiMr HMW* ^anf ft 



T E A PO 



A F t. 



p n 



TAP 



pos£»ibli' from the selwted word. 

Increase \^ur business acumen. 
Gra|>lLs and <lhart?i (f»rir«* £17/15) whirh 
inrlude«< the Iwmktiraph- iind ( 1iart> im ihi' 




to present data grapbifullv in a widr ranwe of 
appt iral ions. Tbt' trraph^ i ru -I iidr au toiiial it ' 
sc'alin*!. tahclliu!;; Ill axrsaml useul rujnur'^. 

And V ll\Vt{prir«' £3UfW>)a pro^raut itial 
enables vour rTiarhine, toj^rt^iber \%ilh a prifit^r. 
f{» upiTate as a fuHv opiTalional word priM-rssor. 
hir roovrniener thr pro«:ram is in BOM so that 
it ran h+Tomea prrmanrnt feaUirr of your 
tTiarhiot\ ^It ran I'a.sitv br fitted b\ vour 
liM*al dralrr). ViHril fin<l out rnon* U\ 
piinp to your dealrr or by smdin*; fur 
till' Iri'f eatall>•;uf^ 

M iiuHMig^linf! franie& 

Castlf of BiddK>( price £Q,Q5) 
is a ma^cal adventun-. with wi/Hinlry 
and luM'Us pocus of all kiotU; 
Ixtoliv traps ant) rn-mlish riddles 
to Im" uuravt-lled alon;! ihr tortu- 
ous route to the Majiir Hini: of 
Piwer. \our reward is to keep the 



22 OOMPITTER & VIDEO GAMES 




trrasun' Mjii find alonji lh«' wav; 

\|<'trt>r?>(prK'i'' £'XM.'i) is y {liim*' wh(*n* vuii 
lmvi'k)niant>t''LUTf'voiir1a>t'r''sfiijHhriMj(:h;ihuil 
of iiirti'x^rs. siiiashin*! tht>m with voiir lustT InAts 
ai^thf') finrtli" lnuanls you on all si(li's.( jimplHr' 
wiili s^iund ♦'Ffi*<'l>* unci UiIjIi'^ uf Ili'Sciin^s. 

Super lnvadiTh(|)ru*r £M,U5) is ii titilii 
fijiaiiist invadiii*! alii'iis. The imU \\a\ lo ri'sist 
aiitl avoid »iiibsrc|uirril aiiiiihilalion is U* drsirfiy 
lb* ali<*ns bi*fori- lliry land. Viu havr three* 
irM ttn h > laii tU'hrrs w hi »S4 ■ h \ | »i T-vcloi'i t v in i ssi Irs 
will instarulv va|M)ris(' tfifir lar^et on irn^iart. 
riii> j!anu* iiH'Uiilrs hi^h-si'im*. and i^ lullv 
compaiiKii' with i'ith*T kr\ lioard orjo%siirki;, 

Urid(Tstandin<r r oiii|uj1*'rs 
Pef*ko-*<Iom|niiir (pi tie ,i '>/>.">)>! Ill ulalcps 
ihi* operation of a sini|»lifi(*d mirr(M-oni[Hit«^r 
inonliTtn Icarh lU*' himl'diuviUiAs r»t rnarhiiif— 
rofji' pnitrriininiinj;. It roni**.*' rctrnpti'tf with u \b 
piij:^* in-truflion manual int-ludini; cxiTciscs 
and <'\dnipli>.arid thcrassdlr fiviUirrs five 

k<i-(iuniputiT prugrams. 



i low U) get 
Acorn soft pro-ams. 

If youVrarri'dit 

<'iird hdltltT atid woidd 
like to inn rH^'^rtli-^. of 
iheprof^rams shi>wn in 
this advcrtiscnirirLor 
if vou would lik^'to 
knim till- addnvH^i ol 
v^Hjr muiri*s! j^lcK^kisU 
jiist|aii»niHH-2(MHI2(»fK 
\!li*Tnali\t^lv Mm 

riiii Inn t^ltM7i^^^ no ilin**'tlv \n ?^i^riciiii*!citi thf* 

iwdvr Umn bi^tim to: ArcirnsofL t/o \t'rt<»r 

Markrlirij!, ! JrTiin^ton 

VmIuU V W r H i 1 1 frj M in n i ^ i . 

%nrlliun1>\\8 2HL. 
V Im Ml Si* I fiih (brill 

if vcHj wiMjId tiki' to 

riTi4v»'iht*iurn'n( frrr 

Arnrnsofl ralali^^ur. 
IHea.sr ulhm 2H 

(lnNs fordelivtTv; 

15?r.ri'ditCard 
HoldiTs. Tt-lf'phone 

0I-2fHH)2(H>. 

_ ._„^_ 

j In: VrHirnsiifi. f^^ii \f*tiiir \Lirki*tiii^ I ^riiiiijftrm K?ifjilf% 
I l^rllin{;^Hl^^lU|;ll*^c^^lhiin^J?- %NB 2K1>^ 
[ I *li'a?if ?if ml f n r i In- In 1 1 1 1 wi rip; j-* 



AGQmwFimjcmm 







demonstration J't't' 





mill 


1.11 wim 


nmi 


>tlKit* 


^Nifdlliiitl 


wm 




SilKllS 


i.fj|khp.AllMni 


EJTIS 




SBXiU/SBlNU 


4.diil,^«iiKtiMtiiii 


61l«S 




mav 


^ti-li^iw- 


i^vh 




jtHt-n 


S.i|. ■ 


i'i*r» 






SHf^ki 


Pf,fc.. ■ ■•..;..... , 


V'P-I-, 




SUM (J 






Ttmi, 





I rric'lcisr B )/f' hi't|iic* payable* lo Aromsoft Lid. Or rharwi* 

ni^ m*dit rard. 

tiprd NiJifitM^r __^ 

Plrjli*r ^ ' lid n It* U w- \ 1 1 1% i ;ita 1 1 i«e in ^ □ 
Nairn* 




OOMPUTER & VIDEO GAMES 33 



OragoiiiS Hair 

I thought it would be easy. . . explore the 
Dragon's Lair and find the Crystal ol Power 
with which to destroy him. But 1 didn't count 
on the dangers that conlror^ted me. There 
were others in that mind boggling maze too! 
The ultimate 3D Maze Adventure for thr 
48k ZX Speclrum. 



fousft 



If s taken America by storm — now its 
available for your ZX Spectrum! In this 
amazing new arcade game you Joust with 
the Dark Lords in an other wortdly setting. 
Quite amazirig animation as you fly your 
Ostrich by com rotting the flap of its wings! 

MONSTERS IN HELL 

II was like a nightmare. Trapped m Hell, the 
iJI consuming flames beiow me. running 
from the Vampire monsters through a maze 
ol platforms and ladders. I had Holy Power 
on my side, Itiough. and coy Id survive if I 
fepienished it frequently. And the only way 
to kill them was to make them fall through 
holes I created with my hammer. Bui then 
the Mad Monk sent his ghouls after me 
Any ZX Spectrum. 

MILLIPEDE 

Milli the Millipede seemed rndestfuctablo; 
rK> matter how much of her body I shot away 
sh€ kept coming! Bgi then Sid the Spidef 
appeared from nowhere, and Scorpi 
zoomed across dropping her indestnjctaWe 
Iteas on me! A quite astoynding version of 
the arcade favourite, £5.95. 

COSMIC SWARM 

OK, I aocept I m to bfame. I disregarded 
orders and entered the Altair sector Eggs, 
eggs everywhere — I shoot, two fantastical 
alien types appear whose touch is deadly! 
They join, seemingly by chance, into a 
mutant whtch chases me! Probably the 
most original new space 'shool-em-up' 
game to appear. Any ZX Spectrum. 

FIREBIRDS 

They swoop. Ihey dodga. they loop figures 
of eight! Can you survive the Firebirds' 
attack? Amazing hi- res machine code ac- 
tion (rom the masters. Any ZX Spectrum. 

ALSO AVAILABLE 

And you can stiri obtain our outstanding 
Meleoroids, still the best available, or 
our Zolan Adventure, still iha only truly, 
playable 16K Adventure! 




EACH GAME JUST €5*95 

including VAT, postage and uncondrtional guaran- 
tee, AW games in 100% machine code. Available 
from all good shops, or if they are out of stock, 
direct from us by return of post — please make out 
your cheque/P.O. to Softek, 




SOFTEK SOFTWARE, 

329 CROXTED ROAD, 

LONDON SE24 



ZX SPECTRUM SOFTWARE 



m OOMPUTO & VUDEO GAMES 





tr 



dose- 






,n« an( 11i<i«M •"''"'9 '°,,t': 



anaiosl Kinf 
ttie casa. 



lA' 



Kiim ftnd Hook versus Rmg and Kiughi 
^^ndinos (KKKN) would s^^ini to im im- 
po$si]b-]^ [ask for the prDgraminef tryino 
[0 give his eomputer (tm be$t optioit 
every time. 

Al fust sighi. generatmg such a data- 
base IS a hopeless task. A&suimng that 
uch playM has an average of 10 moves 
m emry position, there wouM im over 
10 to ihe pow^r 50 different vanations to 
consider (up to the end of Lhe game) 
before deciding on the k^m move in 
^)CM posoioi^. 

itomver, the amount of computation 
mvolved can be hugely reduced by a 
#eU-established inck This involves 
generating ail the po^iijo^ which are 
won for White <tho side with the Rook J 
by workjmg bai±wmnk from terrmndl 
wim — checkmates. All positions not 
geni^irated by this process aiie dtawn, 
euept fof a few positions vrhera lhe 
Knight giv^s checkmatia for Black! 

A& an example, figure 1 shows Black 
Eo move, cbeckm^ed or, in the jargoa 
km M depth H^ra. 

IncidettiaUy. it is helpful Action to 
cotisider positions where White has just 
taken Black's Kmght without leaving the 
Rook en pme or giving stalemate as 
"clleck^lales^ Any position fron^ which 
White to moire can legally play figure I 
must be a wm m one move (i.e. ai depth 
one). 

Figure Z m such a position with White 
to move, mnce White can now chooi^ to 
play R0R3 male. Generating aU check- 
mate positions CBItck to move) is 
reasonable straightforward. Retractmg 
every (legal) White m.«3fve from each of 
those gives aU wm ar one ply positions 
(White to ttiove). There are between 
two and three million of these 
altogether, mcludmg Hgure S. 

Now coraider reversing every poes- 
M^ Iwt itock move in figure 2^ Suppoe^ 
mg Black lasi played lus Knighi from 
KNS to KN3, then the previous posuion 
w^ figure 3. 

Checking every legal Black move 
from this position leveals thai each (MW 
pkys io a iasr m one pJy position (such 
as bgure 2 or figure 4). 

Hence. Tigure 3 can be classified as 



lost in two ply with Black lo move 
Working biickwands a hixther step 
show* that figure S (with White to move) 
is « win lor Wlute m three ply, smce 
White can choose to play R-QNZ pving 
figure 3. 

Coiitinumg in this way (with a few 
embeUishments) eventually produced 
the desired list of all won positions, 
togeihei with the depth of the longest 
wmning vanation and the besi move for 
the side to mron^^ 

Whai makes the algorithm almogt un- 
workable m practice is the huge num- 
ber of powibte poeitions even with only 
four piec«s on the boeid. 

Fominaielyp the number can be greats 
ly reduced making use of spnmetry. 
For example, figure 6 is ttm smn^ ss 
figure 5 symmetncally, if the latter is 
imagined reflected about a veilical line 
between lhe two middle files of the 
board^ 



Working at Bell Laboratories. Ken 
Thompson (the invetilor of BELLE) has 
product a database giving the neces- 
sary infonrnauon for the 651,492 of then 
positions which are wms with White to 
move. 

Thompson has aIi»o produced a table 
showing the number of won positions 
for White (to move) where it takes 1, 2. 3 
, , , moves to give checkmate {or safely 
take the Knight 

There wa 378.S18 essenHally difler- 
«nz mates in one, allowing for ayin- 
mecryp 9S,4S0 mates in two and so on 
down to the do^pe^i wins of all: two 
positions where White movw in 27 
moves (&i ply) 

For the record, these two posit ioil«i 
are; a) WK on 0R6. WS on 1CR3. BK r,^ 
QBL , BN on 0H5, and b) WK on 08, WM 
on KRB. IK on ONI. BN on KN4. 

By using Thompson s daiabase. i! j£ 




Hence, figure 6 ntti^ also be a win for 
Whae in thr^e ply. 

h turns out that it is only necessary to 
cofwder positions with the Black King 
on one of a mi of IQ square, such as 
QRl. QNl, OBI. Oi. 0N2. 0B2, 02- 0B3, 
03.04. 

Moreover, therie ire only 462 legal 
King conligurattons with the Black Kmg 
restricted to this triangle of squares 
(deleting cases where fM two KmgB are 
actlaoent or on lop of one another). 

This allows the number of positions it 
is nece^iary to consider lo be reduced 
to 4€2 X 64 X 64 - 1.892.362 with each 
side to move, many of which are illegal 
because o( the position of the Rook or 
Knight. All other po^ftions are equiva- 
tent to these by symmeiiy 

This IS still a large number o( course 
but matiageable with a large computer 



possible to find the besi move in every 
winnable KREN position — a renrtark 
able achievern^m^ yet pr^bundly dis- 
saiisiying. 

The problem is solved btit in a form 
which no human could possibly nftmem- 
ber or underhand. 

The natural quesdon to ask Is wheth^ 
the conieni of this hug« databue coitld 
be simpLified down to a relatively few 
niles of play of the kind usually found in 
textbooks? 

If it could, the resuiling rules wgukt 
have the ments of high precision (rather 
than the general advice, such as *try to 
separate the King and JbughT grven in 
books) aiid guarantMd ivdiabitity. 

Recent research has concentrated on 
symhesising itist such rules, in a form 
which human chess players find is 
meaningful. 1 will return to this topic in a 
future aitLcle 



BYMAXBRAMER 



Y)u know that Spectrum 
software is easily affordable. 

NowWH.Smith make it 

easily available. 




Meteor Storm 
Quicks j I va 

«"'£4.95 




^ 







FORlSf^'SPECrRUn 



Escape 

New Generation 

"'^£4.95 




Ground Attack 
SiK'ersoft 

'^''£5.95 



Orbiter 

SilvefMift 

"•^£5.95 




Sp^cc RUiiders 

Sinclair 
i6K 



£4.95 



Flight Simulation 

Sinclair 

^*'^£7.95 



Horace Goes Skjiitg 

SincUiir 

'^■^£5.95 



Battle of Britain 

*''£5.95 



26 OOMPUTEE 4 VIDEO GAMES 



When it conies to software for 
the Sinclair Spectmm, there's no 
question who's right up your street 
W.H.Smith. 

Our Ttinge iUrciidy covers some 
65 programs. And it's growing fiisL 

So fast that every month we 
select and illustrate a Top Ten to 

W. H, Smith Spectrum Software Library 

(iill UiK pmj^i^l!i^^lll^unon4)tK machines^ 



Tide 

Arcade Games 

Space Intruders 
Time Gate 
NfinedOui 
Cjulpmiin 
Spectral fnvaders 

Plunctoids 

HuHiin Horace 

Mii/cnian 

Nightilight 

Grouml J'orcc Zero 

Olcrpillar 

Leapt ri!g 

Gobble-A-tihost 

Cenij-Bug 

3D-Tanx 

I'enctralor 

Cruisir^ 

Arcadia 

Dert>> I>jy 

3D-Tunnel 

Gobblcniiin 

Galax ians 

Semiruil 

Cyber Rals 

Strate©' Games 

NmoiniklW/li; 

Chess 

Voice Chess 

hootbull Manager 

Chess-TheTufk 

Adventure 

La by ri mil 

PliinclotDealh 

IncaCunvc 

SJiipuriXxinrt 

E-^: Jslitnd 



Producer 



KRAM 



Quicksiiva 16 

Quicksilva 48 

Qutcks]i^'u 48 

Caniiibcll 16 

Bug-Byte 16 

AiXiClLt 16 

S«itlek 1ti 

SincUir 16 

Smcliiir 16 

Abersoft 16 

Hcwson 48 

Tilan 16 

CDS 16 

CDS 16 

CDS 16 

DK Tmnics 16 

DK Ironies 16 
Melbourne Use 48 

Sunshine 16 

Imagine 16 
Computer RcntiN 16 
Computer Renii Is 1<> 
NcwCienemUon 16 

Anic 16 

Artie 16 

Abtieus 16 

SilvcRoft 16 

Hiipiw 16 

Artie 48 

Artie 48 

Addictive 48 

Oxtbrd 48 

Axis 16 

Stnctair 48 

Sinclair 48 

Artie 48 

Aitic 4S 
Computer Re ]iUiK 4b 



i4.9: 

£6/>: 

14.95 

£4,95 

LS.W 

£49> 

14,95 

X4.95 

£5,95 

£4.95 

£5.95 

£5.00 

£5.% 

£5.9S 

£5.^ 

£4.95 

£4.95 

£6,95 

£4.95 

£5.5(> 

£5.95 

£4,95 

£4.95 

£4,95 

£4.95 

£4.95 

£5.95 



£4.95 
£9.45 
£9.95 
£6.95 

£8.95 

£5.95 
£6l95 
£6.95 
£6.95 
£6,95 
£5.95 



keep you informed of the progamis 
which are proving to be the most 
popular 

If on the other hand you've 
already got the Top Ten then why 
not come in and browse through 
the rest ^ of our range. 




Title 
Udlily 

M/C Code Test Tool 

Compiler 

Family Games 

Revcrsi 

Othello 

Cioll 

Conflict 

Practical 

Vu<:alc 

Vu-Pile 

Vu-3D 

Collectors P-ack 

Ctuh Record Controdcr 

Adtlrcsi> Munaiicr 

Dielron 

Program Collections 

Shtvj) Spct'ial 1 

Over The Spectrum I 

Over The Spectrum 2 

Over The Spectrum 3 



Chcs.s Tht' Hobbit 

Stoclair4«K Sinclair 4«K 

Pnxlucer K R^VM Price 



Oxford 

Sotkk 



ir 
CDS 
RandR 
Martecli 

Sinclair 
Sinclair 
Sinclair 
Sinclair 
Sinclair 
Oxford 
Cusltjm Data 

Shivy 

Mclb«jumcltsc 
Melbourne Use 
Melbourne Use 



16 
16 

16 
16 

16 
48 

16 
16 
48 
48 
48 
16 
16 

16 

16 
16 

16 



£9.95 
£14.95 

£7.95 

£5.95 

£3.75 

£11,95 

£8.95 
£8.95 
£9,95 
£9.95 
£9.95 
£8.95 
£4.75 

£5.95 
£5.95 



WHSMITH m 



COMPUTER & VIDEO GilMES 2T 







csSai •^^cS" 




i 




BUG BVTC SOFTWARE, MORE THAN A GAME 
...irS A DOOR TO ANOTHER DIMENSION ! 



Ait dbout mm wt» dorkneii T«nt of tHous^ii>di 
of Kre«ni iforvd blonlcly mtQ ipace l^wxk 
cHled dimltiil^, ^Ibd by lock ci ihmulqitioii 
The woM wot grey, tkch, locking 

Then luddenly fI hoppef>ed frnl one, th^n 
onother, th«n lm\% hA^ndredx ihdrtjiorKii Or htiS^d 
iCFMnt f^h o iufg« oF powiT and f1iek«r«d 
botk irrio Jile llwy were finicl* ot I hod *ee«> on 
my own pkin«t I m^&compulflri - the ZX & ) , 
ZX Sp«mim, V^^ 20. BBC Mioo and ORlC 1 

fhv rrumb p^iuied lo S^okfr itock FNfy 
dmttrad round the icfeertiv thetr fitmbte finders 
fficiiedly RkLtng the cdnrrotv bock and brfh 
Ai ios« fhey hod {lOurd $ dicillmg^ oCfiQfi 



ond odvenhbPre w^fh cunning Isiis of dfiHtwty 
and reoction Everywherfip cdfwerKHion ia^qi 
of A^rerfthdis Mcizogi, Ponk, Another Vk in 
rhe Woll 

Unoblfl lo res^^it, t loo hod o cbser Jock 
Thin li«fdrw mfl wta^ wwd colovr, high 
rvfoKition graphics I could prqcticqlly ^ ^^ 
ip«ne-Hng|ing iound effecK oi whole bortle 
Fbi^i. of Coiniiadi ^wanrmd oyf of nowhere 
ord laftocked ( ik>uld hove known A* my 
Ftng^rv foced over the cc^trdv and I prupofod 
lo aicavid ond fighr with only o ungle tcnef boll 
fpr pfo^ocHoa I reailit«d I wot trcipp«di 

Too 9ote now, I rvmembered thi( wot no 



ordiiYOfy loftwDre fd been warned, at I now 
worn onyon« buying from laitiyh, W M SfniiH 
Guty* M#€ft> C Spedfvm md latfef 
broTKbet of Boots^ ond o nationwide netwof^ 
of deobrs ilockmg Sug 6yie Becouse Bl^ 6fte 
ii more thon o gome, d'a o doof lo ono*her 
dim«nsioa Onm iHgt I hqd Qpermd 




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Idklll 

FOUR GAMES IN ONE 




Baby Pa q Man l&ads v<3U whfira 
no oitiQr video gima fir pmball 
has gone batc^m! 

So says the publicdy mat^rtil 
from Bally about lltiir lat&st baby 

— arr out artd Dut arcade oiutafitf 
At first glanca ihis la last addi 

tiQn to ihe Pac-Famrly looks likt 
an uprighi video cabinet — then 
yoii natrc@ that there> a pinball 
playfitld grafted on to thi bot- 
tOftj You get twa fNpper buttons 

— aFthGf Dn tap dt on tha cabm&t 
sides, iiisi like a ragular pm. plus 
a loystick controller lor the 
y*deO'ma/« 

Garni action starts olf ifi tha 
Pacman mai^ with Pac-Beby 
munching his way around con 
trolled by the sti>ck By I there are 
na MerQisers to help fight the 
dtidly fhosts. You must escap 
itiroug!) the out^ynnats which 
lead to the pm ball ptayfield Here 
you earn tha energ^sers and 
valuable fruits to enable you to 
score in the vidco-mafe 

Sp«llmg PACMAN fay hittitg 
dfpp targets earns you cmi sner- 
giser Hitting the Hoop Loop ball 
spots earns you more. Spell 
FRUITS by hitiinf more targets 
and you get one of e^ghi fruits 
Spell TUNNEL and you'll in- 
crease your Pat -speed tti rough 
the mBiB. 

You get back into the maze by 
dropping your ball iir^!o one of the 
plavfietd's two saucers or wtien 
your ball drains away Hitting the 
s«ucar Will aElow you an escape 
route to the playfielel — hut the 
"dfiin" olosas the escapes and 
you'll have to beat the maee or 
be eaten to gam ffeedom of the 
machine once more 

You can earn an extfa Baby by 
lightmg up the centre arrows on 
the pin ball playl^eld The game 
begins and ends in the video- 
mafe and you get three Jives to 
play wrth 

It's yet another jnterestmg m 
novation tronn Bally, and ht^ 
been going down vnell m the US 
ai^d as trade fairs in ihis country 
Watch out for it! 

30 CX>MFUTCR & V1D£0 GAMES 



TIPSONTRON 



W^th CI iTHPiuit: Wall Dibi.^r --i^^^ie 
to work qn, the designers of Tror^ 
— the video game were spoilt foi 
choice m deciding what action to 
feature 

They got ground ilia problem 
by offering four garrfes m one. 
Each wave of Tron offers a ctial- 
lange on every gafne. Two of 
these lest reaction and co 
ordination and two pattern- 1 earn^ 
ing and recognition 

You can tackle ttie four gamM 
in any order but must go through 
alt of Them before starting a 
second wave 

A beginner should Stan with 
tha easiest screen — which also 
offers tha most pe^mis — Grid 
&ugs, These computerrsad spid- 
ers are to he blasted by Tron so 
he c^n reach the transporter, 
which will take him on to the 



MCP's next testing challenge 

There ts a time limit on tl^^s but 
use ^t all until tha warnmg note 
sounds and you should net a nice 
total at 50 points a bug 

On wave one immediately 
blast your way CO gam a positiort 
in iront of a side entrance Qn 
wave fwo^ kill bugs directty 
above you before moving to the 
side entrance. 

Wave three should be deah 
With by moving to One side ol the 
transporter and trring down or^ 
the bugs Wave lour comes in a 
figure "2' and Tron should 
escape right and up diagonally 
and btast tlirough to the trans- 
porter's right erttrance 

Wave five surrounds Tron with 
bugs. Fire to right as Si^on as 
they appear and escape in that 
direction 

The MCP Cone his to be 
blasted through while rt de- 
scends upon you Rise up 
- - * _ through the cone firing 
continuously and 
escape into 
the upper 
4 pan of 




:IBB1BHVt1 n 
cone If any pert of it or its blocks 
touch you, you will be di retted 

You score 1,000 points for en 
termg the cone without touching 
the blocks and a Ivrthat 
thousand is available for clianng 
all blocks. 

Advanced cone wavei are 
made more difficuh as the speed 
ol rotation and speed of descent 
increases 

Light cycle screens are really 
a question of eHperimantation to 
get the nght pattern to survive 
white the yeliow light cycles des- 
troy themsetves 

Tins IS similar to the popular 
computer game of Surround, ex- 
cept that you control your speed 
Use a last burst on the trigger 
early on to sel up your pattern 
and then stow down to avoid 
destruction while the enemy cy 
cles crash 

Remember ^lat the enemy cy- 
cles react to your movement, so 
a pattern, once memorised by 
you Will g^ve the S9m$ resulls 
every time Pusli joyi^ck mi 
throttle forward es S^^On 95 you 
see the screen Then you know 
you are the right route for each 
screen 

The taFikt screei^ ts ddliGutt 
with each enemy tank needing to 
be hFt three times to destroy rt 
Your advantages lie m rapid lire 
and rebounding shots Off tli« 
walls of the it^aie — plus e 
chance to learn from your mis- 
takes 

Again get in the habit of 
pushing off ftjH throttle as soon 
as the screen starts and memo*^ 
rise patterns All patterns once 
(eirnt and practised CBn be re 
pearedl successfully. 



EVIL EMPIRE AHACKED! 



A AI.L..L; ;a4^-'^^-^-~ -^ >)^ui:» ly 

command in Tac Scaf^ and a 
deadly eviK galactic empire is tfie 
target. 

Seven ships must be man^ 
oeuvred m the battles wth the 
empire s own AnnihiSators end 
Stinger craft as laser beams 
flash across spacfi 

A space warp tunnel will fling 
you into new areas of the galaxy 
and marvellous blue graphics on 
a bleck background, plus a real 
feel for perspecttve make this 
game more tlian jtfSl artother 
^pace conlNoi. 

Annihilate rs attack witfi rocket 
lire. Stingers aim lethal lasers 
while your Tac Scan fighters can 



TU-8CAN 



be reinforced by new crah as the 
squadron is depleted This is 
achieved by pushing the Add 
Ship burton or dockmg with addi 
tional shrps which occasionally 
appear on the screen. 

Manufacturers Sega claim, 
"More than 1p30Q realistic space 
lounii variations" and "unique 
spiralling, twirling perspectrve 
views' 

It's certainty li|ht years from 
the son of space conflict, ihe 
invaders oflered end cor^tr oiling 
a £{|uadrofiip as opposed to iu 
one craft offers new scope, 
problems and challenges. 









MEETING A STICKY END 



ANTEATER 



Th« imester coJieois l&rmiies by 
probing thrayfh itr^ir tunnels 
Hfriti his JQfig sticky tangg^ Most 
mf the£t add ^nimils %mm \q 
tiime on this method of dining 
oyf — bm thftre are hidden dan 
prs belovv it^e surface which 
wary anteaiers should watch out 
lor 

This pariicular breed ul ants 
are iwallewad ea^iiv enough 
M^tn approached in the nght 
mannf r — but should iMy hap- 
pen ypon anythmg oth&r than Ihe 
and i:ii the anteater's tongua they 
Will |usi chomp fheir way through 
It 

You play the an tester in tNis 
gani« Msing a fpystiek t#r con- 
trilling yaur dir$c1ton ariid a re- 
tract button for rushing back to 
defend agemsi danger nearer 
your spoilt 

Your animal slanijs by an ani 



holt arvd sends his li^ngue down 
through a network o1 passages 

Other worries which live in 
these tunnels are worm which 
in^h their way along carrying a 
noxiou$ substance on tlieir 
heads These can only be 
eaten from behind. 

Right at it^e bottom of the 
screen are the queen ants. 
These must be gobbled to kill all 
ants in the passageways W})ile 
you are busv gohbiitiQ. watch out 
lor ants appro act^ing along side 
passages and keep a wary eye 
out tor worms And beware, day 
lifht IS fading and the drasded 
spiders will soon be oull 

These WJti travel down yeur 
tongue on finding it and prevent 
rttraclJon When a sptder ts cin 
your tongue, it's heHfcrleattier 
down to ihe queen pnts to try 
and save yourself. 



BOARD WITH ARCADES? 



BOARD GAMES 



Just when we wefe used te 
seeing our arcade heroes turning 
up m TV u%mn centres, game 
matches, even mavies, they have 
been launched m a new medi>um 

f^ow you can play Pacmen — 
itie board game. A range of six 
arcade board games has been 
launched by Milton Bradley end 
the first three out are Pacman, 
f roiQer and Donkey Kisng 

A large board covered m 
jbtads IS inhabited by four col 
'ouHul pi as! I c gobblers whose 
imt mechi^msFTi allows ihem to 
swallow every bead tt^ey land on 
Two ghosts also wandof ttie 
boar it, tryini to catch the Pac 
men and retrieve the beads 

Soing over an er>ergiser bead 



attows you to catcit and iai the 
gliosts. sendinq them back to 
their home at tiie centre ol the 
board 

When ali the beads have been 
eaten, the Pacman with most m 
his iray is ifie winner Enerf iser 
beadSr loui tunneis and o1 
course, dice also leatuie m thi^ 
simple recrg^ticiin of arcade glut 
tony — but I couldn t see any 
Iruit) 

Di3FTkey Kong is also for four 
players, while Frogger ctial- 
ienges two players to be first 
across the road and r Ever 

The games retail at around C9 
and the series wilt be added to 
soon by Berserk, Defender and 
the 3D thrills of ZaKXon. 



DRIVE FOR REALISM 



Pae POSITION 



Pole Position ^s simply ihe most 
extiila rating drrv^ng simulation 
game on tlie market 

Turbo featured better land* 
scapes in its driving action but it 
can't match ihe speed, titrills and 
stciH behind thts new race game 

Your car is shown in from of 
yt]u on the racetrack as yOu 
begin b qudlrfying Fsp The counts 
down starts as soon as the Fights 
flash, and away you go in first 
gear to try and beat the clock 

There are a lew other drivers 
out to quality as welt and these 
mav have to be oven^ken at the 
end 

Cars turnmg comers are 
shown m every graphic detail o1 
the manoeuvre You must avoid 
them and the rpid signs Or 
crash Taking cDrners too qutckly 

11 



Will result in you losing conirel of 
the car Skiddir^g oil Ihe ireck, 
crashing or hitting oil puddtts 
sfow you down 

A time below 73 seconds will 
put your car into the race proper 
and your starling gnd position 
depends o^ that t$me. 

Jostling with the Qther cars in 
the race, you musi aiso lake on 
the clock to notch a top time on 
the machine 

An accelerator pedal two 
gears and a steering wheel are 
your controls in this game wbich 
comes in stand-up cab met and 
cockpit design 

time, score, lap and speed are 
shown on strean No unneces 
sary frills bul the plain graphics 
are sophisticated and believable 
and trying to hold a screaming 
^urve 0^ overiake, oHers thrills ti» 
eompare with ihe real racetrack. 



r UP FOR THIS ONE 



Q*BERT 



The lovable Q*berL begins to p^ay 
on top ol a 3D pyramid of brightly 
coloured blocks and he has also 
topped America's video games 
charts 

The game ttieme is obvious 
and Its simplicity makes it all the 
more infuriating when Q'bert's 
mission ends abruptly 

With big eyes, a hollow tube 
of a nose and not much else. 
Q*bert hups down his pyramid 
changing the colotir of every 
block he lands on. When every 




block has l^eefi changed, the 
little creature hops off to start a 
new screen witih a new pyramid 
The task is made more compli- 
cated by a series of bouncing 
characters who FoDow Q^bert 
down the pyramid dislcidging him 
if they meet. There is also a 
deadly snake called Coity who 
will loliow our here back up the 
screen and try to sijuash or bite 

Coily comas down screen ps a 
grape shape, pauses and sets otf 
an Q*bert's tra^l Te esc ape Coify. 
Q'befl must make use of two 
flying discs beside the pyramid 
A well-umed leap onto one of 
these will return Q*b^en to the 
: pyramid fop while sending Co^ly 
i^apmg off mto space and instant 
leath 

Subsequent levels liquire 
Q*ben to change the grid to fir si 
one mtermediaie colour and then 
the Qb|ect colour, by two leaps 
on every cttbe 

TTiere are nine levels m all and 
the diagonal leaps are achieved 
by a lour way loy stick 

It can be pfiyed by one er two 
people Q*ben seems id be an 
appealing creature, desprte his 
habrt of swearing a good deaf, 
the graphics and colours are 
bright and extra Q^berts can be 
won fer scores ranging from 
S.aOO to 11.0QQ The machine 
opera LOT sets the level 



^ I /y "^s -* cowpuTEF « vmeo games h 



A VASTIjiitdliibbeni! 

y^This here*! m talc 
/ ^L of high advenlure 
^ J"* on the high ww 
in Ihe time of Lord Nel- 
son and hiif faiiwptts Biext, 
Splt€€f ihe mainhrace mnd 
srt !yiil for an t^rtiotititer 
of the salty kind with the 
■icurvy ^eado^s of the 
Spaiii^h navy. 

Battle rommcprcs 

when the F.nglish ships of 
Ihe line meet the Span^ 
iMJtdB. Knglkh %hips are 
shown on the right of ihe 
screoi as in%'erse W, X^ W 
anil Z. The Spariiardi!i are 
represM^nted by in verse A, 
B. C: and tk. 

The border around the 
playing area !» marked 
out by %*% which repre- 
sent rocks and the irraphic 
* + ' repreftenls wreck*. If 
you hit the border or a 
wreck then your ship will 

When 1 ship is hit by 
gunfire it gefn a damage 
ratioj^. Any ship tiu^iatn- 
ifig a damage factor of 
more than aeven can only 

move one space at a irme ment of ^hip?^ — - can 

in the direction required, change at random. A ship 

When a ship'ii damaj^e cannot move against the 

farior reach ei^ more than wind and will travel 

nine it will !iink- further with the wind 

The wind direction — than at a tangent to it. 

wlitch govet^s the move* Some in^it rue lions and 




input prom pi ^ are di<i- 
played ai the bottom of 
the screen during play. 
For example: what %hip to 
move, damage factor for a 
^hip etc. 

Canrioiis are fired by 



using key '9\ Each ship in 
turn can fire before mov- 
ing. Fire i% always at nine- 
ty-degrees to Ihe direction 
of travel. If an enemy ship 
i# hit it will fire back aulc^ 
matieallv. 



TRAFALGAR 




3 LETP 

4^ LET 



PEEK (16396) 



33 OOMHTTER « VIDEO GAMI3 




PC — j^ 

5 LET mtEF^A 

S LET &»F=4. 

9 FOR G*l TO 
10 PRINT "X"; 
IS NEXT G 

ae ^OR H*i TO 

as PRINT "X 

30 NEXT M 

3S FOR 1=1 TO 

AC PRINT "X 

45 NEXT I 

50 PRINT "UIND 

1 

&5 PRINT 

GEs e 2 

60 PRINT 

©5 PRINT 

OR 6 *■• 

©e PRINT TRB 27; "B" 
7S POKE P+llB,2i 
80 POKE P+£07;S1 
82 POKE P+SB7,aj 

84 POKE P+379,21 

1&0 DIH Of©} 

9S DIH StSJ 
100 DIM L. fS3 
105 DIH C tS) 
110 LET R=168 



TFIB £S, ■•7 X 3" 

"iNPLrr COURSE ra 



639 



GOTO 

see 

.337 IF fM«l OR 
TMCN GOTO S50 

»7 THEN GOTO £50 ^^rt^it HIMO 

a45 IF ftBa (H-CfFJ 
&5e LET R«3 

sss LET nc«i 

SB4 IF RBS IH-U) >3i 

ase IF ft»5 cM-u^ b5 

258 IF R05 (M-WJ «4. 

aB9 IF OfF) *e THEN 

aeS IF O fF> >7 ftND 
LET R=l 

^S« J^ ^=*^ THEN LET R =0 

270 POKE P«-L(Fi .0 

277 LET C (F^ =tM 

aOO LET Ml>=0 

282 LET X=0 

364 IF M<3 THEN LET MU=HU-t34. 

2«fi IF M=4. OR 
ET HU=MU+C38-M) 
20a IF M»3 THEN 
IF N*7 THEN 
LET 5X=a 
LET XspEEK CP+L 
XF X=Si on XfcSl 



UNO BOl THEN GOTO a 
IF «30 fiND C(Ft&e» THEN GOTO 
IF H«6 AND C fFJ &e THEN GOTL 
M=jO> RND C (F> e7 



) >2 THEM GOTO 



THEW LET R«4 
THEN LET R»4 
THEN LET R «£ 
LET R=S 
© IFi <1© THEN 






H=5 OR Mt=B THEN k 



290 
298 
300 
315 

31 
320 
321 

322 
32S 
32 O 
330 

331 
333 
335 
336 
340 
3*7 
350 
3S2 



LET 

LET 



HO> 






THEN GOTO 3 



■ 



THEN LFT T«T+CX-16 



TM 



IC 2i^S®^I"^^ GOTO 350 
5!^„2^^^ THEN GOTO 335 

POKE P*L CF) + 1HM*&X} ,0 
LET SXaSX^l 
GOTO 3B0 

irJT^l- *^> »i- rFJ ♦ rMU«SX> 

POKE PfL (F> ,2i 

GOSUB 2000 

LET 5 (F> =0 

LET O IF) 4=10 

GOTO 217 

LET T«0 

T.T J5-5^|?* ''"^ '^*>^'' ■^"^'^ L*^ 
355 IF X>187 

3> 

355 k^ L f^^ -L fF> ♦ rmi*»x> 

3e0 POKE P+UfF>,5CF) 
361 IF 5(TJ>ie£ p^•^^ Sf-rj<i7« 
EN LET SSF«SSF-1 ^ x. r^ 

3«a IF SSF=0 THEN GOTO 1000 

rr eIf-ecf-J '^^'^ **'^* **^^ 

Tr^rv?ir^«**i^* ♦^^"' *«Ni>»7j 

JoTg'Ii^^ ^"^^ ^^^° =^=« 

GS^o'-iSi"'-*'''*'"^*^^* 
POKE P+L IFl ,S.(FJ 

LET FcF+1 
LET M1=U1+1 

G5Tg^|?7^''^'' ^^'^^^ *^* 

LET Ul=l 

GOTO 215 

POKE P+S67,SJFl 

POKE P*?57e,C<Fl +2e 

POKE PtSeS^O (Fi ♦20 

POKE P«^34.,U4 26 

RETURN 

LET K»LiF> 

LET J=0 

LET V=0 

LET REi=0 



363 
EN L 
364 
365 
370 
375 
300 
385 
387 
4.00 
*05 
410 
420 
425 
d.30 
435 
500 
510 
515 
520 
535 

601 

602 

603 

606 
T J -32 

610 IF 
T J =34 

615 IF 
T J=33 

620 IF 

T g=i 

621 LET 
633 LET 
625 LET 

630 LET 

632 LET 



TH 



*1 



IF CCFJ^e OR CfFi=4 THEN LE 

CrF>e2 OR CCF)«0 THEN LE 

CrF)»3 OR C fF) »7 THEN L^ 

CtF)«l OR C fF> =5 THEN LC 

Ub0 
N = l 
U»l 

Ulel 



710 
ss© fYl 

715 
= (V) 

720 



LET 
LET 

D tV> 
OfV) 

o (y> 



^35 LET U.PEEK ^^X^X^^l^^^* 

6*5 IF U^0 THEN .^^SI^^^t^T 

1*8 IF U=ai THtN SOTO 677 

650 IF *U-61 OR RBS »StF»-U) 

gg? ?FMS=Sp''5IlS°?SeN 60T0 

660 GOTO 700 „«— „ ..^ 

681 IF IJ-S THEN GOTO S87 

663 IF U=10 THEN GOTO 900 

IbS POKE P+K+tJ«Ul) ,27 

67© POKE P+K*«J#W1).0 

©77 LET V*«U + 1 

879 LET "^1«U1+1 

680 GOTO 635 

687 LET Ul=l 

888 LET ^^«Utl 

890 LET H»2 

B91 LET J«-2® 

ISS irS>l2l AND U.170 THEN 

705*iF'utl37 RNO U < 192 THEN 
Y*<Y+ tU-l83> 

''**' iFM^rOR V^B THEN LET 
*INT * RND #7) +4 
IF U«2 OR U*7 THEN LET 
+INT «RND»eJ+3 
IF V=3 OR U«8 THEN LET 

'?il' J^*^=rSS*iUi THEN LET 0<V 
)«OlV)+INT tF*NI>»3> ♦l^^^^ _,^_. 
730 IF OtY>>9 T^rtEN GOTO 740 

732 IF RC-2 THEN l;II«'^=« 

733 IF PC ^2 THEN GOTO 227 

735 IF RC=rl THEN GOTO 780 

7*0 POKE P+J-^VJjfSl -TLjirtj I FT 

7*2 IF U>165 Rn6 U<170 THEN LET 

7*3°ir^56F*0 THEN GOTO 
?4i IF U>ie? RNO U<192 

7*6°lF^eEF*»0 THEN GOTO 
7*8 POKE P+L(V> .21 
750 LET 5<V1 =0 

755 GOTO ^O0 

760 LET flC»^2 

GOTO 600 

iP'^N-i'"tHEN GOTO 769 
LET Nrl 

GOTO 775 

lF^N=r THEN LET U=l 

IF N»2 THEN LET W»5 

LET Ul=l 

LET J»-J 

GOTO 680 

LET F=F+1 

GOTO 217 

LET r*xx 

LET «C»2 
GOTO 217 

INPUT H* ^ „„ ««r^t H;«<9A 
IF LEN M*<>1 OR COOE H»<2S 
OR CODE HS^ 37 THEN GOTO 920 
935 IF CObE H»=36 THEN GOTO 
LET M=URL M» 
RETURN 

^^^ RN ENGLISH UIN 



1000 
THEN 

105O 



LET 



761 

762 

765 

768 

787 

789 

775 

780 

702 

783 

785 

790 

795 

y00 

905 

910 

920 

-330 



92 e 



9*0 
950 

1000 

1005 
1010 

X02S 
1028 
1027 
1O30 
1031 
1032 
1035 
1050 
1055 
1060 
2000 



GAME' 



I 



PRINT '■ 

PR INT 

PRINT "RNOTHEft 

IF^LEN^^O**© THEN GOTO 102»^ 

IF 0*7l)r="-Y' THEN GOTO 103^ 

If D»(11 = -N" THEN NEU 

GOTO 1025 

CL5 

RUN 5 

PRINT ■ f^ ^PftH ISH UIN" 

?g^S,J?^!85 RND 5IFY<170 .H 

ISia'^F^IsF^I'^fiEN GOTO 1000^ ^„ 
ills IF I(F»>137 RND S<FJ<102 TM 

iS20^F^leF=rTAEN GOTO 1050 

2030 RETURN 

3050 SRUE "TRRFRLG 

8085 GOTO 1 



DONTMISS THIS 
INCREDIBLE OFFER ! 

50 GAMES 







[riL'|fiJJ<Mnig 

(3(3(3 

ORAGOfV 
ATARI \l( Jl) 
SHARR 
ORICI 

ZXBi LV^fX 










A 

ATARI 



HXXfe.UjcbridQe Rd, Hayes. MKJdx 



^ 



Beta Fighter rass is. so di^Oc 18,95 

Ibk- thwart the alieins - f^HJght against a 
31) Martian landstaiK* - tor I or 2 players- 

Pilot ress 15.50 disk IS 35 

16k- ri'al tirnr- yiHi urt^ in the iiHkpit t>f m 
light ±iift.rjlt - iitiH land it! 

Strip Pdker Sm 27,50 

40 k ■ ultra hi-rrs graphics -too realist it tu 
i 1 1 Li SI rat c 1 W'hut miil hi* r tw w r t aid you 
aNml vidvo gami's!!!! 

Remember ! we make \^m - n^wr «xjt 

ot SIX K^K- prompt d^^spiiith. 



ALL PRK LS I SILL 
VAT • PAP rREE. 







SOUND with SINCLAIR 



MAKE AMAZING SOUND EFFECTS 
WITH YOUR ZX 81. 
TIMEX Sinclair 1000 
or SPECTRUM 

THEZ0NX81 



£25.95 




y 
^ 

^ 



CCNfftpuidim M HM OMU «^ - no lI 
• Ho pam0 pmek li^v 

' ' r •" ^- vi3ium« of looH sne 



* MQi ^(fflofy 



-10 



^ 






Brnt^Kh 



^^jeJft*^ ^^^ ''??^ ^ Stmt.'' 







jCHMEft 



"\ 



Z::T\ atari 400 & 800 



400 (exc basic) [149^0 
SOO line basic) D79 00 



PACKAGE DEALS 

1 400 (1 SKI -i- basic + Tecordar + (oystich 

+ S blank cassettes + demos games £239 

2 40O 44gk) + all above items C32d 

3 fiOO {A^k) + all above items £4tia 

4 800 (4flk) + basic + disk drive + joysttcH 

+ 3 blank disks + demo disk £720 



Dragon 32 

Ei^son KX20 
Vic 20 
OommodDre 64 

zxei 

ACE 



t199 Spectrum (48kJ £175 

£462 Onc|4Bk) £1B9 

£f2« SordMS £1«S 

£339 Sharp MZ80A £449 

£49.95 Sharp MZSOe £899 00 

£a9,9S 

(1,1 Pairrs mcinrit -mt 



24 GLOUCESTER ROAD 
BRIGHTON 698424 



34 COMPUTER * VIDEO GAMES 



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COMPUTER 4 vn>EO GAMES 3S 



Let Commodore 
expand 

your horizons. 

VIC 20 is the finest home 
computer that money can buy. 

And the better you get to Know 
it; the more confident, adventurous 
and ambitious you'll become. 

You'll want to take advantage 
of the vast range of VIC software: 
a superb and constantly-growing 
selection of programs, embracing 
business systems, entertainment, 
education and many applications 
in the home. 

Every program in the series 
has been designed by experts, and 
chosen for its quality and value 
for money 

VIC business software covers 
a wide range of appHcations, includ- 
ing spread-sheet analysis, stock 
control, information handling and 
word-processing. 

A mind-blowing range of 
games including Scott Adams' 
world-famous Adventure' series. 

Advanced space games, includ- 
ing the sophisticated 'Omega Race. 

Leam subjects as diverse as 
English Language, programming, 
and biology 

And 'home' software ranges 
from IQ tests to Robert Carrier 
menus. 

In addition, there is a range 
of VIC software, like programmers' 
aids and graphics packages- 




to add to your understanding and 
enjoyment of computers and i 
computing. ^ 

There's even a special VicSoft' 
Club for VIC 20 enthusiasts, I 

with many advantages including 
special offers to club members. i 



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horizons. And your niind. 

PRICES RANGE FROM £4.99 to £24.95 INC. VAT 




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VIC 20 



Rif mon! inf oftn^ticm, ^ cjtalciKiiC til VIC M^ftwan: 

^ml cteuils ol ytiiir Iik-iI ft-i-iilers i pr ik .ikrs plt-j^^ phnnc « 

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CREDIT CARD SALES LINE 

f0493) 602453 (24 hrs| 

Quoting your Access or Barclaycard number 

DK Tronics software Is also available from all 

good softw^are outlets. 

JO TANK— Pit fout wits dganst the enemy Tanx lTi» n i full feature ^ame wuh 
r^ntdfilc 3D tutistcs Om.Y§/M% 

ID SPAWN OP IVIL— ENfTWnste the spawn before K matuf ei id fuil «tac4c potential 
Thp TTKJM spectKuldr 30 spxe game evw wrtirn fbr t^rv 1 6K Spec^um, ONLY f4pfi 
CINTirSM— Shoot down the ever menacmq Centipede tiefore it ihoots you. One of 
the most addKttve games for the Spectrum OM.V C4L9S 

For mtxe ififormaiwn send S.A E for our tuff colour txochtjre 





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^?Klemc1talr>lrlgslfmJ^dtlCM^3dyenlt. . ^ > 

Oppf ^]x?n and pvcel^emc u v of gr ^p^m:i 0ML¥ t^^f 
MCnOINMIt—rhf Ijr^ Speafum vrfsMm C3l Ihis 
popular arcade gamp QMLV £4^99 
SOUMD FX— Evers tne twginner can usr ttia 
fanstastic pf&gfam to crc^e and infinitely vafiablt 
^rmxim ol machine codt sounds ONLY iA.*S 
IMfASSUMLSK— A fast mactMne code disai:semb^ 
for use on che 4BK and f 6iC Spectrum grvng full 
COiouf ouqjut to th« icr»fi ONLY Mwtf 
ZiOO (T«ONill|— A pdwerf ul editor for li^ on tt^ 
16Kan^4|iC Spntrum « trraws several useful arid 
time urving features ONLY f*.9S 



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Space p &! you w#tl know, is a 
duigerous plac«- And we a! 
(^mput^r And Vifd^<? Caxnes 
Aje here to bring you aLl the 
dangerB vre can fLiid! This ii> 
a mhtle new twiAt lo an old 
favoufita. 

You aie the pilot of a sp^ce 
craft on Tomte to a refuelling 
station > Bioeking your way ia 
a field of still I Q nary aatar^ 



oida. Vou musi dock with the 
refuelling station — other- 
wise you will not be able to 
continue your jomney acT 
the univeriKe. Can you navi- 
gate the maze of rocki and 
reach safety? Once you have 
Iraverved 4 Stasteroid field 
and leached the refuelling 
x&iie another ia aet up by the 
computer. 



There are some flashLaf 
ftequenceft in the program 
Ihat acme people may find 
dtatnrbing. To remove the«e 
•aifiieiicee aimply omit the 
following line* or atai^ 
mentfi. Line 2S2Di omit LET 
I USR ur. Line 3020: omtt 
both LET 1 USR icr. Delete 
tinei 3550 to 3570, 4020. 4320. 
4110 to 4140. 4220 to 4250. 



101 

lie CLERR &4^3^a. 

120 GO sue =000, 

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1*0 GO sua 7000 

1S0 GQ ^UB Se00. 

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40 COMPUTER & VIDEO GAMES 



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COMPUTER & VIDEIO GAMES 41 




Calksto Computers Ltd. 



ATARI 



119 JOHN BRIGHT STREET 

BIRMINGHAM 

021-632 6458 




ATARI 




SEA DRAGON 

^ - in your midear grmwl swb. 

Guidn ygur Siutm^iflnie liifixigti ^ latyytfnlti ai 
passages an^ past underwater rTMiunifliTm. Try 
tQ avoid webs ol explosive miri«^ that riM Irofri 
■"he Ma Dotlixn With rr^me dropptrvg ^ip« 
Hlliove, iMK&tf Lasefs and sEalaciiies. iry to reacti 
, our goal — desiruciicri csrf th^ nycteai m&c\or 
-Viii you suoc«*d in ihis cfeatiwe gam^? 

Casaatle £25.49 Dtsc £25.49 



ftry*W-4^ 




FLOYD OF TH^ JUNGLE 

GuHJe Floyd tfiroiiqh rhe penloui lungie to save 
the kiveiy Janice Fully animated wuh rrn^sic ftnd 



sound e/t&cts 



Cassette t29M Oi^ t29M 




HELLCAT ACE 

Aif \o Air Combat in ihi> PacFlio- A full rafig^ of 
high 'Performance aerplialics inc. loops, slaHs. 
roRs.. Imm^llman tuffis and spins FuM 3 dimen- 
sfonal airspace Fittsen w^ docum^t^ ^^■ 
nanoa. 

C«s««B C29,95 Disc rM.SS 



ZAXXON 

T f .li s«rLb4itton£ii arcade game of iSSfi la now ovsiiBlJIe lor use an 
your home computer sy^lem Fly thmugjh a Uiree dtmei^siDried 
like ptayfreid to attack th« fortress amj pis deadly amvured Robot 
Survive ihrs t>attl<^ and eam the uinrnafi^ ctiaH^figei 

Cassette £20.90 Disc £29 ^M 



ATAni 400 witn B«K 4ingy«pn 

E199.98 

wmmM Baa^ iaogu^^ £1S«.99 




ATARI aoo ^th e«w iwiguagi 

4eK tM2M 






ATARI 40a iSK 
lie BASIC £29e.»i 




AlAf*A 

09M 




3^^^ PJ«EPPI 


E 

. green Cross Che aMoMx 


W| "^Sh^ Goloursawf j 


wayward pstf njis. m Ifis 
iurk^s everywhere. Wrih 2B Atar» 
lupef graphics. iWs pune will d© 
ihB gamester. 

Cissetle £21 .99 Disc t2 1 .99 



ATARI 410 CaasM Ri«r^r 


ATAI^I S1& , 

D.sc Dfivu *i(tfi DOS II 
C2W.« 




gi JOYSTICKS 
Irom t7.M 


UPGnAOES 

tv AlARl 4O0 




ELIMIMATOR 

Feins ol thrs game — now lis 

Alan 400 arKi &D0 Pilol your EJiminatoi Cra^ 




ovef alien terrain and fight ihe hoa^s ot 
marauding eriemy ship* Supertfttlve graiihi^ 
arKl reaiistkc scHjnds make thks arcade s' 
Qam& exciiinq lo lh6 &nd 

CesseHe £17.99 OtSc E17;99 





STRATOS 

Tri:s IS >«al«Nidoscope explosion cri 
graphics and" olher-woridty sounds btiyorc 
vcstie sryle games AJx>ve fulunstkc M9B0p<^<r- 
swmp a w^avs of alien cfaft re^easina a wea ome 
wvaponry ^ tti« isffttytng manw FwagMBi Witt) 
your joystidt contral 04 ihe Aw w gaddon wave 
can you destroy itiem in ttnw? 

Cassette t!K. 49 OI«c C25,49 



** 



^ 



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CHOPPER RESCUE 

Immei^se y&ursell in rHP ' -icil»rtient in your 

Sleek assault chopper c^s 3 scenarios , 

multiple sicill levels anu ^.^^^ •j.'iitrtiDn in aolo or 
team oonfigu'H^iiCris ol 1-4 pt^yer:^ 

Cassette £29.95 Disc £29,95 




MINER 20 49ER 

Tfifs IS Itie siofy ol Bounty Bob and his intrep^ 
aitl^mpt to capiura Yukon Vohan in the aban- 
doned uranium mii>e Duck and dodge your way 
10 a higti score, but beware ol the desd^ mutaiTPi 
Orq^nisms. 
' ROM C29 99 





ASTRO CHASE 

Here ]$ ine ultimate.- ^r a. s^'riQe. Deietid ifve Earth from ^ ....;. 
soms attack by Atiens There is no escape from theur lor» nekt 
set around our gataxyi They launch their etii^ vnwls end tie 
chase begins — avoid deadly lasers, deifroy sp«e ifiines — 
save Ihe Earth from ifneviiabie doom 

Cassetf e tm^Q Disc UB.iO 



To: CALiSTO COMPUTERS LTD. 1 19 JOHN BfllGHT SHIEET. BiRMIPgrSMAM. 
PI EASE ACCEPT MY OHQEfl FQR THE FOLLOWING PROGRAMS: 

T. ..„..,,,,,,„^ ,,.,.»*..-**.......*..*.**... ...*..* 

2. ..,...»,,. .••*,.. •,,,,„**,,-.. ....*^. « *..*... 

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PtHw detail niy criK$ft cifd AC^S&VtSA H^ 



*'■<•**«■■■ 



SPiClALlStS IN ^VtlcPDCOMPUTiRS AMO SOrimAAE 
'** *"■'* " US JOMNifllCHT STfltlT. BtBMINGHAW §1 IBi 



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42 COMPUTO & VIDEO GAMES 



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9240 POKE »tirj71: LET I -U^R Sv 

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PC TNT PRPER 2^ " 5THSTER0I05 
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his »ay sounds i»pL€ but e«5*» **£ 
lor isdiva- iied into ttu £Ub-se 

s are fitted wi th^STRgTPRgp? * ^• 
Tationary RSTEROIDSJ . Bt 

fend Of each sub-set'-or 1 1 .^ 
Lieiting stat-ioft which you »t'* i 
iry to doc It •il^' t^" repttriAJh *=. 

9300*^PR INT 'start with i«0 "S*^i 
OF fuel. If it runs out or you c 

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Your score is t*ie distance you 

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930S" PRINT •* If yov reach the en 

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S310 PRINT •■■KEYS; 1 ~ UP* Z - 

down" ' 

9320 PRINT tt0, PRPER li_" PLEQ5E 



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dure 



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9S10 DRTR 135, 223, 50. aS4> 50, 223- 

9526 ^DRTR 192 * US , 204 * £55 . 204 , 1 1 

i53©*^6RTR 6*3 . le , 130,40, 12a,ia, IS 

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9S7© 
960 

6,32, IS, 19, 1&,2S2, 1^3, 16,24b » 201 

9900 RErt The foili?te.'in9 Vier 
graphics are uscd:- 



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E * O !• = * 
9993 RErl 

9999 REH 



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HE' '5TPOE = 



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I 

I 



L REli DRAGON RUN fY i-ETEK AND Mt4RK WftiliHi JdiJt i ci^ 

3 GOSUB 2':>0i:i 

5 tlM N»(5n) .S*tS0),A«a),2#(i»:POKE 752,1 

7 GRAPHICS CuSETCOLOR 2, J4, 4:SETC0L0R 4, 1 ,2:Nf -*"SIR " 

10 ? "THE SPORT OF DRAGON RUWING. "i i* t *> 'Vagon rynning w*5 an «ncl»nt sport" 

12 ?■ ■' in medievvl England.";^ i? "The Dr«gon Runner »«« taken through" 

14 "^ "th» dragon's forest unAfAed. By using*': " '*»kill «nd cunning •tone he had t 
o" 

16 ** "return to the castle, "j'^ j ■» "If he succeeded, the Castte B*ron"i7 -^ would r 
eward him biith a purse of !C*>:)" 

15 '^ "gold pieces, if he failed "i? t? »'the sport died out as one bv one tr^ 

e" 

20 ? "wandering rann: ui^re eaten."!? i? "See how many run* you can mat^e ere " 

?2 7 "you Oecome a d . dinner, "t*? t? "If you ki sh to play, please enter"j? 

-sur name and press KtlURN" 

INPUT SttN«iLEN(N4) + n»S« 

GRAPHICS OiSETCOLOR 2. i 4.4 1 SETCOLOR 4,1.2 

7 t? N«l7 s7 "YOU ARE httJW fl FUUtV FLGDeED DRflGON":*? '^RUNNER tN PERSONA (O.R.I 
. r , ) •' 

45 7 i'' •■fOU ARE CHARGED THAT USING ONLY THE" 

50 "» "ATARI JOYSTICK <in the 1 e+ 1 hand"t^ "socket) YOU WILL AVOID THE GREEN" 
55 -^ -DRAGON.":'* f "IF YOU REA^H THE CASTLE GATE SAFELY":? "YOUR FORTUNE WILI- B 
E INCREASED DY" 

iO 7 "100 GOLD PIECES AND VOil WILL OFFERED"* *» "A FURTHER RUN. "s7 ('? 'WHEN VOU HA 
VE 100<» GOLD PIECES LIFE" 
65 7 "WILL BECOME MORE DIFFICULT '■?' "i 7 i7 "PRESS RETURN WHEN YOU ARE ftEADV FOR 



i i 



•i INPUT A« 



^■■r -» "YOUR CHALLENGE. GOOD LUCr* - -. ^- 

■ QP»0 
lOO ORAPHICS 5:3eTC0L0R 0, 12,6t SETCOLOR U 3, 4:SETC0L0R 2, O^BtSETCOLOR 4^l2,2:Pa^ 
E 752, 1 
105 COLOR 3 
no I*l5tPL0T 
h, UDRAWTO ' 
120 PLOT • 
+e.N:NEX 
130 FOR I 



PLOT r+B.OiPLOT I,lsDRAWTO J +2, It PLOT 
., «, T ... ^r.-»..,,« ,-- NjPLOT I+6,NiDRAWTO 




06 IF 2-10 THEN 2B0 
87 IF Z"6 THEN 280 
108 IF Z-9 THEN 250 
1B9 IF Z-5 THEN 250 
190 LOCATE J1+1,E,X 
200 COLOR 0:PLOT M 
B05UB 500 
GOTO 170 



;oo 

205 



210 GOTO 170 

220 LOCATE M-l,E,XX:IF KXOO THEN 
230 COLOR 0:PLOT H,E:l1'«n-l ! IF M<1 
235 GOSUB 500 



300 
THEN 



240 
250 
260 
265 
267 
26a 
270 
2QO 
290 
293 
294 
296 
29S 



XXtIF XX<,-0 THEN 300 I «.£ !'«V«;^ Pj^^jJJ^ 
M.E.M...l:lP M>7B THEN ^^73 1 »U-^^^^^ 

on. and a cue , „ ^t Thow v>1uw 

e-l 1 address as ih«*P«fl« „, .„ too di«'^«l^ " 

The aiithOf* s^T » ^, twu P'"V«' ''.>^- oii,c 



SOTO 170 

LOCATE (1,E+l,XX;IF XK<>0 THEN 300 

COLOR OsPLOT M,E:E«E+liIF e>39 THEN 

GOSUB 300 

IF 2*9 THEN 220 

IF Z«5 THEN 190 

GOTO 170 

LOCATE M.E-1.XX:1F XXOO THEN 300 

COLOR D;PLOT rt,E:E»E-liIF E< 1 THEN 

GOSUB 500 

IF 2=10 THEN 220 

IF Z-6 THEN 190 

GOTO 170 



44 COMPUTER & VIDEO GAMES 



Btwarethe firt breeitimg draaon 
my dean. Ht1l s^nge yotjr eye 
brov^ tfirfth jusE a smgle glancet 
He's fl riv^n-pyi beast and will 
gobble you diiwn as soon as look 
at you i1 you M him §tt ntar 
ifiOiitN. 

Onci thsre W9& a graat and 
brav^ dragon hunter in these 
parts ¥wtio tratJt(ed down dragorns 
for gold E^en he couldrr t defeai 
iits seized serpen!. He's never 



given up and l^eep^ on tr^mg m 
beat 11^ a dragon But ihm monster 
keeps thasmg him back to llie 

The obiect of this gan>e is m 
get from the botioni of the screen 
to the castle at the top using nhe 
lOyitick contfoMer You are 
chased fay a computer controHed 
draqon — and d you mar^age to 
escape his fiery breatti and 
reach the casUt you earni 100 



goli coins by way of reward. 

the Mcre! of the game lies in 
the glides and copses of the 
Dark Fihrest whtch bars yo^ir way 
10 the cattle r4either you or the 
dragon can pass through tite 
forest — but if yc^u are tricky 
ensugh you can trap the dragon 
within the trees and race to the 
castle before it escapes- 

If you manage to complete W 
runs ani) collect iOQO gold corns 



the dragofi caHs up m mate and 
you have lo deal with two deadly 
iTionsters. 

Vpu are represenled on 
$creen by a wliiie s<|iiire, tbi 
dragon by a green square The 
dragon dcies nol apritear unlit you 
start moving To slam ttie castle 
door you myst be positigned ei- 
acity in the centre of ihe castle 
gateway And remember you art 
lot safe until that door is st^ut 



.${ 



^ 



\/ 



/f 



/BUNS m m ATARI 400/800 H 8H 
/ BY PETffi AHD IVIABK WRIGHT 



DRAGONRUN 




h."^.'-^~-M%l' ' 



^*^ 



V 



.V 



310 COLOR O.Plot'"?*'^"^'*^'^>-<R>'*I 
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1 tJi eP^Gp+ f QQ pnt r- " ^ ' SOUND O :?=!i^ -. 

^^'%"Uv='? , 

, ;- ;;Bur yog HAD .,"q' '^ "^OU'^^ JUST BECOME . 

J?'ScLO^?°Jf'*°««^<-o..,., 
i275 OPEW Ml ii . 

'^OO GOTO ;:,-.,7'''*"^^ ^^Q*^ THE GfiJig ■■,n» 



iSuo FOR 1-0 TO 15 STEP l.SiSQUHD O, 243. S, I: SOUND 2, IWT ( lfj*RND< I) +240) , 12« i 

Jblii NEXT IsFOR Z»l TQ tOOsNEXT isFOR 1 = 15 TO STEP -O.SiSQUNO 0, 243, B, 1 1 SOUND 

. . iNT(lS*RNI><J >+240),l2, IrNEKT I 

IMO RETURN 

2i>MJ ORAPHICS 2+i6jS£TCOL0R 0,0, ISsSETCOLOft 4,15,0 

2010 POSITION 5,3i7 »6r*D R A G O N'^iPDSITlON 5;4:? #i! " '♦sPOSITION B. 

7{'' *ltS"R U N"i POSITION S,8t'' #6?"——" 

2020 SOUND 1,243,10,1 

2050 FOR I-l TO 4 1 READ H,KtSETCOLOR 4, 1 5, K: SOUND 0»H, 10* ISt FOR N=lS TO *J STEP -*, 

.2; SOUND O.H, 10,N 

2055 NEXT N:NEXT I a SOUND 1,0, 0,O 

2060 DATA 162, O. lA?. 2, 1 62, 4, 193,7 

2l<Jf> RETURN . 



! 



coimrtm & vtMO ofMES 46 



At last 
Amn^ of software 
thats as well desi 



as the Dmgon 





Six months ago, most computer 
users thought a Dragon was 
something out of an adventure game. 

How times change. Nowadays, it's 
almost impossible to pick up a 
computer magazine without reading 
some new tribute to the Dragon 32. 

THE FIRST 
E\MILY COMPUTER 

We called it the first family 
computer And we believe that much 
of its success derives from the fact that 
it has been superbly designed for the 
job it has to do. 

Design that incorporates 32K 
RAM of memory at a real value-for- 
money price level. 

Design that utilises the advanced 
6809E microprocessor 

Plus a range of features that help 
make the worid of computers access- 
ible to first-time users. Like colour 
drawings. 5 octaves of music. 

And plenty of power and 
versatility to keep up the 
interest as your experience te 
increases. ^ 



SOFTWARE TO MATCH 

Designinga rangeof software that 
does justice to the Dragon was a task 
we approached with as much care as 
designing the computer itselt 

The results are now available - 
games,educationalprograms»hints on 
programming - 
conceived by 
some of the 
best software 
houses in the 
world, to help 
users get even 
more out of 
their machines. 



ii 





''Pv' noi iiis:ludcJ m prs 



Llr 







Irf/jt^^HH 


B^p^ <> r , \ ,. -', ^^nWHHVVRHV^^^I 




II jf [ jg^l y 11 




IssKdl 




E:r7K«]:tf*a 







GraphicAnimator, 
A cassette that makes 
use of the Dragons 
ability to draw on the 
screen. It shows you 
how to create simple 
cartoons - then bring 
them to life. 

Personal Finance. 
This cassette allows 
you to keep track of all 
the family's finances. 
from bills to bank 
statements. 



Ghost Attack On 
cartridge. Youre in a 
maze, and you must 
find your way out But 
youre not alone - 
youre pursued by 
ghosts! 

Chess, A great 
partner to play against 
again and again - with 
one major drawback, 
fs very hard to beat 
lest yourself against 
nine different levels. 
On cartridge, 

Typing Tutor O nly 
a keyboard as sophisti- 
cated as the Dragons 
could allow you a pro- 
gram like this. You use 
the Dragons own key- 
board to I earn to type. 
On cassette. 






Cave Hunter 
Finding the hidden 
gold is hard But 
surviving the attacks 
of malevolent crea- 
tures may well prove to 
be impossible Cave 
Hunter is on cartridge 

Dra g on Selection. 
A cassette of utility 
programs, allowing 
you to create your own 
database. Write your 
own tunes - or learn 
other language 
vocabularies. 

Starship Chame- 
leon. A cartridge game. 

You find yourself 
under attack by the 
dreaded Gabolators! 
Iheir task is to take 
your planet - yours is 
to protect it 




Computavoice 
This cassette actually 
enables your Dragon 
to speak to you. 

These are just 
some of our titles, and 
every month, weTl be 
adding more and more 
What you get out of a computer 
depends on what you put in. And with 
a Dragon 32 and Dragon software, 
theres enough challenge and 
satisfaction for anyone. But then^ thats 
what it's designed for 

DRAGON 32 

The first family computer 




So you think you could be a great 
Member of Parliament, solving all the 

problems o1 the country overnight. 
Well try and convince the voters! 

This game is played on a board 
drawn by your computer and can be 
played by up to five people. The object 
is to collect as many votes as possible 
from your constituency. To win you 
must enter the House of Commons with 
more than 25.000 votes. 

You have to face all the ups and 
downs of political life and be well 
prepared for a general election when it 
is called. There are upsets around 
every corner — but you could also be 
surprised by a bit of good fortune which 
sends your popularity soaring. 

So look out your best suit and switch 
on that winning smile. Who knows, you 
could become the next Prime iVIinister! 



3Y M. J. fMm 



48 OOMPUTEK & VIDEO GAMES 



J 

2 

3 

4 

5 

6 

7 

8 

9 

10 

11 

12 

i:: 

14 
15 
IS 
17 
18 
19 
20 
21 
22 
23 
24 
25 
26 
27 
28 

29 

30 

31 
32 
33 
34 
35 
36 
37 
58 
3? 
40 
41 
42 
43 
44 
45 
46 
47 
48 
49 
50 
51 
52 
53 
54 
55 
56 
57 
58 
59 
60 
61 
62 
63 
64 
65 
66 
67 
68 



DII1fl(22>,Sf(22>.Q(22),m<22> 

FORI-1 T022 REftDfl fl( I >-fl+32768 • NEXT 

DftTft41, 46. 51, 56> 61. 66> 71. 76. 276. 476. 676. 876. 871 .866.861,856.851.846,841,641 

DflTfl441.24I ::.MRGGIE.CVRrL.TONV,RODNEV,LRB.COH.LIB.SDP.IND 



G0SUB65 
STRUCT IONS 



ri$ < ) - " aii^'iPi«ieiiii>t>i»»i" 
PRINT" p»irL vou mm ins" 

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PRINT" aHO" GOSUBl 52 

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PR1NT'T]":G0SIJB65 INPUT" »HOW HRNV NOMTNFlTIDHS <l-5) ";N 

tFN>50RH<lTHENn 

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FORI=0TO6:D*<I>-CS+DJ'.I. 



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FORI =1X022 
DRTRDOUBLE 



RERDS*< I > . Q< I ) . Ml< I ) : NEXT 
PRV.8S,0 



DBTRCfl 1 N 1 000 VOTES . 1 000 . 

MTfiBRIi PUBLICITV..LOSE 506 VOTES. -500. e 

DflTRELECTION.5,0 

MTR" PRESENT fl PLRN TO CREftTE JOBSii»»»iiW»iniFOR 



UNEMPLO'i^D.GRIN 5000 VOTES 



MTRseee.e 

DRTR-'SLRGGED IN NEU?>PRPER^k»i*i»k»»il»»»W»»»m.nSE 800 VOTES'*. -800 >e 

DRTR" V IS I T CONST I TUEHTSIiiii»M»>»»»P»i>ilili!i:iH I H 1 D03 VOTES" . 1000. 

DRTRBUV NEW SUIT,.. COST t320. 0.-320 

IrfiTREMPLOV P.R FIRM, 66.0 

DRTHELECT1ON,5,0 

0RTRPRESENT BUDGET. LOSE 2009 VOTES, -2000.0 

DftTRHOUSE DP COHrtONS.9S^0 

DRTRUNIOH PflVS VOU * 10^0. 8. 1000 

DATR-PRRTV SPLIT ON POLlCVIlPi»»*»ii»p»»»»«»IlLOSE 1/2 OF VOUR VOTES". 9.0 

DRTR"RPPERR ON T.V TRLK-lN»liPI>i>iMPii»i»>i»DfnjRIN 5000 VOTES**. 5000.0 

DRTRELECTION.5.0 

CRTR"SHOUTED BONN IN HOUSEI»i»»i»»»l»il»iit[iLOSE 1000 VOTES" ,-1080.0 

I(RTR"VOUR P.R Flf^ IS DOING WELLliPiWPiPMPilFX'RIN 2000 VOTES"* 2000.0 

DRTfiLOSE 500 VOTES, -500.0 

DRTRSRLRRV IHCREftSE 2^/,,??*^ 

DRTR£LECTI0N,5,G 

DRTR-LOSE LRWSUIT. . .COSTS f 50e»i»PPiPPPPPPPPPlH=lND LOSE 58© VOTES". -500. -500 

F0RI=1T05 :S(I>^2000RERDD<1> PC I)=l POKER.. i^+Da>.N<D NEXT 

DflTft0.2.4i.80.82 

GOT06S 

FORI -0TO4 ^ FOPK=0TO29 ■- P0KE33373+I t40+K. 32 * NEXTK, I RETUPM 

PRINT -T' FORQ=1T05: PRINT" SI ^«> ^bb ^^ ^^ ^^ ^^ ^^ ^^Wi 

Rt="IIP»l:li** F0R!=1T024:PRINTR*. H£>;T 

F0RI=1T03 :PRINTB$. NEXT 

FORI'^ITOO PRlNT'-a^^S' ": 

I FQaSRND I ^7THENPR I NT " Sl ~ : I -B 

NEXT 

NEXT ■P0KE33767. 254 

Rf="IPPPPPPPPPI 

PRINT-^diaSdMIHHr . 

FOR I =1 TpD 1 5 PR I NTfif ; NEXT 

PRINT "-^HeTiiilPWPPPPJ NRME PftRTV MONEY VOTES WPPPI" ; 

PRINT'^IPPPPI ■' • 

PR I NT " ^fI»lPltaKlRIllPlPliilRli>lKlf>»Ppppl 

RETURN 

PRTNT^*:ia "; 

PR I NT" d ELECTION CRMPRIGN "*; 

PRINT" a ": RETURN r^ 

F0PP-1T05 t^ 

Gu'EUBiaa: IFP>NTHEN6OTO90 



COMPUTER A VIDEO GAMES #9 



m^ 




a mm^m 




LEAP INTO THE COMPUTERISED AGE 

VISIT OUR BRANCHES AT ROCHFORD AND HORNCHUflCH AND 

SEE THE LARGEST SELECTION OF HOME COMPUTER SOFTWARE 

AND HARDWARE IN SOUTH ESSEX 

JOIN OUR SOFTWARE CLUB and save £s. Lifetime membership 
£20. Your membership fee includes your choice of software lo value 
of £18 You will receive order by return with membership card and 
your own personal club no. PLUS 10% reduction on ALL futi.^- 
orders. We pay all postage and handling costs. For instant mem- 
bership you may telephone your Access Barclay VISA card no. 

Agents for Atari. Vic. Dragon, Rabbit, Romik. Bug Byte, Sharp, 
Texas, Kuma. Nascom, Micro Power, etc. 

NEW LOW PRICES 



TMi AMA£«I4^ ATARI COW PUT IRS 



Lesm Progninmlfig 








rnviiauon to Prog rimming t 


CIS 95 


"TTif" 












InvitatKjn t& Prouf ammino 2 


m95 














Imitation to PioQraniiTtino 3 


£22,95 


SWisucs £13 95 


Daie^tonts af F^ 


ti4K 


The Couni 




£1* r 


Basics olAfvimattoff 


£1195 


Uongagfl a Loan Analysis £ 1 3 95 


Slaf Wirnqr 


nets 


Slrafife Ck!vs9iy 




£14 ■• 


VMf/tf MiSSal« Graphics 


eia95 


B«b s Business E9.9S 


invasion Orion 


E1895 


Mysteiy Fun House 




£14 9b 


Display Lisis 


£1195 




SraTTrek3 5 


%^A%h 


Pyrnnid ol Doom 




£14 96 


HQnzVtrtScrDtiing 


Cn95 


Ulltlllas 


Crust!. Crymble & Chomp 


K2 45 


Gfio^t Towfi 




£14 95 


Page Flipptng 


EH9& 


PrograFnmi ng Ads Pacmge 1 £9 95 


Temple of ApsnaiiPirttj 


K8K 


Savage \%\m^ \ 




£14 95 


Sounds & Music * 


£1195 


6502 Disass«inW«f t9 9S 


Upper ReaclTtt <A Apfifiu [Pari 2) 


Savige Island i« 




E14 9S 


Tfuflty Tutorials 


£59 95 


3D SuperoraptiiCS £29 95 




£1495 


Goiden voyage 




£14 > 






Tvlefin)^ £2T SO 


CijreealRa<Ptn3) 


£1495 


theBameotSn«ioh 




£29 - 


Sttfinatt Pragninft 






Advefiiure Land 


C14» 


Energy Gar 




E9 9t 


Aiari Wore Processor 


£99 95 


AdvMilvfi 6#niis 


Pi rates Adyeniufc 


CHSft 


Kifiid^m 




£9 95 


Um Wofd Procwsor 


£1] 95 


GatacfJc EfTfife £14 9S 


MiastDin (mpossjble 


t1495 


Plus* Artid* Qimea. Home fiaint 


Graptt-lt 


£1395 


Rescue as niflel £22.45 


Voodoo Ustit 


£14.95 


PFogramt Musjc Proflram^ 


dc etc 



VIC 20 £139.95 






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90 OOMPUTEH & VIDEO GAMES 



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COMPUTO & VIDEO GAMES 51 




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FROM VOUR CONST !TUENCV. 
COMMOMS WITH MORE THAN" 



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IS COMPUTER & VIDEO CAJyfllS 



I .iil. MYSTERIOUS .}i\. 
=\ir ADVENTURES =St= 

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Join the growing band 
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are enjoying these 
absorbing and stimu- 
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into another world o1 
Fantasy. Magic, Mys- 
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your wits and cunning 
can ensure success in 
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WRIHEN IN 
ULTRA-FAST 
MACHINE CODE 



SAVE GAME 
FEATURE. 



SPLIT SCREEN 
DISPUY. 



THE GOLDEN BATON — Venture int& a strange province o« 
Sorcflfy and Evil Magic io f^covm th^ Go^l^flfT Baton, A 
phfMm^ artjfaci whose pawef s at% said to Druig gr^^i Health 
and PTospenty tc the Land 

THE TIME MACHINE — As a f^ems^i^^^ repodaf yoy are 
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hdtM on the Moofi. What m his secrel and why Js hit house 
now deserted? 

ARROW OF DEATH (Pi 1) — A Wighl has taiSen on youf 
homelancis. ihe Baton has become tamished an<$ now tmAt- 
aiM a metovotorn aiure of Evtl Your mi^uon v$, ti^^m — imc^ 
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tine rir^ part of an Epic Advefiture airriough «acti part can be 
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whic*! approacn you and have you itw sirengih to iee your 
mts^too through to the finaJ conflict'' 
ESCAPE FROM PULSAR 7 — Aione on a giga/KWc Space^ 
Freighier live rest ol fo^ crew have tied hombily at the 
hands ot a rnutatec! Zoo^Spedim&n Your onfy dtance of 
escape IS to faac:t> cha Frail Shuitlecraft But the iurtting 
Monster is hungfy arid you a^e the only lood it has M 

■ Adventures 5. 6 



CIRCUS — Your Car ha^ run oyt ol ' mety load 

miles from halxtaiiOft As yoy Uudge ^.^. .».. .^ down the 
road in search ol help you am audderHy oonffonted t>y an 
amaiing s^ht m a neartiy tiekl is a Huge Circus tenti Bui 
this IS m Ofctiriary Oro^ o!^ you wiH soon ab&<xivef 
FEASIBILITV EXPERIMENT ^ Far across the gytti ot time 
and apace, a dying race ol ^upef intelli^ni bomgs warch the 
UeilMfM tor a Hero to save thatr existence At length the*r 
rhoughls tum to pimm Earih. You are dioeen lo be their 
savtour in a bizarre scenarto whate de^ ti a mace thought 
aw^y 

THE WIZARD OF AKYRZ — You fltfs m ihe Royal Palace, 
a The King beseeches you lo rescue hi^ daughtet Iroin Mw evil 
vraaf d If you suooeed your reward will be pncefc^ faiiu^^ 
wiM bnn9 certain death 

^^^ RSEUS AND ANDROMEDA — Travel iJifto Itie raalim ol 
.ir .cjent mythology Battle with grotesque rtiOftsiers arkd SMper- 
naiurai powers as you search for ihe hidden secrets ol myth 
and legend 
■ra^TEM LITTLE INDIANS — This myaiafy begins with a iratn 
S?'iO loumey mto a strange country. Wm aecnm are heW by rt 
- sirange countrv mahsion? What meanirig is attached to tt: j 

ilfange idols? Maybe yoy wUi find out if you Mve iong 
enough 

and 7 reoytre 32K RAM 






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COMPUTER & VIDEO GAMES 53 



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PROGRAM NOTES 



LINE 

NUMBER 

10-50 

GO 

70 

80-190 

200 



210 
220 
230-260 



DESCRIPTION 

Set up variables and arrays. 

Start of main pfogram loop. 

Input skill level. 

Set up screen and start game. 

Print out high score. N.B. Lli FE22 

blanks current line. ?£ EO-21 sets 

cursor to 21st column in the tine. 

Set initial direction. 

Start of game playing loop. 

Scan keyboard. 



UNE 

NUMBER 

270-330 

340-390 

400 

410-440 

450 

460 

470-560 

570-630 

640-710 



DESCRIPTION 

Calculate new position. 

Test new position and act accordingly. 

Delay depending upon skill level. 

End game and adjust high score. 

End of main loop. 

Question mark hunting subroutine. 

Kill subroutine 

instructions. 

Assemble machine code sound 

generator. 



88 OOMmJTER * VIDEO CAJ«ES 



i 



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RUNS ON AAI ATOM IN 4K 




Trapped within a vast maze 
built with solid blocks of 
some strange alien sub- 
stance on a weird and 
wonderful planet, you must 
navigate your way to free- 
dom or else be doomed to 
wander the labyrinth for- 
ever! 

That's the challenge of 
Blockbuster, an original 
little diversion with some 
interesting twists — and 
turns! 

In this fast moving game 
you control an inverted 
cross — that just can't keep 



BYGHRSCYTERA 



still. So to keep tip with the 
actioti you need a fast mind 
and dancing fingers! 

You CBM smash the white 
blocks with a well aimed 
swipe, bat avoid the grey 
blocks at all costs — contact 
with one of these wiU end 
one of your three lives. Yoo 
can take a chance with the 
blocks branded with an in- 
verted question mark — if 
you manage to smash one 
you'll get double points, but 
there's a calculated risk that 
it could wipe you out. 

The bouncing cross can 



be controlled by using the 
cursor control keys for up- 
down movements and the 
inequality keys (<>) for 
right and left. Holding down 
a horizontal and vertical 
direction key at the same 
time enables you to move 
diagonally. 

Your current score, lives 
remaining and the high- 
score are displayed at the 
top of the screen. 

If your Atom has a colour 
card there is an additional 
bonus — ^ the blocks come m 
different colours. 



COMPUTOt «r VIDEO GAMES 17 



Cboinp, roimch, sJujp , . . 
burp! Ohf excuse m^! I 
can't stop lottg because 
I'lre gol a dinnei date with 
tb«f« two ta&ty looking 
grhnste I met dawn at the 
Progiammers Arms last 
night 

They invited me up to 
their maze to see their dot 
collection- Why not* I 
thought . . , 

This version of the 
arcade claniiic follows the 
regular theme. The happy 
eater munches his way 
uoond a roais^ — av^oid- 
log tbm hungry ghosts. 

TllMtt ghosu are ran- 
domly guided and are not 
particularly energetic^ 
tending to frequent one 
particular part of the 
maze. However, they are 
capable of a quick ffiprint 



down the corridors when 
you least expect it! 

The best tactic is to 
munch your way around 
as close to the ghosts as 
possible at the sCdri of 
each new maze, as the 
gho«t$ are as hungry for 
dots as you are. 

You score one point for 
each dot consumed, and 
once youVe cleared one 
maze a new one is pro- 
vided. The ghoiiti start 
each new maze at a ran- 
dom position and you con- 
tlntie where you left off. 

There are two skill 
levels and if you manage 
to ^ munch your way 
through seven mazes at 
level one you automati- 
ejlly move up to level 
tW9. Control keys are the 
W, *X', 'A' and ^O" keys. 




mM/ 




RUNS OH A BBC IVHWa A IN 16KX 
BY MARK ClEWEnX 




lOftEnittPAChMlllt 

SORfnillBV NARK ELEiEirtll 

30REnittn/l0^82Ut 

4Cfl00E7 

SOPBOCintro 

60WJDE 7 

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, t20PftOCMC»ovv 
tMNO 

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I W» 173, 1 /2, 1 72, 1 73, 1 65, 1 W, 1 7J, 1 72, 1*5, 160, 23< 

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173, 173, 1 72, 1 72, 1 72, J 7Z, 172, 173, 172, 172, 1 72, 1 72, m, 1 72, 
: 72, 1 72, 172, 1 72, 172, 172, 172,172, 172, 1 72, 172 J 74 

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450fGRTlM TO IB 

46aifsx-n fiwB n=f mn 520 

47lMFS1=26 AMD Tt>l3 THEN S2& 

460lfSXM5 ml TI«13 THfri 320 

490IFSt=26 AND Tl-9 THEN 520 

5(>«IFSl£>16 AND SX<23 AltD ID? AMI 

5101 F''(HIJlE(t+S?.+TXI40)'' 160 THEN PRl»fTTft&(Sl 

520N£IT 

530«IT 

540EMDPROC 

550KFPraCMZf 

5551F SHECT>7 THEM SJtlLLC 

560I!1=BIM 

5701F I}1=152 THEN K'14a 

SSOHilNT 

590N1S3 

A0OFQfl]I=At TO BI 3TEP Ct 

ilO^ESTOfE tl 

62OF0AJI«OTOll:REMK lit) ;ll£XT 

630fQRJl=OTQ39:ni=ICin) 

640PRlNTTABJn,N£l;i:HRI(ni) 

660Nl=f4l«l 
670NEr 
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^30f^rNTTAI (20, 21 1 ; CWftI 1 1 4 1 PN I -SCQftE 

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"i'>PRlHm6(n.n/;CHWtPtl 

"■.f^OC scare 

mi' fii;:lLLs2 TMth PftQIgtestiavf 




COMPlfTER 



Runln bur I UnRE 

ff amtt strati, Smpi St t m Tttt^ltena Stta^ iSTO ff753f ?tS3S 

STRATEGIC COMMAND 
b/ AUtn J, Owttii 

For Iht Dragon CompuHf 

Atl^ n«nvfyppB«l ^#■p^ C^rtimviif ii i iptw di itflMQv lap tM fliiyiri, Ai QfifMS'Ol 



I liiiili lAnIn, 1 iTHbdhHiiiAd mtvwfY ufi^ Eiicih piiirtt yfeiH twi >ii 'WMi bAM iMBt^ 1 

f iiWA teitto MfHt, 3 ffmJtmmm& iniHvbv unfli, 2 iipil laim^ \'fmmft ■«■>¥ gui 
tf«t!inii.fr4MigUt«vb*liid,aKlHnfit,ni^ of M vipmHl by 1*4 

4)@Vl 10 plar ^PHiini ^ tfiv liul iir iH ^««y«rm 



^jfi. -a 



MULTf SOUND SYNTHESiSER 

by OarrAfi M?/^ 

£«c#i t«cib«n vt n&^t^Md t»v priming m oUnt Icmt tyncttyn H«t^ 

i ^A" to ^ " " - " - ^ . ^ _ _ 

UfrlD4l 

\ Siifcitf 1^1 1[ irt^ tog gyi g i» iwi ban jgiji^ c* q^g^ ^ 



eirpftftirigc 



p li »i d Joggtui, Hid it Pm wnn fwn ygy cgi gtty 



SP4CE 47T4 C/C 



good jK||£]tligL And 3 'iUb^W^ 1 



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wH% ncnpntfig ipPH vw iHQOty, Htfi wsw conniwii In 

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D^T 'liPH^> nt^nnp DOOgpig TT1**n •mn^Vf IPPICIKi 

ifk«3i« or hri* hnrt ta lta«|» f^ .urtd mowip ii Hii tmt 

SPACE FORTRESS 

ty DatfBn Half 

^ M i^iv««wi4Ki VIC ». ■MmM wty Fibrutfy. S^«^ ^^«M» « a nw«tti* ndv 

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vmuvig, KMnd ailacti and mdbt^ Wm bmi mtm Ipr im VfC 30 ^vn a^ marvEachiw Iq 

didi tl^p«wa2G«ii^ii¥tlLlM|QuBPMiytMrtaii^ 

by ) «««••. olM fciCid gjgja A. 1h*ri ^ mwa m d^ mi^n f nmn f w_l iw waa gj fcifefian 

maijF iptf an tflaAad bf fia p^pM- ii'iPifl*iL Ai ^via dMnvff Mldiy da^pnca 

Lf4u uimdiliihini iiHfnite or Mtwft. An«r fNciif hinv (taiti^!v«d tfH laal wivi f:»l 

. Pv ^aeii FfiAvai. tppaan^ ilia vou twvt Id ■hdql diMfri bvlor* H puii (^ it 

and r^iipoiiri iia» frfffiptoa, if ycm ihwi < flowffi lou advarioa to tia ftwi 

•MHavrt ** 1 — '"'. in r ftTT nir in n i^r t rri mii j-m i Trifi nn r i rh mng jtjijji dinrp, iti ■ 

tonPHs you gain an taAmm H^ if^y gipi ■#! ^ 

SUPER NINE 

by ian MarriBOfi and Da¥fd And^rMon 

for the uneMpanded ZX8! 



puipliBifvlgan,! 



ftftiulhii tfta* an nrw liiw^ww d^da fartiM, ai an HM gfw HfM CMvOH voy haw to 
giida fDur apaoa tFiv iiDna a tmnfon wficii oaia MJUjiiHi^j Adviuati t^vkmim ' 



SO 



thv liDng a canifO'i w^vii QUti miu|^imIi^j i mnuan ^ lAi immim aril 

You havtt to giidi ^^our iftp Hma •« i cf m. Hvoi^ng fit iiaiia*^ai lO ^ 
Hllfvaii 
l^tfiQ SiAStefi tiia at|ici or ««# gvna « id tm»i cto«#i «v NMiiL aatonHit, and 

a, 

R ma ottam d ^a fiMt « to tnofli dbiin fiwi a namy craft and tava w 






SQUASH A fwo piviv gvTv ot i^uMlV 1»« plaiwt t)*r^ 

iHar Miw Iha MM otia to m*i »« bai 1 fyna* 

SCflAWai£ yoyha^toMMMmDvavneiyalandiK^a.^^i^ 

ffw 'iiivfiiaaaQfi dinti^': 

^_^^^. . . r7Vfoaafi,iMB^ri<»pailatiiiy. alKyOyCaflCOpiy 



SKETCH Cl«ala<fOUt«mpicfiirt»onVQyrT 

ttir Hlirtili iQ Iha ZX prMOr. 






gaim, Iha ct!|N^ o* nfi*tii a to gal louf lesyiliiav 6i t^^iT "flpn 




ROMIK PflOMiSE 
A MINIMUM af 
ONE NEW GAME 



MARTfAN RAiDBR 

by Ctiff Ramshaw 

Our idp itaomg ^sn^ igi irv iji^Epanaad VC 2D. 

HaidaF ht a madwH nda. ivrcad* if>iiiBy gam* Vs w irw- ih* 

gasvt fii .an nnH^^iia^c baBia ifiig . ''jj^ou' flwafin- ai to biVHb 1^' 
ofeai. aniiiiyniiiofl dympfk P*d gt^jnd to aii" FTUffiaaih c# ov 
avU HaiTki4i ovafiiE^iaft Al!lacJi>ng yCw ■# ■ vna U F O ■ 

iwUBorti utonm, and 9m gF^nns to la mm0m Ai ol «ifiict^ 
<i )i«u aha iiyMi ■naugjhk.. yau e^a iK^oet dMM Yeu ftftia a 
ftm ai d am* to rrm^mn )fQ*f n i BO i i - fcif Pm into a *■ 
t*fHiadaa^ttm«ymj4iiiifii^irtiurittM tijoitoi^- 

^ ]iiQ<^ mraa Mn Ca Ekitu^ if^ 4 pmnM al lOJ^QO p* ' 

i ■OrVBili fPVUi '■own ■UIDPiiHPMaB|r niinn|g| p 

.ffUMrtoutti 



jm^ncv and adon Utai 



MOONS OF JUPtTER 

by Dave Byrdan 

lAooAi at Ji^aaf 4 a ffiacWrta ooda trcada fMiaWjf aama witi 
iMiaM a *j briiKfl a^Aam ana gf a«fiJCL «rii»i J itol ifw 
Tha gama n trHtar n cveapr to a 
^ I and grappca V«iu hova to tfWi 
yp M pmaaar Iraamafai., a«ii« 
il agaih ftiy afil iiiaii mp. al 



ia^ 'jnl ■gHT' 




flin haffV toittoot 
I Ina fnla ooningi il you 

__^ i *raa_i i aill aWijjNtog^ Wifcfv qOE tor ffit U F O tt bMl 

'daaf^y w Pv dotogfti fiaaa |nu cwtot atnoif j^u Hava 'to Ium dtofn into' ait' 
dattoy IFiam. Yo^ ^ wA a lh«l ind pai ««to iMtosiit Ma a 
Uiaa jjsyiidi v aaay to uac Hmjfiiomi — " 



vtiMra to 



SHARK ATTACK 

by Cliff Ramshaw 

fat !•-« ur*i^Ar!£hK V'L :*tj ^if'jrfc Artaoi « a rnach«a oxlt 



m U'V 



t QuaJa^ 9*^^ Vou Piaw* omy fvM iv*i You ai* m ^ | | i^.^.. ,,^ 
filavtod mmrw aJtof ttoirig main «¥arbeaid frpgi a ^i... J * f g 



fhirt filavtod mmrw aAat fivrig fwpafn «¥arbeaid bv^ a J * * 

paato Htv Yma onivuotodun Damg an atonac nal arfWi F*^ "^ „ 1 
WW ii# bttiand ^^ni. ifm to a« Iht #iaM thQN^ t HI K'^^v; 
■kgaetw) m^ pthm^ to b *■ «a»ofi MP* na nai. fi fou ^ 

hii ^Kia tor too im ev »harts 

yaan a# i ygyt jn ^ Tli«Krt«na 

aia"' PtaNf lapooihr oi ***** Eji^ 



fltoj^ 01 covar ^Duf WwkMa tor too im ev »harts wrti 



!• and oorrm mm fOu Each fUna 
9 igte|Hi.aiaa art appaw. and ffto 
bina JfHt you il fia mrtm. kao 



SEA INVASION 

by Cliff HamBhgw 

S«a tovaaion m. m macfwia oodi. 
in conca^ri to 5pac» ^pwadart bud ntuctt baM m 
p^paiA. Thwa-anlMliiaitovati t.baginnv. 2. 
Hnvr^piviaaaianat 4. ^ijiiiawjiiii. 1 icai; to no 
lai^ pr ito* feW' n l jJiM am. «i*iw « a a^aad i& 

lU UnNia 5ptt» Iw^^ri. Via qaHlifat do nc 

dianngM. ale bidmawtoKtfvi^fwolihaw^Man, md 
b«E» li^vt Vto toft; ■» bvra « no itfn fiioa to 



MM M M 



NEWGAMES . . AVAILABLE EARLY MARCH. 



Vic m Pwm Wmmm (wiai^tndaen th* -^w « ^^i . at* uwon* i 
ftaonii^ifagadbrmafffaw* YQuataiha M i fww a w ii i fflia ¥iniia to n < 
phAnI irHfi. -yisyr miipon i» to Qiatf JHwit "W wncii oonboi tagh , po a iy bontoa 
wtiich n b«rpg pteiiad by tha lAaitar avaricufla paiaonarf maA lorn 
V^^. Tkm Oai froy tfw laipantiod *3K.or TeK^v * iki Youantfta 
oofivnardaf or a ia« ta daaiftrwa, i^qta mmmn n to pava »ia Ul awyw I 
aaing jNiniagfaiid by iha v em f m rm. a *iet tf aNana ifirm a fltotawi j 
hava kund a wif gl awii<i|ii< ma wm 



OUR GAMES ARE AVAILABLE FROM ALL GOOD HOME COMPUTER SHOPS, INCLUDtNG: 

Mltra t krtildt Currvi it flMminglufn 1^3 1 10^) Leodi I4&6II11 LuEda (4I50T0I. HQl1ingNin>l4174$5j. SgvMWMlH |2N7&). kntide 6rid|m il Dmioi ifiSCWI). 
Mtidtn |01 949 miK ind i1 Liice£leMS4«724K Loa^on |£»1 3fl7g^T5i llllK*t(ltr ||S4 &144» Chfw niwwfe CIldr wKtt . 4ft Jur^Etrofi Roid Anhwav Ldnd«fiN1f 
401 ?63 9493 94951 MuNn lla^rDnlc Suppltti Ltd , P t3 Boi ;». fttrlilfii fdii Wm Ut^U mt|5). GtmM4 fiirtrDinci, bO HnTftnn Slrt«t ofl l^fettidMh, 
M-inehfii^tr |?34 3C^1 famff. ?l Gigc^piflar R^d. AiiBtilDn Oiibirt. OuiirLtmin SiMffH <^3211| Cfiiriiiel Que 174 Hiqjl SlrtBl Hgrnehu^cb ttiti I7^U| 
ind GD^Iden E^nsii Piridi. (%b€hf&rtf lu«t ^5p404SaK TiAtl Stir Compulit, 1 1 Higliii Roid. SBUthiil Diti Aiunt 14 Stifahut Smtl, lBA«ftA NiTI Gnliam i 
Sgn 51 QoiKn Roid Omigh N 3filind BanElielraiHa. II Ftifll Rgnd, Fltnl. liiifti |S15i|i EcckEtofi Electrti^ics. Leggi Une. Ilrmbigjuffl tba Paffigulir 
Cantrt. 14 H«mmili Limdon Eiiii iCTZSA 4l6Bi| Micmpfft IS MoQriltkdi UvFrpqol R S»dft IT 1i^H4Uflila RbM, A^lldiO ivitufn St Ai^ntt 

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bltl rirmouna J A Q , ^1 Marlfff Awenui^ PlvmtiH (Ill4«73 Mtlftlffin 9Z Vtetbrii Stret(. Londc^n SW1 ^Q1 S7S 2511 f M«lytli«n Ml The ^innd, 

■ WC2 (Q1 74D ?32!J Mtrrtlttn 177 Uniga Aaitf, tfoydon fOI Ub afi2b3 All brancNei ol lulled Vic CentJt. T^ V>|tont Rbid Actsn W3 |01 197 
A. C. S^ltmi Letter HklbEtidinr Ql/minpim Suptngb. Hirrnr Amrog Compuleri Horltf Surrif I34|iei3l Omitv Cbmf iilefi Hirtrvu 
(41^ IBftO^ . . Cavendfih Oali Syi^cvni. Soulb Naiwoo^a r4^ 19411 SdHwjri Mlflar. ?Q L^ntaln Road BirmingMtn Tonnbrrtra i Woril. Ehiblln AJgttf 
Sollwife airnilBV Ii3^l9^) Compiiler A Buttriefi ^yiletfit. Nt1»n. Uno (S2tl| Ml 191} Chrad Oertjoprntnti OEOn iOl44i 779} UiMifia,i4icllin1 
CofUftfle f Sl^tl m^ 276s 1 » C irtoH Ri d lo Ud ^nmtt r6IM4T| Bftl tlltp CtfHgultriinl Glaig{|ir I ?^1 7 IM | ttr^kn^fiifii i 4(I57« | KtnctaAvr {711 4>Jti 
Ii^ Bytt Cingvtin. Main Cintrt Der^f <34528bi Sinni^Ai Mtpt Camplllirt lid . Tn Jcttfilti^ (S9l 4477 1 CipttiF Canifiiidar lyitifnt ihofd h^ 3d3^t| 
AOM Bdiiimt Svttimi. L V £ tui^ding. Liictilei 1548373} JMtf Lti, BNdfa, Nttlf Ctnlfr^y^ Ktnt <Q:7?7 i3b0«3) Twlclenb^ni Compuitr ttbtfi 
<Bl-t9? TiMl . , itiftl Mkraebrnpulert. Mi^dslont f0&77 ^714) . J.S, SLmritn C&mpuftfi Lid . Thu CD-mputer Shop K^mittan |Q1 Hi ^793^ Chnt Ocbriing Lii . 
HolM |l£fl2 7111591 y^rk^hirt Mv^m Com^uEcn. ScarbonHiffi , rofhi eD773 7A11&] faYlor W<if04i Syilemi, Qiktiild Hquu. SlaEign Pigid. DoFr^dgt 



60 COMPinO 4 VIDEO GAMES 



^ 



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■2l^Jf?1rtJfjfjf+y2+V2lJOH'>i(i nc ^ 

■ itamcm 

1510 





UllllTY VW. 



. - VM.UE Of »« f" ""•'■ " L,„ 

«. uuii" v«. FM Kowm m^ 



Bl- LftST DfttA Ll"*^ '"^• 
tl- STEP SUE fW 0<*^'^ 
01- hAlE COLOUR 

t - W»fl^ FOR STORE Of OfrTA 



W- Vrt. FOft flftlE SET-UP 
I n- luOHTAL Vft«. fOR DOTS 

mC-tllBX 5C0IIE 
5H[tl-fM5Ml SHEEI M. 
SilU-SKUl-l.EW'- „„ 

ui- VERTlCftL POS, OF 1ST 6H0S1 

,- STORE OF OLB « Ff ^|Jf^J'* "=**" 

^1' STORE OF ^ U m S^E£. CHEC 
,.. VIRTIWL PQ5. OF ?«»«» 



COMPUTER « VIDEO CAKES 91 



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,f*l2-i» .**Vwl,UftiiuiiuU430fr 



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20 J»OiK»0li'»*i*=i^''» *■ ii***"i»*iCC*w*»t' 

TO nxm^ MO 

I IIP i-iHt«SWO*M***** 

I4ii If Alil*^? TI^W J»fPl-"J*"iM»<&a-i» 

liQ IF i*«#l»4 T|«W ^trlll-- J- (1» <&?-*» 
170 rOP f*tTOfi 

lO MUSIC Z*Ut 

-"T^P IF fllt-'l'T^H *3^> 
4>f!i tfiKI 

iv**-"'*>iin<|i-*&"i tMEii !rao 

iVM"— *! tl£*i I ^^-iP^*! ttCW S'50 

SF H L IHEhS L-W'tiCCf**"!** 
iff !Nl"nQ'^|fAI}<20>t''TB|i' thr«« «c«M^««i' 
Jf '*BS^ J TAB I 70 M " 1 " *^l T** < W ■ **** 

a:^ TT] iri' "trUUffifflUP'"^ von liMnt « rp»t*i!» o^ i*lt run^ 
Pf*ES9 l>" 

J^,' OCT A*ilF A»»-"Tt«ff *30 
^tM JF ft*-*'!" TKP4170 
470 IF »%m-J^ T1H|CP*6H> 
*UO IF AV-'-M" THEfi^TO 

4^fc IF Ai--V" Ti^MdO 
<^}in **■ 




tlO IF 
'lO IF 

-ifj IF 



I 

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Meet our not so alia- 
pie Simon. He'U chal- 
lenge you to crack 
his mind boggling 
code which consists 
of a series of musical 
notes and lights. All 
yott have to do is 
keep ap with himl 
This game is based 



on the electronic toy 
of the same name. 
The aim is to repeat a 
sequence of random- 
ly produced notes 
and lights correctly. 
Each time you com- 
plete a round the 
computer adds an ex- 
tra note/light to the 



Gam^ 








T*' rOP T-tTO30tPPiNt 
'4T-i^iCNtl 



I* to rmpt ■ 

'I li«« < '« • round* tti« coiHpyit«r mil put on* mor* 

4 rat* onto lliw ««qy*irLc«-,iin|.l I t^ i* ^ a p om mtbl* to b>««l . 

!-•* Khm itm^r btiMv fr w« ms^^'m^i " 

.;-*JI I 4 « C H « 

- : N 1 1 .ill. , -/i p g " , , ^ _ •■ 

:;;±Lt:££e£S'%««m^$S any ^e^v 
4 fit* ii^«:n aiiu 

m^f) U^Pxtfrnfimmmm cmn I n*-em your inLtt«l«^ * i PPt t tlSlt >l 62 1< 

(14) f fi I NT ^^aatiflciBHi^ww r ess AiiY key to ^TMTiMir^ 

Q7D PfltNT- g^ggB ■—I ttWWPB 



in; ^s 

IfiT-B 







sequence — lantil it is 
impossible to beat! 

The fouj lights are 
controlled by fom^ of 
the Sharp's blue 
graphics keys. You 
cannot afford to think 
about your move for 
too long as there is a 
time limit* 



At the and of the 
game the top thre 
highest scores ar 
given, complete wit 
the players' initialsii 
and you are given the 
option of a replay of 
the last run, a replay 
of the longest run, or 
another game. 







I 



i 



S^L^aaaaaiTTfkk! Tb«K goes fhjit peilcy bbd, flying off 
with my 4x0 ^gin! Ah t«ll y&ci, I aint goin' tQ stajid for it 
much longej. Tlut feather«4 vajf^t keep* on swa«hpin' 
down on me 4£id ft«aliEig my axe. 

How can a Itunb^ijack work withoul 1ii« 4x«? He eani 
that 1 the answer! But don't worry TU Bet even wiih thai bud 
If tt's lb« l^jvt Uiiiig 1 flo . . . 

You lake the pstrt of this pfivtered twmfc^Tiack and h*lp 
g«l his axe back ftom the feathvred [lend. To do this yoti 
have to guide your man through » mauee of logs and taddezm. 
Toa cUjnb up the ladders and leap over ihe iogv on yooi 
way to catch Ihe bijd. The game is similai to that arcade 
gamt wltli the crazy goriUa — as youVe probahly guessed. 



Control keys 

climb p 'Z' and "CT 
right H space bar to jump. 

The game is split into two 
paits. The fijut lists the ins tractions and makes the 
chaiaclerv. Tho awam d ls the game and needji the 
3K expandeiT^ 

Bfian the author reckons that the game has enough 
memory to enable Vic owners with moderate progiummlng 
ikflls to work out their own screens of platforms and 
ludders once they get bored wltll tbe rndstJng 0110. So pick 
Up yotir axe and head for the iregg nd fciepfait tti eye out 
for that pesky bird. 



64 OOMFUTER 4 VIDEO GAMES 




>£3i.d F(^£5iri'? "JftSS^fl PQKE56,2* PC»i<E3€869**^55 PQRt3€879'*? 
PfiiHT .H .,i^j£»- 

WIMT I ■ ti* JBRlfiW JAfKEHS" 

PftiHT 1 tO^j are fl _L»nB6RJFrc« i*nO f " T hflt rfIS fUE STCLE^ ?- ^ PIRD 

PRINT '■ OH rOUR UftV vOli CflH GET BOWbS POfi^TS fHB «H3 PH EaTRP ftftJ EVCW* 
1>R[HT 1 d«ee FOISTS" 

99 IWTft?9, 62-254,47.93 67-54. £« 



PRirfT « 
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P0f?t«?l6^TO76?d Ktl^iK. POKE LC HEX 

]»TA6d: tHi. l^AZS. in- 1^> idS.d 
IHS|T^1£4 . 102, 192 . 124 . le^ ■ iJ^. 124, e 

IfRTfll£4, 102, leS. 102, 102, 102, 124 . 
iJftTrtl^4,^,%. 128 96.96-124,0 
r^TRl24, 96, 96, 120 . ?6> 96, 96 '0 
3AT4^60, 102,96' 110- 102, 102,60,0 
DATR1«2, 102, 102,126 102, 102, 102,0 
IiflTfi24,i4.24,2'» 24 £4-^4,0 
WTflia. 12, 12 ■ \2 , 12 . 103 5^. 
OATm02 40%, 120, 112, 120^09, 102^0 
BflTfl^e- 96 %-^96h96. 124.0 
T^Tm&, 102- 126. 126. 102, 102. 102 8 
DBTfi7e, 102. n^, 126. 110. 102' 102,0 
WlMlbf 162^ 102, 102, ia£, 10£.68'0 
BATI1124- 102' 102, 124.96,96, 9b,<) 
OftTR60, ^62 » 102 10£ ue> 1@2'«2, 1 
3ATA1 24 102 , 102 , 1 24 . « ^0 . 10$ ' 102 , 
DATRoa,i 02,96, 60, 6, 102,^^0 
D(%Tftl26,£4,24,24,24,24,24,0 
DflTfll82. 182, 102.102- 102- 102. *:8.0 
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t)ATf)l02, 182. 102. 126, (26. 102,66,0 
^11^102 > 102. 68.24. 60, 102 . 192,0 
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DflTftl26.6.l2.24.4?.96,l26 
DftTW-i. 124. 127,244.236, 194,60,56 
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C&VG SOFTWARE FORM 



Have you wrilten a games program whjcl! you teel is iwst 
right for C&VG7 If so we tiave corn^ up with a form to ensure 
that we car^ test it out and give you otir views on it. as 
durckly as possible. 

We would prefer a tape and llstmg but can work tram just 
a tape and will return il to you if it doesn't Ond its way into 
the magazine. We will also need an addllioTia! ^heet 
explain mg the game and its tbeme. And any documenlation 
like lists d1 variables or how certain routines are working^ 
would be of great help to beginners. 



This form will merely help us to keep a check on yoyr 
0ime as II goes through our testing process and make sure 
we have all the inlormation we need lo present 11 properly in 
the magazine. 

If you don 1 want to cyl up the magazine, we will accept 
pholocQpies or close copies ot this page. This form wili be 
appearing regularly in C&VG issues from r^ow pn 

Remember we pay £1Q tor each listing pubNshed am) you 
could win our Programmer ol the Year Contest where we will 
Iry to turn the winner into a best'Selling games author. 



Model . . 



****»■ 



* f « 4 « *-* * * * * % 't * W m t '. 



Machine 
make: . . 



«'*'»'f'B»VW«* ■« 



* m m M' -M * * i 



Oltief modm it Nymber of K 

should rur^ on: ....,--*,...,......,,,,*•.***•*•«•** .ne«led to run it: 

Other ©quipmeni (joysticks. Extended 

Basic, add ons. etc ) rieeded to run it: ...*...,...,,,.,,. 



1 1 i I 



, Christian Sur- 

Author S name; , . ♦ namo: 



h # * » # # ■■ 



Address: 



Tel: 



Date: 



Type of game: [J^^rslUo) 



Loading instructions: 



^ - i. *< {If f>ot included 

Game instructions: fn the listing) ., 



• #**/« ^ i 



fi« »4ii«t*iHP, 



'Office use only 



Date received: 



' # « IP t *' « » i^ *- <i 



Acknowledgement sent: 

Name of 

evalualor; ..... 

Date sent out: ,,,,,, 

Date due back: 

Needs to be returned lo 
auihof for alterations: 

Due to be pubtished in 
issue of magazine. 



D 



^ IT # * * t' V' >i 



D 



Date 
s#rrt: 



Evalyator's comments 

Good enough 
to publish 

Neetls soine 
tidying up 

Not worth 
publtshmg 

Same garrw 
already publiBlnied 
on this micro 

Wouldn t load 



D 



m OOMPirFER & VIDEO GAMES 



OWN^HS 




Vj^^ 



'Jfu. 



x*- 






ANOTHER GREAT GAME 

mon nicRODEAL - 

GUARANTEED TO KEEP 
VOU PLAYinG rOR HOURS 
TRYIfHG TO SAVE THE 
BEAUTY f Ron THE BEAST. 
ROLLIHG BARRELS! 

KILLER rLAHES! 
LADDERS AMD RAUPS 
TO NEGOTIATE IN THE 
BEST GAflE EVER FOR 
THE DRAGON 32 
HOME COMPUTER. 



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II I fl » n a 1 A 

Xll Cassettes ^8 each (Including VAfSf Postage) 

AVAILA&LE FROfl DRAGOn 52 l>CALCK^r(ATldr<WIDE OK ORDER 

41 fRl*0 KIJ^AU, ^l ALLSTEU. CORI^AIL FL25 9JE Ift 07Jf» 67b?& flVf^ *^ 
Scfitfls^ lld»^ Stamp ror ritr E S«t! ware lisU for , % Wr!S^yi.\*\ 



FRon 
TOPI nix 




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DIRECT FR0E1: 



e' 






MARVELLOUS 
MBtCHANT 

The DFCtana ra^gn supreme in the 
galaxy for March Their fleets 
syperblV marsh a tied by a lop 
merchant; Devid Jones ol 
Groviinor Park. Gardens, CliWe 
Lane, Leeds, have tahen fhe l^ad 
in The batile tor contral ot a 
Col^covksign pnie. 

Whil? many players louQht 
their wav thrciugh the gafev^ay 
rciuies tfying tta find a route not 
crowded by pirates, the Dictaria 
tieverty took advantage of the 
galictic n«ed for goods, mclud 
mg shipping much-needed sup 
plies to wealthy Rsrul which 
nQiched tjp a massive 595 trade 
inden 

The way tfit wily Dictar^a 
usually Mnved beiore making the 
critical Trade sliQwod how much 
thought Their commander had put 
into the gam« this turn We will 
be contacung D»vid 10 arrange 
a shipment 0I sollwari \& Leeds 

Our top to scorers were 
Davrd With 2738 profit. D, 
S|)«jfht Carleton, 2261. S. Pen- 
til. Leeds, 2097. S. Chantbtrs. 
Norwicli, 1972: C Ran nit m, Ux- 
bridge. 1857. J. Fowler, Ew^tL 
T8S6: G. BfHwn. Washington. 
tB3S. 0. Moore. Gateshead. 
1834; A. JoMS. Heaviiey. Stock 
port 1830. IL Hulctirn, Bishop's 
Stoftt&rd, 076 

To hive some better idea of 
how you fared, check youi score 
against the I D flowing table: 233 
players scared above 500; 400 
499. 58 pJayers. 300-399. 53 play 
ers: 200-299. 63 players; 100-199. 
7B players: Q 99. 1173 players. 
mi 1781 players scored belovwQ 

STARLORD CHANCE 

Uike Stngleton, whf^ wr^^te ihe 
Seventh Empire program runs his 
own play tiv '^s^' game. Starlord 
Shouid you want ]& try your hand 
at a very different kind of galac 
tic combat, Mike is orfenng all 
Seventh Empire players a 
chance to take part in Startord 

Two free turns and a free 
njlebO0i(. will go to anvor»e whs 
wants 10 take up his offer 

Just write to Mihe at h\s 
addresSp which i^ given m ihe 
Seventh Empire Rulebook and 
quota your Seventh Empire code 
number for a free intra Auction to 
Ehe worlds of StarlQrd 




THE BUGS' LAST WORD? 



We did warn the Bugs that any 
intertarence in The Seventh 
Empire could resuR m ejctradition 
moves 10 return them to Fechno- 
Drac s Castle, biti ttiey cauldn t 
resist 

Snag Jnr. just reversed titles 
on ttie Plunder and Cargo Gate- 
way Houte hgures. The res y It 
we pnntad them the wrong way 
round m Our March issue. This 
time the Black on Wtiite figures 
really do relate to the successful 
Cargo routes, while the Plunder 
ers ere printed while on black 
and Take up most of the table 
|$ee below). 

The computer will not allow 
empires to give Imperial Ships to 
players wtth a profit of nought ^r 
less Many of you phoned up 
ctaimmg ships test lime and the 
cqnlusion was such that we 



have decided not to award sh^ps 
last turn 

Imperial Ships start off -board 
and only move un when i player 
has claimed ttiem. Tt^ose claimed 
this turn are ^howr} below, 

The most common errors this 
month came from players who 
Attacked or Raided diagoJially 
Also beware ot issuing a Trade 
order to a star system of the 
same ^e as the one you have 
immediMety left 

And remembeT that you can 
only Attack m the secorid move- 
ment pliase if you stayed m your 
own empire's star syslam during 
the Itrst. 

Remember to check your 
orders and make arrangements 
tor 'Lost in Space' fleets But 
ova rait the entry This lurn was 
very goad The Heid PenHlty for 



turn three will be 'V\ The dead^ 
line for orders th^s month is 
Wtdiwiday March Z3rd. 

Finally we have to call a hatt 
on emries for the tFmo being Our 
discs will be lilted th»s time as we 
have new entnes aplenty For turti 
thraa 

Pictured above is the 
Dolecovisiofi which will go to the 
game's overall top tcoier after 
The first 51st mnnths. 

IMPBtlAL FLEETS 

D taan Empire: K. Gadman, Por- 
tiiac, Cornwall Sun Empire: R 
Arclitr. Taunton Pirale Empin: 
P. Nevins, WarringlDn Blood- 
line Empire: S. Birch. Wtulby. 
0«ad Empire: f). Speight, Carl- 
lOfl, Amelhyfl Empire: B M. 
Jones. Diss Water Empire: S. 
Chambers. Norwich 



Al U (^ E»« Cr ri |L« Nf li I to L^ Hi »■ Of i^ Qi Ri U U iJi Vlf Wl It U 







M^ it« B3 U7 lift 7« 



rba ji3 ?^ 




M*i SOfi jaa *m us 






•^ 



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BATTLE 
REPORTS 



Some 63 star sy^^imi were dis^ 
rupied by the clamour of hartle in 
tufn Na 2 wtlh Itie defenders 
hoM»nf oul sach tume 

Once again ih^ ctosflst bante 
tama at Olix whith barely held 
onto Sun ci^!i7tinship again^i a 
vast Pirafe army Trom tha neigh 
bounng Three systems, 

Tha confiicl inflicted heavy 
losses ^n the defenders who all 
look a ~4 knock to ihair fleat s 
!otal But m the hght q\ th^s laiesi 
conflict, Ihe tyvc empires have 
declared a peace treaty for turn 
thrte 

Ttie fc IS owing aystefn defen- 
ders suffef#d losses as a resuti 
of ttrevr valiant defences: Haian, 
bonus -4. flurtiS^ bonus 3. 
Oltx. bonus -S. Sidit, bonus 
-2. Halub. bonm -4: ApeL 
bonus -4, Beltk. bonus -4. 
Ofmd, bonus -1, Tubux. bonus 

Three systems defenders 
managed to salvage a pfofil from 
defeatirtg wealthy attacking 
sliips: Xokeft. bonus 2; Meden, 
bonus 3p tHm. bonus 2. 

A few changes to the Dipl^D 
maiic Diagram Ihis tiirn As 
already noted, a pe^ce treaty 
has been r^egoliated between 
the Psrates and the Syn Empire 
Ametfiyst Empire has also declared 
peace vwilti DTaans Empire, 

The OTaan s Empire has declared war - 
m the Weter Empire and the Pirate | 
Empire The Oiplomabc Diagram b^low ■ 
shows the changes. Whan a tine con- 1 
necis TWO empires they are at war dunng j 
Wn three I 

Looking ahead 1i>r likety trouble spots i 
tliis fum, DTaan's Empife*s new foes may | 
grve It's Caiur system probfems. . 



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The 



Name: 



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"I 



Code No r 



T&lephane No: 






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1st Movdm«nt phasa 


2nd Movement ptias« 




ACTION 


STAR 


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Th« Oiplon^Atk Diagram 



I wi^h to move the Empire's Imperial Ship from 

Please notify tis saparately of any ctiar^ge of address. 



to 



^s separately of any ctiar^ge of address. I 






By Ganry Marshall 



ESSENTIALS OF VIDEO GAMES 



To be able to reproduc&4he move- 
ments of Qii^ppimensioT^iil objects 
m a reaLLst*c f3L^hj.c:'r. :i i^j^aefititl to 
the 5ncce« of mrmy vid^ o gaii*&s, 

Thtie 4re two essenti?!! pan is to 
any procrj^im foi iiir ^ thk They 
ue. first, ihe pmd\ACtion of a pw- 
apective view of the object and, 
MQond, the application of the rules 
for movement. 

A solid object with str aighr edges 
can be described by giving pomis 
on it£ surface ^md the virays m which 
they are tq be jqmed to form the 
ediges of the object. 

Once an object is described in 
^km wmy, a peipective view of it can 
be drawn by applying the perspec- 
tive transformayon to each point 
that IS u^ed in the descnption and 
then joining the transformed points 



The current position can be given 
in terms of the initial position by any 
set of equations vifith this form as 
long as when T=0 the equations 
become: 
XC = X 
YC - Y 
ZC - Z 

The form of a program for pro- 
ducing movement of three-dimen- 
sionaj objects can now be given. If 
the object itself is described by a 
number of grgups of four items 
data, X. r. Z a^%m which X, Y 
Z give the co-or3b|^ of ^i 
and I mdjcates wh JEer the poi 
ioined lo the prewiipi one hv 

edge. ^JF B 

The indicai<^ff lakes the value 1 
if there is aji edge and is if there te 
not. The form of the program is 





Fig I. «M * cube (s dWwt»d u§km tfw fw^a tffwt 






in the same way as the actual points 
are jomed. 

The rules for the movement of the 

points on the object can be ex- 

■^-fnai^ed by giving the posiiion of 

^^ the point 31 any time,^ta »fnfttff 

^J^^ its initial po^ ]Uoi: at T-O. 

■■ I itoi # the co-ordinates of fhM 

■ posti m ^m denjtad i.=y fX 

and ^f tht- Giirr^tnL: positidl by 

(XC. YC, ZC, Ihi- the rules for 
moveme^ d|p i|>e wrinen, for 

XC - X + T'Y ■ 
YC- Y 
ZC - Z 



lion oi ui 
^in^^ff H 



For each group of data items: 
Read X. Y, Z and I 
Apply movement rules to give XC^ 
YC, ZC 

Find tiansformed point correspond- 
ing to (XCYCZC) 
H I- 1 then draw a hne to this point 
1=0 then move to this point 
A program based on this scheme 
hich deals with an object de- 
scribed by N groups of data which 
is viewed from a distance D is 
shown in Fig 2. 

The results that can be produced 
with this program when N and D are 
initialised and data are added are 
illustrated in Fig 1, 



Onci three -til mi iisi una I sfiapii tw lie 
ereilid anri put itm meifeffienl. the wiyi 
ie which thif ui be used in niim lamet 
■re ilmotl eiiliii 

Imifiie a ifiree-ilimei^iiioiial Pacmin 
lObblinB ip everythifiQ artjund Nm In a 
Video lame, itfli is nofiimg mgre than i 
f hapt Ihit ii itowtni i limiile pattern oi 



Iff HM semi wiy. Uirfe-dimeniioiial 
tpi» lma4BTi tm fct ttfftlti VhrM ^M 
ifumtilviK M ai Iq avoid missifes 
H Ibem in ways either Ihan ifuiylfifl 
iodily in ane dlrecltoji oi anoitief. 

Thtri ii m reison why the ship a i tli it 
ere creeled sho^ild be con lined lo iriilicial 
efie£ luelr it tlwse nf a Hmmi m t 
Spice liifidir 

Given Ibf high reialuliifins thai ere 
eviiiible mttk iroit micmcompiiteri. 
iMft It m f ta ion wlif fulistic thiee^ 
ilncnEioiial human hgyrts, tar eumple, 
shOtttd fl#t N CTf elid and midi to nuite. 

Thett coiitd be Kuperior to Itie tjiurit 
that are leen m beiktlbill end toelbell 
video games a! present. 

A gMd teal el iela it nittfed fer the 
GteiUon el sucb ut Imati However, w^m 
the date is assembted end slurei mt beli 
el tie work is done. 

Tbf iaia can be placed in data stile- 
manli. b4it ii is miich simpler 1«» iJiare il 
betwtift olfaer pregiams ii i1 is sturcd in a 

•f pivfr^faHLpPTcriiie 
late ihel^^^^K^sprtading 
Ihe werl i#*i«d ifiiiiilli||p create fhe lile. 



10 FX>RT-OTol « 

20 fork=itonI 

30 READX.YZI 
40 XC-X - T'y 
30 YC=y 

eo zc=z 

TO 3CT=XC(1 + ZCm) 

80 YT^YC/d + ZC/D) 

90 IF 1=^ 1 THEN DRAW XT.YT 

100 IF 1 = THEN MOVE XT.YT 

110 NEXT K 

120 RESTORE 

130 NEXT T 



^% ir The ptogrMm 



Pt^gr^nrms^ wtth GrAphics^ 4 new bpok 
by C^VCs gimphics wrrrsr Gixry MinabiJt 
Haf ;u£r bcwji puhtmtmd bf C^aiudi Mt 
tiBS h M^ cimp(€r§ on e«dl ot biock 
grmpiucs, piMml graphics Mnd Mm gnfjlkw, 
which mxpiMin ih^ tmsiu pfo^mmM^ 
tschsugtiBS End g7vei$ jnanf prpgntmming 



n COMPUTER * VIDEO GAMES 



ROM THE DESIGNER OF GRIDRUNNER 



Jk 



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mmmm^'^mmmmmmimmmmmmmmmmmmmmmmtmimimm 



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^; [ n t' e u^ Lr L > 3 A DVA N C E ill v i km ■ ■ > 
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Ip ■ E>e n ^ nt ^' L4 M ' r *■ I ' I II" ■ ,fl r I III it+f ty 
. aw. TOTALLV ORIGINAL MASTER 
i?PIFCf of Video Qimi»4 D^iign!! 



™?SP5?S^: 



\SIK ZONi. Quite simpiy ^hi^ 
rST VIC-JO Cam* in e^- -: ^ 



I 





insEK 




Ijiiiuser Zooc requires d jiovftlck, fl or 
'.k. and DEDICATION!' 



I 




1 dl once, flit THE EXHILARATION 
rK dfier long ho<ui^ of pfdctive, vmn 
•ntrol the I wo ii-hj]>» %o tKal tti« . 
I (yoctloo av a SMOOTH. CO- 
I OPIRATIVI ItAM^! 



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^51 lor the Elecifii Button iind HLAAT 
lijij^your rnrrnie^ into expdndknK clouds) 
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Jcdrele^^iy aimed BLAST SLAMS m 
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ANOf S ATTACK r«K) J 

f&^ ipKMai^ rttutf MiKft DM dmemfliAF^ mam §r0 iifliriii* fipi «wi v4*rc Fi^ |oi# 
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PAP. 

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THE VERY FIRST COMMODORE 64 GAMES 



ATTACK OF THE MUTANT CAMELS 

»i1 fffrtll nftf- ri«v« uwq fw>r- - ^ ' 

->.-:-»i^'^ Cap ^)pij_ ^vTiiii» itfUii p> 

UFO* Gwn* Kibon itoflctvt »* l-ft vsmm 
KWiv. 1^ pi*)^ JK^Hsnt and 

« « i Lfii^yi i yi oiffli- mpoifino ttw iHlBria otydut kritf imh fmm ■ dutSf irwiKr 






SPECTRUM 



QIMFIIICS CREATOR 1 1 m) 

PMi ..-.I ..-. n. . ...... iiL.,^ jgy 10 dpunn n^ ^^ ihj, ^. ^^^^ 



Ht ADBANG^n ilrtKi 



COMTftOL 



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ATARI 400-800 



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TURBOFLEX 

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anvammMEn 

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fay^i. AT AW p ncWi — ORlDRUHNCR *C* ATARI 19 twfC £4 ^ ^iCCllii] ch 

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ZX81 



SMi^ M laM wi Mm hoii ^ mi - 



jfitf found 01 Pitt outtttn^u ph 



GRiDRUNNUtM 



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CENTIPEDE {16K1 

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Please add 50p P&P with all orders 



LLAMASOFT mi 

SOFTWARE fcri 

fti frjUnMrt fill 




[iJ@@@l^@@l§@ia[3[3[B@@@@l3@@@@[^@[if(§@IS[^[^@@@[^l^@ [^ S [11 



MACHINEi 
CODE 




YET MORE 
INSTRUCTIONS 

We have already looked at condition^ 
fim^ msuvctiom. and now we turn lo 
anathei &et of instructions, which are 
often used m conitmcWOTk with th^se — 
Cilled compAiison mstmctions- 

These cocnpanson instructiotis snib- 
tract an operand from a register sped- 
b^ in the instrujctiorL Only ihe Qags are 
affect^, thi^ jsign, zero, carry and over- 
Dow Qags being change aocording !o 
the result of the subtraciion. 

On the ZSO ihe comparison msmic- 
tlons ail work with the dccumulator. The 
opcode mnemonic is CP, and the 



CMPB, CMPD. CMPS. CMPU. CMPX, 
CMPY, lor compare wiih A, B, D. S, Up X 
Y registers 

The operand must b^ or the same 
Ittngth aa the register specified m the 
m^unoDiep so CMPAaiKlCMPB take an 
ft-bit opeirand and the others take a 
IB^bit oiyeriiid 

These compare lastjucuons are avails 
able in utunedlate. extended, and other 
addressing rnode^. For exaLmple, we 
tfiay have: 

CMPA daia Compare A with the S-htl 
data provided m the instruction 
CMPX data: Compare X with the 16-bti 
data provided m the instruction 
CMPB address: Compare B with 3- bit 
content^ of address 
CMPS address: Compare S with 16- bit 
consents or address and address t- ] 




addressmg modes we can use with this 
ftltlMfnonic mdude: 

CP data: Compare Ihe accumulator with 
Ihe 8- bit data provided in the instruc- 
tion. 

CP register Compare the accumulator 
with one of the registers A, B. C, D- E, H. 
L 

CP (HI): Compare the accumuklor with 
the contents of the memory location 
ifhoee addre^ is in the register pair HL. 

The K02 atffed 6MI9 allow comparison 
with other re^iatefs as well as with the 
accumulator. 

On the 6502 we have the mnemonics 
CMP for compare with accumulator, 
CPX lor compare with X register, and 
CPY for compare with Y register^ Tim 
addressing modes we can use with 
these mnemonics indude: 
CMPdara: Compare Ihe accumulator 
with the 8 bit data provided m ihe 
LnstructiorL 

CMP address: Compare the accumula- 
tor with the S^bit contents of the IS- bit oi: 
S-bit Zero Page address. 

Similarly we have CPX data. CPX 
address. CPY data, and CPY address. 

The SeO& hAs the mnemonics CMPA, 

BY TED BALLi 



TRUE AND 
FALSE FLAGS 

The effect ol a comparison instruction 
on the zero flag is quite straightforward: 
the zero flag will become I (meaning 
true) if the numbers being compared 
are the same, and (meaning talse) if 
the numbers are different. 

The effect on the other flags is more 
complicated, and lo undersiand what 
happens we have lo look at the details 
of twos complement arithmetic 

You will remember thai the ZSO. 6603 
and SS09 treat bmary numbers with a 1 
in the leftmosi posinon (bit 7 of an B-bit 
number or bit US of a Ifi-bit number^ 
siartjim the count from bit on the ri^ht) 
as being negative. 

We can ne^iate a number by first 
c^cuJattng the ones complement (by 
changing Os to Is and Is to 9s) and then 
adding I to get the twos complement 

For e?cample. if we start with the 
binary number 00001010 (equal to de- 
cimal iO} the ones complement is 



111 10 10 1 and the twos complement is 
11110110. 

If you perform the same process 
starting with ItllOUO you will g«i 
ClOOOlOtO and if you add QOOOiOlO and 
1 1 1101 10 yod wiU get 00000000 (and a 
carry of II so it does make sense to 
regard the rwos comptemeni of a num- 
ber as Its negalsve. 

The easiest way to perfotm a subtru^ 
tion in binary (for people , if not for 
microprocessors) is ro add the twos 
complement of Che number lo be sub- 
tracted. 

For example, to calculate 00001000 — 
00000 1 1 1 (decimaj B 7 j we fusi cakn- 
Ute the twos complement of OOOOOtll, 
which IS 11111001, and then calculate 
00001000+11111001. which gives 
00000001 (and a carry of 1}. 

The BS02 actually uses this; met hex) of 
subtraction internally, so the program 
Cragments 

SEC 

LDA 8 

SBC 7 

and 

LDA e 

CMP 7 
would leave 1 in the carry flag. 



PERFORMING 
SUBTRACTION 

The ZaO and Seoe. however, perform 
direct subtraction with borrow^ givuig a 
carry which is the <vpoeite of the carry 
re suit mg from the twos complement 
and additiofL method. Thus the frag- 
ments 

Z80 

LDA,B 

SUB7 

and 

LDA.6 

CP 7 



LDA 8 

SUBA7 

and 

LDA 8 

CMPA 7 
would leave m the carry flag. 

Subtraction of binary numbers using 
bortowE (corresponduHi to the way we 
perform subtraaion of decimal num- 
bers) 15 complicated because of the 
difficulty of keeping track of the bor 
rows, which may exiend over several 
plaoes. 

It is much easier to perform a twos 
complement and addition, and it ycMi 
are usmg a wa or 6S09 remtember to 
complement the resulting carry. 

After an addiiton. subiraction. or 
comparison mstrucuon. the sign flag 
will be the same as the leftmost bit of 
the result (bit 7 m an S-bit operation, bit 



14 COMPUTER & VIDEO GAMES 




MACHINE 
COD 



15 m i 16 bit operation). meanma 
posiave and 1 meaning negnive^ 

Ttms. in tlw preoedinQ exMivle (8-7) 
iM stgn flag would beconw 0« whito 7-8 
would l«ai^e 1 in Che sign Oag. 

Our microprocessors use a fi?ced 
nuinber of bus in their calculations, but 
the results may require more bits than 
are available. 



CARRYING 
THE FLAG 

The carry flag is used to record the 
curry 6om the leftmost bit, and ih^ is aU 
we need in luisigned binary arithznetic 
(whefe we regard ihe 8- bits as repre- 
ienting numbers from to 255 decimal). 
However, m signed bmary anihmeiic 
the sign and carry flags are not enough 
to tell m whether or not the result has 
the correct sign. Consider the calcula- 
tion of decimal 70+80 in signed binary; 



Ti 


sioiiiil 




- ii 


*%n^mm 




ISO 


lifliOlil?! ^ 


%m i«ciffliJ 


Adding 


two positive numbers has 


given a negative answer, 


because the 


carry from bit 6 has gone 


into the sign 


bit. 






W« get 


a timaai result from (-70)+ 


(-B0) 






-W 


till 1 lis 




^-m 


ftillONI 





In this ca^e adding two negative num- 
bers have given a positive answer. 

The $am€ kind of thing can happer^ 
with subiraoioii. for ei^iiiiple -70-80 
(should be ISO), and 80-1-10) 
(should be ^ ISO) 

7Q IDIItili 

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M 71 BlMtlli 



Wt 00111 11 



tOf didrrul 



THE WRONG 
INDICATIONS 

The overflOiitf flag iS used io indicaie 
when the result of a signed binary cal- 
culation has the wtong sign because % 
or 16-bus IS not enough to record the 
correct signed bumry answer. 

The overflow flag will become 1 
when the result of an 6 bit addition, 
sub^acbofw or compari^an is more than 
+ 127 decmia) or less than - 128 decim- 
■J, and otherwise. 



SiRulariy, a l6-bit ^?eration will give 
an overflow of 1 if the result is more than 
+ 32?67 or less than -32768. and an 
overflow of othetwise. 

The value of the ofuflmf Hag can be 
calculated from the cairiee ftom bits 6 
and 7 in an B-bit operatioci, or bils 14 
and 15 m a I6-bii apei»ttotu The over- 
flow will be 1 if the rwo cames are 
different and if the two tarries are the 
same. 

We can now return to the use of the 
mmparason and conditional jump in- 
structions. In Ba^jc the simplest con- 
ditional jumps have the form IF cond/- 
fion THEN GOTO toe number, where 
cmi<Mti(m is one of the lelaiions M - N. 
MoN. M<N.M>N. M< = N. M - N. 



TRANSLATING 
LANGUAGE 

Now that we know how to work out 
what the Qags will be for the various 
cases 'i I * » =1 =t we can translate 
IhMe IF , _ THEN . ^ statemenis mto 
awembly language (but needmg sever- 
al lines to replace the single line of 
Basic) 

There is no difficulty in testing for = 
and : 



wm 


iD AM 
CPN 

Mi.vmt 


: Co4i t« mndli &m 
:CtttfilsMiMi<>cast 


SlUiE 




: C4ii Id hifldiv - 


eati 




LP AM 
CPM 


;C9iilftlitii«t» 


-wtm 


IMFF 




;CiHNtpluiit1i. 


-Citt 


ma^ 


LDAM 
Hi SAME 




SAME 




- Ce«f ta lufidlt 


cut 




IDAM 
CMPN 


: C«i»e tfi liandii 


cut 


mm 




CMii9tiiiiila^ 


"tSH 


im 


LPAM 
tmVA H 
ftEQSAMf 


C«tfilohin4li^ 


-cut 


SAME 


■ a 4 


Caia Ii iinHla - 


«• 




LDAM 
CMPAM 


Mitfihtfidlt 


am 


DIFf 


..,£eiiteliiiii{t -ciiB 














SIMPLE TESTS 
FOR RELATIONS 

The 6803 ho^ ^i, t^Ai^L.^.r^ set o( 
conditional branch m^structtons, allow- 
mg uji to make simple tests for all of the 
relations ^.<>, <, >,<=i,>-, 

We have BEQ for -. BNE for <>, 
BLO or BCS for unsigned <. BUT for 
signed <. BHl for unsigned >. BCT for 
sigtied>p BLS fox unsigned < -, BLE for 
signed < ^ , BK& or BCC for un«igi>ed 
> = . BGE for signed > ^ . 

With the mom mtilcied conditiomJ 
branct^s or jurnp* qci the 8803 and ZBO 
some relations are diffioill to lesl, but 
they can all be worked out if you under- 
stand the principles of binary aiithme- 
ttc. 

For ejiample. consider the problem of 
testing for signed- . 

If M- N we will get M N- O (sigii 
Oag 1} when there is no oversow (ow* 
flow flag 0). and M-N>0 (si^ flag 0} 
when there is overflow (overflow flag 1). 

For this test we wdl therefore need to 
do something like: 



ffN2 


Noruss 


LOAM 
CIIPN 

■vcu 
in. Lisa 


L! 


m. NonESi 

LftS 




ZIO 


NOTirSS 


LD AM 

JP n. LI 

JF p. USS 




u 

LCSS 


JPP, WTUU 



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LOG/C CHIPS, 
PH^ISr CLOCKS 

One of the main problems associ- 
aied with some of ihe newer micro- 
proces^rs is that they seldom have 
a phase 2 dock, 

Tlus IS really of no problem to kit 
builders as it is a simple inversion of 
phase L It is quite possible that you 
will have in your system, either a 
line which is phase 2 or a spare gate 
on a logic chip. 

ii would be easy to suppose that 
this was a hex inverter but I will not 
assume that here. 

In figure 1 Z have mdicated the 
way in which two popular logic 
chips can be used as an inverter. 

If you are unfortunate enough not 
IQ have a spare gate on any of your 
logic chips 1 would recommend 
using a two-mput tiand gaie^ say a 
74CX) or similar, as this ts one of the 
most useful chips available. 

SMALL SYSTEMS 

For those with smaU systems \x will 
come as a 'suipnse that it will be 
easier for you to install this timer. Of 
course, the clup must be accessed 
using the address Lnes. 

If you already have 64k bytes of 
memory installed the cfuestion be- 
comes, where do you put the timer? 
There is no simple answer to this: 

The easiest way of course is to 
remove a Ik-byte of memoi7 some- 
where^ That used to be an easy job, 
but smce the coming of ISk-by-l 
and 64k- by- 1 chips this is not so. 

I would therefore risk dual 
addressmg of memory and timer at 
the same time. The problem comes, 
of course, when you come to read 
mformation from the timer. 

Fortunately, these days systems 
are built with several user ports 
available. Some of these will 
already be used by PIA's, ACiA's 
and other sy^em-de fined lOs. (If 
you do not already use the PIA, if 
you have one. try the onboard clock 
facility.) 

There is no real problem in con- 
necting up the addre^ tines. Find 
out in heM notation where the pon 
lies, or better in binary, and ue CSl 
to this line. C50 will be the line 
below 



For example, say the port is at 
aOlO hex. or 1 followed by IS zeros 
in binary. Therefore you would put 
CSl to line 15 and CSO to Ime 14. 

This ues in with what I said last 
month, that to address the chip CSO 
must be at zero and CSl must be at 
one. 

The register select Unes could 
then go on any of the first ten 
address lines, If. for example they 
were put on lines 0-2 the addresses 
in hex would be from 8010 to 8017 or 
in decimal 32.784 to 32,791. 

Now. with the data, address and 
clock Unes connected you are 
almost ready to start timing^ II is not 
necessary ai this pomt to conned 
either the IRQ or reset Utte. 

The only nec^raaiy one left is the 
read/ write hne, again, this inter- 
faces directly with the micro- 
processor. 

Once this is done you must de- 
cide on the frequency of your timer 
clocks. The most convenient 
method of deriving a lower fre- 
quency that I have found is to use a 
dlirtder chip. 

The CMOS 4040 is quite useful, 
allowing up to 12 different frequen- 
cies to be selected. Unfortunately, 
this is a binary counter and there- 
fore divides in powers of Z. 

Hence, for a IMHz mput you can 
get outputs of BOOkHa. 250k He, 
i25kH2, 62-SkH2, 32 15kHz. etc. 
There are a large number of decim- 
ai dividers on the market which are 
as handy as they usually divide by 
multiples or powers of ten, Unfomi- 
naiely. these are not yet as common 
as the 7400 or 4000 series chips. 

You are now ready to load into 
the timer and to set it in motion, (if 
such a word can be applied to 
time). You will, by now, have access 



to eight internal registers. I will re- 
fer to them as RO-R7. 

Each timer — remember there 
are three — has its own control 
register, data latch, and buffei reg- 
ister. 

The first, the control register lets 
you decide in which mode that par 
ticular timer is m. Unfortunately 
there is not enough room here to 
ejiplain all the modes suffice to say 
that there is a lot of supplied m- 
formation with the chip wheh you 
buy it. 

LOTS OF EIGHT ~ 

To load 16-bits into the countet 
two lots of eight must be entered 
separately. For example, to load 
into timer 1 write the fl most signifi' 
cant bits into R2 and then the least 
significant bits to R3 

This second instruction puts both 
the MSB and the LSB into the 16-bit 
counter at the same time. Depend- 
ing on the state of the control regis- 
ter the timer wiU either mitialiM or 
await an eartemal tngger. 

It IE mc^ important that the con= 
trol registers are loaded with the 
correct bytes or else the timers will 
not work, 

f4ow. with thJ£ dtner giiite a tew 
more progiams are possible than 
you might have imagined. Not only 
can it be programmed as a tone 
burst generator for fault finding on 
such things as cassette recorders, 
but also can be used as a tone 
generator for synthesismg mmtlc. 

As there are three timer many 
more contnved sounds may be pro- 
duced. The module has been de- 
ngnad to drive two TTL loads so 
fon may not even need to amplify 
the output for playing through a 
normal pair of headphones. 



Flgur« 1 



W 



m 



5 VQllft 



e 



inpul 



>^ 



Input 



B 




output 



volt* 

Two mtttiods Ot inverting using fa) a NAND gAl« anct fliM ^^f^ g^te 



1 



m comnr^RkvmwoGJMSS 



Truth T^blea 



NOT Hit*. 



Input 



Symbol 



Olitpill 





1 




AND gate. 



Input 

A e 



Symbol 



Outpu! 





1 

1 
1 1 







i 
i 




NAND 


gal«. 




Input 




Ovipiil 


A B 






C 

1 

1 

1 1 




1 
1 
1 





Symbol 




OR gste. 



Input 
A B 



Symbol 



Oijtpiil 



Q 

1 

1 

1 1 



NOR g«la. 

Input 
A B 




1 
1 
1 




Output 



Symbol 





1 

1 

1 1 



I 









A UTTL£ ON DtGnAL LOGtC 

Some of you may have come across truth tables for 
logic gates or you may has/e played about with some 
small chips at some time or another. 

In the figure below l have shown a few o1 the 
symbols which are used to represent the gales I 
have mentioned. There is not enough room here to 
cover the whole subject of digilal togic so I will not 
Iry, All that I v^ill show is a small section relevant to 
the project. 

Above I have mentioned an inverter, a nand gale 
and a ripple counter, the 4040. The 4040 is too 
compFex to mention here^ The other two I will 
describe lo you. 

The tnvenGf or NOT Gate. 

This {s a one Input, one output gate, of which a 

number are built into a single chip, tt lakes a logic 

level and in verts it. tt a logic one appears on the 

input log^c zero appears at the output and vice 

versa. This can be shown in the form of a truth 

table, 

Ttw AND GbM. 

To describe a NAND gate we must first consider the 
AND gate. The simplest AND gate has two inputs but 
only one output. As you can see, for the output to be 
a one both inputs must be at logic one. Any other 
condition and the output is a logic zero. 

The NAND Gate 

Imagine an AND gate followed immediately by an 
mverter. This is the NAND gate Whatever appears at 
the output of the AND gate is mverted as is shown in 
the diagram. 

How to use a NAND gate mm an in¥erter. 
By lairing one input of the NAND gate to the 5 vort 
rail so as to make it a logic one you will see thai the 
output follows thai of the NOT gate. We therefore 
have a NOT gate from a NAND gate, and this is why 
the NAND gate is so useful 

The OR Gme. 

This is a logic gate in the same form as the AND. It 
usually comes in a chip package along with others 
of its kind, in this instance the only case when a zero 
is present at the output is when both the inputs are 
zero. If one OR the other input is a one then the 
output ts a one, as shown in the truth labfe- 

The NOR Gate. 

This is an OR gate followed by an inverter or NOT 
gate Whatever is on the output of the OR gate ts 
immediately inverted for the output of the NOR gate. 
This is again shown in the tables. 

Ho IV to use a NOR gate as an inverter- 
Looking at the truth table tor a NOR gate we can see 
that by taking one of the Inputs to logic zero the 
output will be an inversion of the other input. This is 
aiso a handy gate to have around and perhaps just 
as good as the NAND 



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CINDERELLA 
AND THE 
BEANSTALK 

Lverj' now ^nd ag^n w, atl Adventure 
somelhing drimatic must happen — or 
it wouldn'l be an AdveTtturel 

This may b^ ihe appearance of a 
cryptic clu€ to heighten the escciiement 
wd add to tha aunospheret or the tmis- 
tormatioii in 101110 way o( an object or 

IdCfltlOfL 

A verb routine cannot usually achieve 
lim end. &s some of these evems wilt be 
iimqii«. For example, the transformation 
of rruce and pumpkm inlo Cinderella's 
coach and horses will be earned out 
magicallY by I he fairy godmother as 
^fOon as all nec^^sary conditions have 
tAf{^n met. 

Thts involves the mice, pumpkin, 
godmother artd player all being in 
Cinderella's house at the same time. 

Sumlaxly, if there is a secrei exit from 
I he drawing room of a house via a 
movmg bookcase^ you mighi wish 10 
drmw attention to it occasionally by giv- 
.! 7 ihe clue 'There's a draught coming 
liom under the bookcase". 

Wiih a clue like that you can make 
ihe mechanism for opemng the exit 
quae complex, as the player will bo 
fairly certam it bi worth per^evenng 

Recapping on our method ol screen 
dLsplayp we settled for setting variable 
Qlt for the compyter's reply to th^ 
move, return to the start of the main 
game loop (Block 3 we called it) ai Im© 

This bbcfe checks for special oondl- 
cions before the screen is cleaired and 
redispkyed, tt is these special condi^ 
tions we have no^ got to insert. 

Let's tackle the clue first. We are ai 
the top of the beanstalk we grew so 
pamsiakmgly a few months ago, and 
wish 10 display "FEE Fl-FO-FTJM" whilst 
m this location. 

The CC or moving verb routine 
canrKit be tised. mmx then the message 
would only appeal on entry to th^ loca- 
tjon. 

tf we speixl some time there it will not 
^Appear. Letting ihe top of beanstalk 
be location five (i.e. LN%^B when 
ihere) then we am insert tine 1 10: 
110 IF IJI%-S WEH LET 03- ■'FEE- 

n-FO-nnr. 

Now when ihe computer has worked 
oriii the response to the tate;^ command, 
il wiU automatically set 02S to the re- 



i uft ViPtth eater anticipatipn a$ Philo 
S{3ph@r's Quast Idided inln the BBC Mod 
el B m^cra in front of me The AcornsDh 
togn appflared ai;ross thii screen in four 
cotaurs. bmkfrn by the Citit Df th£ Qatfie; 
whilst th& blocks loaiifld ^Btom my eyes 
rn hfix. 

Whan ths game started I was ireated 
10 Silem scrolling taut m black and white 
QK. so an Advsfiturs doesn't reQuifs 
colour or sound, but it seerned a shame 
nov to take some eclvar^tage of tho Beeb's 
tae limes — Ihe machme wasn't being 
us^d to the lull 

Having qui I hat Dff my chist what cif 
the Adv^nlure \i$^\P U starts off in a shop 
thai has pecujtar qualities. 

fsiothing has to ba pa^ for. bitt you can 
only leave with two iiemi. If the (oyr 
ijiiects lying around, keys, in my oKperi- 
tjnce, were a murt So that left i choiee 
between an aqua lung, steel red, and cup 
ot tea that coulrfn't h% {trunk l^id SQi ifi 
Ihe rules! 

I opted far the fod. and set bff, anly tD 
find niy^elf in pitch darkness. 

Now nawCQFTiars to Adventures might 
be thrown off faalafice by havinf had r^o 
chance 10 acquire a tamp Not so ihost of 
us who bave iraversed the ancient pyra- 
mids, been stuck in quicksand bofs, 
miuled by bears, and gone insane trying 
to escape from the Asylum. "XXXX 
XXXX' \ I boldly typed, and I was duty 
rewardedi 

Thereafter I proceeifed to axplora the 
iabynnth. whtch has many pu^rles to 
solve UnfortuMtelv. m aiiempting to 
s^lve them I was frequenity ihwarted by 
baing Uirried into a lenuce, ceasing to 
exrst, and variaus other nasty things 

However, restarting was not too diffi^ 
cull stnce i! was enly necessary to reload 
the database pan of the program — a 
task taking about a mmym 

Thus, eventually I got an Albatross I no 
wafers fK some ripe cheese, and many 



timi5s wore uui ihe seat of my tilHiiers on 
the s fides 

Ive heard of but noi come across the 
automatic solicitor, nof fecovared from 
ceasing tp exist I am told »t ts posstble lo 
do this, and the kay »s philosophical 

Thos^ people t knciw who are into the 
game |ust give me a distant smile when I 
ask how near they ire tp complatrng it 
Presumably their minds are miles owaVp 
philosophisinef 

Good poinis — Ciinntng ar^d complex 
plot Bad point — poor f espouse time, up 
to about five seconds when the machme 
does any senons thinking 

Scgti Adams' first adventure was my 
tntroduction to Adventure gammg, and 
although it lired my imagination; Irttle did I 
realisa It was going lo make Adventure a 
major pari pf my lif^l 

The prigmal version was wrrtltn in 
Basics Fof the TRS BO and Pat. atid later 
translated mlo machine code, available 
for the TRS SO, Apple and Sprceror 

Uke all Scott's Advantufas. it has re 
cantly bean rateased for the Vie 2D and 
Atari compuiars. Tins may eitplam why 1 
am curreni^ receiving a flurry ol plead 
ing letters from readers wfio are desper 
etely stuck — a whole new generation af 
Advanturersf 

ft IS probably tt^& cngif^Bf adveniure as 
far as micros go. I ragard ii as a classic. 
and still relive the thnll I first aitpenenced 
whenever I bring it up on the screen 

The major problem m this game seemi 
to be how to get past the thin bear ti 
you've got that far you ra capable »' 
completing the )«urney1 

What do hmrs to to people? OK — 
reverse roles, and then fdisappomtinglyl 
rephrase itf 

To those currently playing Adveniur* 
lend — don't give up it iS soluble 

If you are struggling, get together with 
others in the same position — Aefven 
tures are fun when played m company 



quired message if the current location is 
set at five. 

The display hnes will now look like 
thjs: 

190 PRINT ^TOU TOLD ME TQ-^: R IS : IF 
LEN(01S)>0 

THEN PRINT OH : IF LENfO2S)>0 
THEN PRINT Q2$ 

Thu5 Q& wd! ordy get printed if sei. 
Remember that the&e variables must be 
nulled Cie LET OlS^" 1 after djifptay. 



i 



BY KEITH CAMPBELL 



T- 



A funh^T refmemeni is possible to 
cause thf^ message lo occur at random, 
keepmg the player guessmg whether 01 
noi the giajn m About to adack. rait^ ' 
that^ nskii^ hini decidii\g thau the m^. 
aage is automatic. 

110 ff Ui% -5 AND RND(3)=3 THE:. 
LET Om -FEE-n FO FUW 

This wiU bring the messagsup ^ 
ona rum m three. N&sct we wil! sec ;. ■■ 
to carry out traitsfurmations thai tak 
the game mto a new phase. 



COMPUTER A V©EO CAMl 




^ j%A 




Bigscreen wifl hetp you to map out a wargame which goes beyond the borders of 
your screen. Part four of Ron Potkin's wild west game 



DURING the pa^ tfir&e mU- 
cles, I hdv« descitbed a 
n umber of imporTrin 
arrays^ BIGSCREEN. 
IBOABD and PTABLE 
After stiulyuig lasi month's 
&xpkftalion, I thirik that yoxj wiU now 
und^r^atid th« basic module and be 
able to se« how the arrays fit together. 
They are very large, totaUmg almo^ 
SOOD byies wluch. is a big alioe out of a 
16K memory. 

The largest of these is BtOSCREEN 
which requires 40O0 and although \\m 
nught appear wasteful it provides con- 
sklerable flexibiliiLy and is easy to oper- 
ate, tt enables me to draw any map 
feajture and save U permanently in mem- 
ory so that, during the course of the 
ganw, tha pmgram is able to recall any 
portiffli of (he map and display it in tht 

wnroow. 

This method ia only viable with iow 
resolution graphics: high resolutton 
would require a BIGSCREEN of not 4CMM 
but 20000 Of more! In this case, the 
alternative is to write a machine 
lat%guage routine which reads the con- 
lenlB of BOARD, selects the appropn- 
aie [eattire from a charader set and 
prmis It on the screen, 

I am going to conceintraie on a single 
routine- The Basic listing is quite short 
but IS an mtegral part. 

It IS clear from the mles that the 
program must check a hen and its 
neighbours at every move. The hex that 
a player wishes to move to must be 
(checked firsi. This can be done in Basic, 
but checking the sue ^irrounding hex is 
slow and this is carried out in machine 
code. This routine is called SEARCH 
and is teld m XS(4) 



T^e another look at LBOARD and 
BIGSCREEN. Hex are awkward \o deaJ 
.viih and you can see the probbm from 
ihe following ejttracts from I he arrays. 

Tlus diagram shows two small pails 
of BIGSCREEN showing a pie<^ on an 
odd row X2e4X and a pi^re on an even 
row X396. The six surrounding hex are 
shown in brackets. 





BIGSCREEN 






000 







m 

\m) (1401 


11 


Z5G 




272 


5f2 


lS20t 


S28 



EVEN 

256 (264^ (272) 

38B 13961 

512 1520) (52BI 

644 (iSZ) 

Now oociipare the^ with the equivalent 
poiitiOIIS on [BOARD: 



ODD 

( 1) 2 

(24) (25) 26 

m x49i SO 

(72( 173) 74 

96 (97) 96 



EVEN 

24 (2S) 26 

4B (49) {50) 

72 i73i 74 

96 (97) 196) 

120 (t21) 122 



Lot s assume the man en x4dx is to be 
moved m direction I Whst hex number 
do t test? h must be 2S which is 24 less 
than 49. but what if the man is on x73x? 
Then direciion 1 gives 50 which is 23 
less. You <»n see that the offsets for the 
two are different and depend on 
whether the row is even or odd i-e.: 



Drr^chofi 12 3 4 5 6 
Odil Rdw -24 24 4S 23 25 46 
Even Row -23 2S 46 24 -24 46 

Now perhaps you wM forgfive me for 

sneaking in Line 1 160^ This table es m a 3 
by 6 array (variable RF} and also in 
memory ^lantng ai BW {location 3^06) 

RF m used m Lme 900 when isstit^ 
whether the new hex is empty. Talct • 
look at this lme. Can ymi see how HB^ 
the new hex posuion is calculated? The 
routine also returns NX, the contents of 
the hex and V2, lis location m memory 

RW ifl uised by SEAKCH ThiA is the 
^aine fhmg, but we do it sut umes. We 
first POKE 6 inlQ S9 and BL is passed to 
the USR routine The route will not re- 
turn until it Tmds a non vacani hex. when 
It returns the contents These are check- 
ed and then, d necessaiy, X$[4]i is recal- 
led When u has cocnplefed the search. 
It returns with SS eqi^l to 2SS. 

The mtereming feamre iM Ihe use of 
SB The routine is leeUy equivalent to 
FOR S8 6 to I STEP - 1. tait I canno! 
put this into the UfSR routine because 
each tirne it wu enieired SB would be 
set equal to 6 

The answer is to set S9 to 6 m Basic 
and let the Fnachine ctxle decrement it. 
This is m the listing below which is 
annotated so thai with the above ex- 
planation, I thmk you Will find tt under- 
standable. 

The Basic bating this month includes 
the lines necessary to load ihe machine 
code for XS(4). Once this is done, we 
will be able to start on the MOVE 
routme. Up to now, everything ! have 
described can be tised in any wargame 
— even tMstaoonsJ cdiMS ^ but ham 
now on we will concentrate on the 
details of Warpaih and get the game 
underway 



84 COMPUTER A VIDEO OAMEt^ 



The pt«c«5 rng¥i in the In I lowing manner:, 

Each piece wilf Itkkei in turn witli the number o1 
moves available To move a ptece. t^pe a number from 
1 to &. Yqu can remember the direcliens by visuattsing 
i til hour tlo^U, 

To meve northeasl — Prest 1 

To move southeast — Press 2 

To move south — Press 3 and so ein. 

You may conlinue mo^lnq ifi Itiis manner until all 
moves are expended, but if you move nevt 1o an 
opponent the piece (unless II is a Tomahawk) will 
flicker wilti "ixi" and you must slop. Neither player 
may enter a hex containing another pieee. a boutder or 
any wall of the garrison. 



WARPATH Part 4 — SEARCH 

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WARPATH 

to be continued next month 



COMRTTER & VIDEO GAMES 88 



Sinclair ZX Spect 



16Kor48KRAM... 
full-size moving- 
key keyboard... 
colour and sound... 
high-resolution 
graphics... 

From only 

£125! 



First, there was the world-beatrng 
Sinclair ZX80. The first personai computer 
for under £100. 

Thea theZXei Whti up to 16K RAM 
available, and the 2X Printer- Giving more 
power ervd more flesc ibihty Together 
they ve sold over 500.000 so far, to make 
Sinclair world leaders in personal 
compytirig And theZXBl remains the 
ideal low-€OSt inlroduction to computing. 

Now there's the ZX Sped rum? VWth 
up to 48K of RAM A full-size movmg-key 
ltaytx»ard Vwd colour and sound High- 
resohition graphics. And a jow pnce that s 
unrivalled 

Professional power- 
personal computer price! 

The ZX Spectrum incorporates all 
the proven features of the ZX8r. But its 
new 16K BASIC ROM dramaiicaKy 
increases you r co m p ui j ng power. 

You have access to a range of 8 
colou fs f o r f oreg rou nd. backg rou nd ^ nd 
iKSfder. together With a sound generator 
and high -resolution graph ics^ 

You have the facility to support 
separate data files 

You have a choice of storage capa- 
cities {governed by the amount of RAM). 
16K of RAM (which you can up rate later 
to 48K Of RAM} or a massive 48K of RAM 

Yet the pnce of the Spectrum 16K 
IS an amazing £125! Even the popular 
48K version costs only £175! 

You may decide to begin with the 
16K version If so. you can stiH return it (ater 
for an upgrade. The cost? Around £60 




Ready to use today, 
easy to expand tomorrow 

Your ZX Spectrum comes with a mams 
adaptor and all the necessary leads to 
connect to most cesser te recorders 
and TVs {colour or black and white) 

Employing Sinclair BASIC (now used 
in over 500.000 computers woridwide) 
theZX Spectrum comescomplete with 
two manuals which together represent a 
detailed course in BASIC programming. 
WhelheryoyVe a beginner or a competent 
programmer, you'll find them both of im- 
mense help Depending od your computer 
experience, you II quickly be moving 
into the colourful world of ZX Spectrum 
professional level computing. 

There s no need to stop there The 
ZX Printer- available now - is fully 
compat ible wit h t he ZX Spect rum A nd 
later this year there will be Microdrives lor 
massive amounts ol extra on line storage, 
plus an RS232 /network interface board. 




Key features of the 
Sinclair ZX Spectrum 

• Full colour - 8 colours each tor 
foreground, background and border^ 
plus flashing and bnghtness-iniensiiy 
control 

• Sound - SEEP ccmrimand with variable 
ptlch and duration 

• Ma£»>iveRAM -l6Kor 46K 

• FuH-siEe moving key keyt>oard- all 
keyset normal typewriter pEtch, with 
repeat facility on each key. 

• High -re solution -256 dots 
horizomaJly x t92 vertically, each 
individually addressable for true high- 
resolution graphics 

• ASCH character set - with upper- ar>d 
lower-case characlers 

• Teletext -compatible - user software 
can generate 40 characters per line 
Of other settings 

• High speed LOAD & SAVE - 16K m 100 
seconds via cassette, with VERIFY 1 
MERGE for programs and separate 
data files 

• Sinclair 16K extended BASIC- 
Iricofporating ur^ique one touch' 
keyword entry, syntax check, and 
feport codes. 






r 



rum 




I 



ZX spectrum software on 
cassettes -a¥ailable now 

The spectrum software library is 
irowtng every day Subjects include 
gimes, educalion. and business/ 
iHouseKold management Flight 
S muiatson Chess . Planetoids. . . 

jry Inventions . VU-CALC.VU-aO 
L I ub Record Cont roller the re is 
lOfnethmg far everyone And they all 
make full use of ttie Spectrum's colour 
t&und. arte! graphics capabilities Vbu' II 
i«oe«ve a detailed catalogue with yoi^r 
Spectrum 

ZX Expansion Module 

Tf^ls module irH:orpofates the three 
functions of Microdrive controller, local 
irea network and BS232mterface 
Connect i1 to your Spectrum and you can 
control up to eight Microdnves. 
oDmmunicate with other computers, and 
anve a wide range of pnnters 

The potentia! is enormous, and the 
iiodule Will be available m the early part 
d 1963 for around £30. 



indair- 



Sinclair Research Ltd. Stanhope Roadt 

Cambertey. Sun'ey GUIS 3PS. 
M: Cantberfey (0276) 63531 L 



TheZX Printer- 
available now 

Designed exclusively for use with the 
Sinclair ZX range of computers, the 
pnnter offers ZX Spectrum owners the full 
ASCII character sel -^ including lower-case 
characiers and high-resolution graphics 

A special feature is COPY which 
prints out exactly what is on the whole TV 
screen without Ihe need for further 
instructions Printing speed is SOcharac* 
tersper second, with 32 characters 
per line and 9 lines per vertical inch 

The ZX Printer connects to the rear of 
your ZX Spectrum A roll of paper (65fl 
long and 4in wide) is supplied, along with 
full instructions. Further supplies of paper 
are available m pactcs of five rolls. 



Th© ZX Microdrive - 
coming soon 

The new Microdnves, designed 
especially for theZX Spectrym. are set to 
change the face of personal computing 
by provFCting mas^s on-line slorage. 

Each Microdrive can hold up to lOOK 
bytes using a single interchangeable 
storage medium 

The tfansfex rale is 16K byles per 
second, with an average access time of 
3 5 seconds And youll be able to connect 
up to 8 Micf odnves to your Spectrum via 
I he ZX E stpa ns ion M odu te 

A remarkable breakthrough at a 
remarkable pnce TheMicrodnves will be 
available m the eariy part of 1 983 tor 
around £50. 





How to order your ZX Spectrum 



BY PHONE -Ac cess^ Bare) ay card or 
Trusicard holders can call 01-200 0200 for 
personal attention 24 t>oufs a day. every 
day BY FREEPOST-usetheno stamp 
needed coupon below You can pay by 
cheque, postal order, Barclay card. 



Access or Trust card 

EITHER WAY- please atlow up to 28 
days for delivery And theres a 14 day 
money -back option, of course We want 
you to be satisfied beyond doubt -and we 
have no doubt that you will be. 



To: Sinclair Research, P=REEPOST. Cambefley. Su 


rrey,OUl5 3BR. 


Order 


Qty Hern 


Code 


Hem Price 
£ 


Total 

£ 


ShwiairZX Spectrum -16K BAM version 


100 


125.00 




Sinclair ZX Spectrum -48K RAM versidn 


101 


175.00 




Sinclair 2X Printer 


27 


59.95 




Printer paper (pack of 5 rolls} 


16 


11.95 




Postage and packing: orders under £100 


28 


2.05 




ordefS9ver£lOO 


29 


495 





Total £ 

Rease lick if you require a VAT receipt 1 

•| enclose a chequ e/ postal order payable to Smclai r Besaarch Ltd lor £ „ 

*Reas8 c^lafQe to my Ac cess/Barclay card/Trustcardaccoumt no. 

•Please deiete/complele I I I I i i i i 1 i i I t I , ] 1 

as applicable 

[Signature * ^___- 



PLEASE PRINT 
[Naine MttMm/MiSB 



J| 



■ ' I ■ i I I < 1 ■ I ^ I [ 



lAddress i i i I I I I t I I t I I I I I I t 1 1 t I t 

I I I I t < I I I I I i I I I I I i t I t I 

t I I i I 1 > t t I 1 * I I I I I I t I I * I Icvoeixl 

FREEPOST- no tt^mp needed. Prices eppf y to UK only. Eiiporl pilcet on applfcatlon. 



I 



supermarket 



EMPI8E OF THE fiAHH LOHOS 

tmUi TCKJ IRtt I HI CALAJTV P^IUMi ITIUiMr" CAN 

rau HMi m[ auti juie smvt rHf vrTtinY w inj 

A |3iqr % iMi tfvMi Hi^ a r*e> for Iteh' 
mmt^ *m itm *tfttat, i^he0t tiom fiMM Ht '. 

k tm. mmUbarif on Tvyfn 



^sS3HT 



TOMS T199/4A SOFTWARE 



HMmt/a House + Wumpui £2 ^ 

$01 wQf I Cuat + t u^f I *nd#f p gr5 

IliliKSAdwitWt 4 FoyrmiRow O »b 



ter -unw day ehmtuich S ■ « lev ru< 

APEX TRADING LTD. (D*pi cvt). 
Hi Crttc^i^ Driva South. 

Tf^l Sf ighton £0273) 36894. 



iriMf CSVS 



vtC 50 -Kic^Lj.r^ MYSTERIOUS kStAND IBK 

me pftizE GAME I ^*** ' 

t>flACkDN ~ lO SPACE HA2E - m-tm COiiKif 

SPCCTTRUM Owvton OUHA 1 ^Wtflv) - llupvf 
iOKilKMlal V4pnia adiw^LPW tor tf tom -~ thVy 



aMUHOO 

'tL dftl 3&1 " 



&l£tllMt 



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Cloi* 



BROKEN YOUR TV COMPUTER 
JOYSTICK? 



(ftw mpm ^u*i OT 
I lioiHVnanls 

Sand dSd^DVi ne i»lle 
Ct,mf^iut ^i pp li ia . 144 




T&£SOmUARE 



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Cmiiiii E3 e * ^ 

ATAIRI f£l Oil 331 Itl7 HC ra Oil 33< i?£3 



V1cffidfi3& 
VCa au«Mr19&h 



FREE SOFTWARE 



"^^^S. you can Int om -iJ> M C pit*ciuct» h^ i 
SfMcirum i^tam my room 

■t aofiw oi \fm § m m & onm %Ktuiw of 
■.#ffi p gten jnd Puitff toytltclei: com- 
;.i^: - £4.90 

KiTTOOL — ttii ix% and b6»i lo^M flwi rut 
S«HOtvMpte»* Oii m ^ Ffviiltin, RtfUfifibef- 
ing of Ocii. dosuli, UvU. riw tp r t. Saw and 
Bun C9JID 

BACKER — can Sav*. Vttrvfy, Em mvf pro- 
^fam *vtn FrtmaM Comm»rqi»t Titptt 
C5.90 
F uii flGCumamaion on ^ caMMi«v 

Sorid^O Ch«qu« ClMillD:- 
*P<XALYPS€ SOFTWARE, 
SAT Slufl S«*«t. Ablofldofi, OilonL 
All ctHHffWa Igr m4aK Specinufn 



m COlvQ'tirER & VtOeo GAMES 



WARE SOFTWARE SOFTWARE SOI 




LET'S SAVE THOSE HOSTAGES! 



Rerr amber Th^ AmencaTi hostage affair m 
wtiich the siaff ai the Embissv in Iran wofo 
kopi hostage by Ihe Fan a heal student &up 
porters of Khomeini^ Then thofe was Presi 
dent Cader's aborltve ittempt \ti rescue 
the hosiege^ with a commando style raid 
wiih choppers Flying in low across the 
desen 

Some of The I matures of Iha! attempted 
rescue have been mcorporated in this 
Jetesi gaFtie tor Ihe Vic 20, celled Chqplifl$r. 

Choplifler IS already a best selling game 
m the U.S., ^ere versions for the Apple 
and Atari heve been on sale for several 
months. It is not only the game's Dbvious 
associations with the hostage effair thai 
have caused the game to be such a big hit 
in the U.S. tl is by any standariis a most 
playable game. 

You pilot a hdicopter on a missmn to 



GHOPUFTBt 



A^tmi dna ihey writ ^hoqi dp^n the hoi- 
tages rather thai^ [at yfou get away witti 
thim. 

Tit ere are elso enemy jet hghters and 
deadly satellites which hon^e in en you at 
great spesd. 

Fho chopper is cantralled wifh ihe |oy- 
stick and t: an be made to bank, drvo, hover, 
and scroll backwards and forwards V^u 
can bomb as we El as shoot 

The bombs can be directed la a certain 
extent by making the chopper bank in the 
difection yoit want the bombs to tail By 
practising you can catch out those 
annoying tanks by guiding a bomb onio 
thorn instead of being a Hymg 'sitiirag 
duck"! 




, 



rescue the hostages that are waving at you 
from the ground Land your craft and let 
them hop aboard. When you have picked 
yp your maximum toad of siirteen men. or 
as many as yo^u can get away witli. tty them 
back to the US base and set off on 
another rescue mission. 

But there are obstacles to your rescue 
attempt. Tanks appear to blB=st your heli- 
copter once It lands The bast tactic is to 
take oft and bomb the tank beta re returning 
for the frantic hostages 

Some of ttie hostages an imprisoned m 
camps so you wiH have to bomb these 
open m order to get at them 

We lound en easier way lo free> the 

I tmpr^soned hostages is to land the chopper 

on top of the prison and then fake off again 

[he hippy hostages soon come hOflping 

jut! 

Vour tesh ti again made more difficuh by 
tmsfl enemy tanks which are patrolling the 



The movement of the rotor-blades has 
also been well done wih convincing sound 
effects And when you gel blasted by a tank 
or passing let there's i horrible meiallic 
crashing sound 

Four foadoyis keep a check on the 
number of hostages on board, the number 
safely brought back to base, and the num- 
ber killed. The high score is also recorded. 

As migl!t be expecteif the graphrcs on 
this version are fiol quite up to the st»rt« 
dard of the Apple and Atari versions — 
thougti they are none the less impressive, 
and the game is eveiY bit as playable as 
the other versions. 

Very addictive and dehniie^ one of the 
best games now an sale for the Vic. 
Choplifter is available at C24 95 liom 
Audiogenic of Reading. 

• 6iftifigit»rttd fl 

• Value I 

• Playabf lily t 



/ARE SO FTWARE SOFTWARE SOF 





DRIVEN BATTY 
IN THE TUBE 
TRAIN 



30 TUNNEL 



Some of the most imprtssive graphics yciu 
are likfily to see on the SpecTrum can he 
fDynd m 30 Tunnil 

Bats fly towards fm flapping iti&ir 
Wings, loads thii bdunce up and dct'wn as 
they apprn^ch. and sintstar lookitig ran 
>^ECh charge at ynu. snciuCs 10 the groyfid 
ind sagging their lailt 

There are also ugty black spiders ^m\ 
swing along tha roal ot the tunnel spinning 
rtitir webs as ttiey approach 

48K Spectrum owners have in extra 
utat at the very and of the tunnel, if they 
manage to get that far h silver ynder- 
ground trairt hurtles out of the dark reces- 
ses 

The tirrde^gfound tram is a masterpiece 
of progremmjiig You cm see the lights 
Minkjmg as ri app roaches, When it be- 
comes lirger y^ii can even see the pas- 
sengers m iheir s^ats and hear the rush of 
wmd as itie tram passes. 

My chief criticism of 3D Tunnel ts that 
Itie games playabiliiy dees nnt measure up 
^0 the high standards set with the graphics 

Alihough the sei^saiton of depth is ade^ 
quately created wrth an mfmite number of 
cane^ntric squares it is too difficult to 
manoiyvre. 

Try as I rnigtit I could not get the bats in 

my sights. Th^s is siighiiy compensated by 

the large ct^<]Ece of game opttons wh^ch 

enables you to |ump te the next sequence 

h,^t ^^en aher two hours of play I could 




not gel beyond the ba^ and onto the next 
wave through my i]wn skilL 

The nii:ssij|e graphics are not very clear 
— just one famt line of laser hre And the 
screen blanks out every time you hjt a 
creature, albeit only ler a split secQnd. 

On the plus side the game oflered a 
comprehetisive list of game options mcfud^ 
my a choice of the three Spectrum |0y^ 
slicks now coming on the merket 

Superb graphics and game presentation, 
but not for the non-per$istBnt 3D TunneJ i^s 
menulactured by New Generahon softweTi; 
of Bristol and is avaiiable from W H Smith 
at fS 95 

• Getting Sladcil S 

• Value 6 

• Playatiility i 



BEWARE BOUNCING MISSILES 



Penetrator is the best Scramble type ^v$A- 
abte so fer for the Sinclair Spectrum. 
Running on the 4IK model only, the 
graphics are truly impfess^ye. 

As WTth arcade Scramble it is noi really 
your score that is of the uimost imponance 
but how far you can f et mio the Scramble 
system Penetrator challenges you to Ity 
through four levels of progressive difficulty, 

The fir^t cl thast is gently undulating 
terrein with only the ground to -air missiles 
to worry about. Soon after this you Ity tnto 
a tufiriel and you will have to move up and 
down wrth great precision, 

The most difficult stage of the game is 
the mafe with its sharp vertical drops and 
waEls that appear suddenly in front of yoy. 

Fijrtiier stilL and you cpme across 
bouncing missiles which fall down from the 
ceifmg as ii suspended en sprmgs. 

Your ship has five Itight controls, Up. 
down; thrust^ forward m^ brakes which 



PEIffiTRATOR 



have the effect o( slowing dowrt the scroll 
ing terrain to enable you to drop down or 
rise up to avoid flying into an obstacle 

Pf ay ability of Penetrator is greatly tm 
proved by a comprehensive list of game 
cptions One or two players can play and 
you can choiase the type of tandscape yDu 
wish to negiitiate wth the "terrein eriitor 

The game stores your current high scot e 
and also enables Ihe five lop scores ol the 
session to be entered, 

Desprie this, my overall impression was 
of a most enioyablo and addictjve game 
Definitely in the top five Spectrum games. 

Penetrator is produced by Melbourne 
House software and is available from W H 
Smith a I EG 95 

• Cetting started S 

• Value t 

• Playabiltry 9 



supermarket 



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I** br*: ■.c**»*'f ' 



ZX81 4 SPECTRUM « DRAGON 
^ ORtC « ACE ^ BBC 



."> Jt\ >' ' I '*.^ n^ 1^ -fii i ^^ 



in . 
cjiiiiH:0S33?9023^sVpLrEi 



y 



Or^AGOH 17 oir TANDY ITXr, m Cii^Our'-' 



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•^ I pkrt ivjit 5to s a « ^ tof sam|]^> 

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ria il USUE CRiSCEHT^ ST 

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SOFTWARE SOFTWARE SOFTWARi 




HERE COME THE ALIB\IS AGAIN! 



■tf^lMV.'.'-: 



RemiBfnber itim^ twirhng, swirling aliens 
Gabxi^ns^ Atari do and Ih^y ve releia^id a 
cadodgD for this 400 and BOO full o1 !tieml 

Thts IS a mast impressive copy of tfie 
arcade ongmal. I could see rro mijof differ- 
ences between !he computer giiiiie and 
the arcade version. 

The Galaxians attaci in random forma- 
tiQn, sometimes peeling oH from Itie uni- 
form columns one by one, or attacking in 
waives of three 

As m the arcade game itie yellow com- 
ma ndtr shrps stream in fre^m bchmd the 
bfue drone ^hips and are the key to high 
scores 11 yeu carv pick these off y^u can 
score up lo eiQhi hundred bonus pomts 

To fepti the Galait^ans ^qm have only 
three ships but you can earn a bonys ship 
by noichmg up 5,000 points From then ort 
you rny$t fir$ aeouraiefy and quitckiy 

The game gets progressively difficult 
The more sheets of GBla»ciar>s you blast out 



ol the skrtS Ui^ ^ui^Mtjr and li^^^vp^f xhmt 
hrepower, 

Screen instructions report on your cur- 
rervt score, the high score, shW level, and a 
red flag system records Ehe number of 
scfeens wiped clean 

Galaiuans is a ineri and suCcesslyEly 
tesied arcade game I eenuld nur fighi off 
the tiniest twmg e of t^oi edom, ho^wevar, as 
I blasted the umpteenth aNeii 

Surely a compar^y like Atari who w%re 
big enough to mar)cet Pacman when eveiY 
□ne else was blasting aliens doesn't r^eed 
to revert, back to blasting aliens in ]9S3'^ I 
hope not anyway. I'm getting slightly tired 
of bemg b space act! 

SltEL a good home conversion of a clas- 
sic arcade game end, if you can afford il, a 
nice one lo have m the cotlectH>n Hale 
j(^ans IS available from your Atari dealer 
now at Da 95 

• Sattifig Started I 

• Value 1 

• PI ay ability B 




PUT SOME STARS IN YOUR EYES . . . 



STARSMP COMMAND 



Thefe s mori! ihan a touch o1 Asteroids m 
Acorn soft's new game ler the BBC Model 
B. Slarship Command. 

An impressive simulation of movement is 
created a^ the ahens scroll past yeuf 
stationary ship, which is armed with im- 
pressive flighi controls L£>ng and short 
range scanners lelt you the pE^Sittons in the 
ujiaxy ef the various aliens. 

You atsQ have shields to ^roieet you 
from alien iqrpedcies. 

Your tnission is to proteci a plane! from 
mvadmg enemy spaceships. When your 
mission IS completed the Slarship Com- 
■ lenders w^ll give you ttieir comments on 
haw they ihmk yoy have performed and 
your worthiness lor the neMi mission. 

These comments are not always very 
complimentary The best I managed was 
"satisfactory" and on mort? than one occa 



SLon the Commanders told me they virere 
"furious", "displtased". and "dis- 
appointed" 

A careful eye ofi your energy banks is 
the key to promotion m tlie Starfleet as this 
will ensure a successful mission Each 
starship has four energy banks which aii 
constantly rachargmg. 

You can score points by ramming the 
aliens but they mB worth mote if you shoot 
them- 

As you work yotir way up through the 
ships and missions the c ha lien gas get 
more ditticuh as ttie aliens become faster 
and more accurate wilh their torpedoes 

The game can be played usmg the 
keyboard or joysticks and is available from 
Ac&rnsofl of Cambridge ai £9 95 for the 
BBC Model 8 

• Getting started I 

• Value ■ 

• Piayahility 9 



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South London's 
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We are major stockists of software for: - Atari. \/lc-20, 
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COMPUTER A VIDEO GAMES el 



ZX Spectm^bYSnX ! vie 20 

^'^ ^.^ « FROM INTERCEPTOR 

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INTfRCEPTOR 

'qoftware 



At last^ the ultimate in ZX add-ons ha^ arrived. Th€ uniQufi 
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TRADE ENQUIRIES WELCOME 
FOREIGN DISTRIBUTORS REQUIRED 



SOFTWARE FOR THE UNEXPANDED VIC 20 



FROG 



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FROG 

An vfVfirtQwrtiOfi of FrOgpr ii^ the ufifjc- 
psni^ftd ViC n. VVich d/^n^ tvflkc md plwitv 
of vihicia to ruri vOkiiieMm. F«*i nciiod ind hiflh 
reio^LiilfHi griphJcf. JovvtJ)' w KwboirdcGnii'al 

....£4.00 



PUCfCMAN - MACHIJ^E COOi 

lM#rd conirol, F«il act ion, Hk^ rcie^lut^Ofi 
colour 7ijphic» «:m ihfl urti>xp«fi<dad VtC 20 



ALIEN ATTACK 




VIC RESCUE 



....£6.00 



FENWY SLOT 

Thts progmm la ctoign^d anHtfHJ a pn^ny tM 
fTim^ww BrtJ gtrtS tnj* to k^ tnsnattiic! Actwn 
Try your lyqk 1p mni Ibffyfii For ^icr 20 Wrtft 




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VtCBOMe^R 

An taHnfm^v fnl Aclipn Borriter garn« for fhn 

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ALiiN ATTACK - MACHINE COOC 
You Ht uiw*if BtlKtic Iromjiffl itti4ifi«ns« lor».Thit 
profiTtm riit vif »y4 wi^t for you to MttI* apirut 
f ivin^ Ml vicln-tHmitrial *xp«ri«nc« lor liny «dv*n* 
turcsui hum«n bftkrHj 



VIC RfiSCUi - MACHIfif COOE 
Vour PliAtl If MAdvf «T1«k liv • *&**nft dimtn^ 
gjon pnd your only «fcip« it bv furuf iHid lo tNi 
motNvr tfij0. Hovv?v9f yoy rnifit hni dodgt your 
wiv tnrough the A it ^d Id b«1i arid g^to ih« ttnd^ 
mg pad bafort ffllurning horrw. K«ybo«fd or 
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CiALAHZHDNS- MACHINE CODi 
Ttlit it the mcHt mrvimtmg fld^«n garf^i avbt m^ dn 
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■fiOn lo dvitroy your pTpi*!. Th« ni«r»t pfi3>^9^ 

to tilt riiil v»d* iVTH for tn utiup^ficM ViC 20 



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ArJdfffi 



I I I I — I ■ ii A. 1 n — I — I — Jill I I _ I — L-J — . I 

I i i L I i I, I I J 1 i i J t I J 1 LJ i 



-^j^niiy 



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JD^iiiM BosFd iSpertriim) 



CJ^ala^jiQiii Vic 20 



&P^e Bugi ViG W 



Frog V^ aq 



Alivn AiiKk Vic 70 



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Vic Rfgut Vic £0 



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a. 00 



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£4.00 



se.oo 



E3 00 



m.OQ 



£5.00 



ESDO 



£4.50 



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Toul 



p60^ 



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Stnd off^r 14; knt4/e«{3lt>r Microti. Lindas Hqum, 

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WORDHANGER 




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STACE BUGS - MACHINE ODDC 
Cm yoy d«t«nd vf^uf pkmvi from Mn ftlwn l#i%«k 
k>rK, Th« Mwauding ^m^i urm tvwrninj^ ^In for |Imi 
hhN. So ktep «Ki yiMif tam^ joyYt^K ar iiitvlKiirii 



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ATA«1 4mW0 f et 
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A hi^Ny oducaliOrLai t^vigfiDin ^mm 

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jOvSTix Shown not iNCiutKf o 



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Kob>n Iranktigini cope$ ^try well with ber learfiinf priiMeiiiv^ 
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ihc ■^' ■ thii 4iriiuiat pubhvaiioiJ whkh puf^^mi* pHt -*!iirv of 

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•.Nldren jiid aduh^ mc cuping ii^iih itieir Suiuu ....,...„ 

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I Lviniing Tcf Cope %^ look^ M ?ij . compute! 

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^c van all help if wi? c^rc ciinuj^h 
Lntmiiig fu Cope ^SJ — < iimptitrrv j>ii Spinrial Miiiiiliiin £2 



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oftiuare 



DRAGON 32 AND BBC MODEL B SOFTWARE 



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dUtoi. liypMpiDtit. #ift Fa trt i Qussn, 
■It, nov tavnf^ #ri#my mo'vwrvfii. ^Ki* 



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IRED DrHODn DalA AppfOv«d 

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A game o<f fnag^aJ cotittat bviwwn hfia Wifarctv oi INr Tr»-Sund itnf 
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Oixr €7 &5 

Alt Ksurala MtfpmabDfi of mB gania of goU MitiQn Dy a haan chiCi pia^ 
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qtato fi ip iti pQWtt lynam ^idety uaad tor oompai ittors gcHt Faaii,ifa« lui dub 
talaeton, hazarda. am ort bour^ift and piayar haneiicap» OraQ^ Pita 
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Dq y«j hova ifw paMriial ID ba a cnaiTtpen Fomuia 1 dnw? Rnd &j[ »han 
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THE €DG GRAPHICS PACKAGE £24 95 

Pof ttw BBC Modal 6 lllierMCNii|Hilir 
An advaficed piclufe drawing sysiem ddvstoped by a Arm i?f 
cofisuJIing engineers to the M and uUlity irKtuslrnes worh! 
wide Uses cassette tapes for software afid ptctwe *ioiat|- 
and IS conlroHed enfirePv tjy normal k^'yboard tnpul — f« exir .1 
hardware required The mam system lealures art: 

* PIctuFe drawing ^n mode 0, t or 2 

4 Actual aixl Logicai cotaur ctianges at any nmfl, 

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Lines, boxes. circtot« iiOT. lesU afupe rapMUofi 

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INOtlQmiAMiaiMWS t7M 

A iivm-dLm«rkiK3naf giffta d nouphts and i^oaaae tor ona ot tm piaya^ 
Mao indudM a jorQ playttf opHon «r»#f a tfia /nachirie jMyi l^att Can )rtKj 
oul-dlink yiMjf Oagon'^ DH-agon Dab A^^rovad . 



* Saving and loading oF picture us^rtg cassette tapes 
A^^g^^M . - - ^ MuHi-fite pictyres lacili-latins vofy cocnptn drafwtnga 
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Ttira package conies complete wiih 9 
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Tat: mf^ 771 wi 
PLfASe AO0 5«? PJP ro 4Li QfiOeFi^ 




COMPUTER & VIDDO GAMES 93 



Make Riday you 





• Personal Computer News is weekly, 

published eveiy Friday. 

it Persenal Computer Mews is onfy 

35p. 

Amundahundr^pdges 
printed on glossy paper, 
much of ihn full cofour 

Probably the best value 
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if Personal Computer News is edited by the 
. largest editorial team working on any 





micn)Computer publication in Britain, We have 

utdividuai editors working on hardware, 
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' and programs - fourteen of them in all. 
A massiye investment of talent and 
expertise with onty one aim. To make PCN 

the finest micfocomputtng title m Europe. 

* Our deadlines on news Bn6 features are short. 
That means we get to publish compfehensive 

hardware tests, software reviews, news and much 

else besides, weeks and weeks before monthly titles 



d^ of discovery 




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can hope to do SO, 

Personal Compuler News is canning scoop 
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Whatever your particutaf interest in tfie world 
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* Every issue of Personal Computer Hews 




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carpes a pull out 'part<woi1(' which will gradually 
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Computer Hews. The Complete Computmg Weekly, 



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FABI"*i**'''"'M»mifltLNEBi 



t« 131^741344^ 

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96 COMFUTES & VIDEO GAMES 



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ELECTRONEQUIP 

(Authorised BBC D^M^ mnd S»rvi€m Ceifffw} 

BBC1 BBC Micro Model A 299,00 

BBCZ BBC Micro Model B 399.00 

B8C3 BBC Model A Micro with 32K 333 50 

BBC4 BBC Model A Micro 32K & VIA 339.50 

BBC21 Upgrade Model A to B 99.62 

BBC27 Disc Upgrade for BBC B 1 09. 25 

BBC30 14" Colour Monitor for BBC 286.25 

BBC33 BMC12A 12" Black Green Monlor 90 85 

BBCafi 14 Monitor TV aO columns 244.95 

BBC40 Cassette Recorder for BBC 29.90 

BBC41 Single 5.25" Disc Drive 1 0OK 265.00 

BBC42 Dual 5, 25" Disc Drive for BBC 447.00 

BBC45 New improved Cassette for BBC 35. B8 

BBC48 Dual BOOK low profile disc drives 897.00 

6BC49 5.25" Discs tor BSC 40/80 tracks 2, 20 

BBC50 Epson MX80T type 3 for BBC 373 75 

BBC54 Daisy Wheel printer for BBC 558. 90 

BBC70 Plinth/Stowage tor BBC 29.90 

Lvge stocks Prtem induaivs of VA T. 
Alt pm»9 induatva ct ptMag» wofpi micrm £3 

Elect ronequip 

36-38 West Street. Fareham. Hants. P016 OtIW. 
Tel! 0329 230670 










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HMPI Hll»4 M Urn. i 



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For initsRt CREDIT CARD StAmt by phont only ring 

01930 6232 

Ord«ri to; NEW GENERATION SOFTWARE 6tvtWB 
FREEPOST IBS 3433» <no s\»mp r«quif«l in UK) 
OLDLANO COMMON, BRISTOL BS16 OBR 

PteaM Hftd s.i.t. with •!! mquirtt ami lor Ktts of itock- 
im. TRADE ENQUIRIES WELCOME AT ADDRESS 
ABOVE, 



c 



VIDEO GPME^ m 




INTEREST 

FREE 

CREDIT 

NOW! ON- 




If your omdef coniains over fl20 worth of oom^iyier 
hardware apply f^ow tor inter^t free credit by telephoning 
Mailorder i0702) 552911 London Shop 01 748 0926 
Birmingham Shop: 021-356 7292 Southend Shop 0702 
554000 Of write (o PO Bo« 3. Rayle+gh. Essex SS6 8LR 

You pay tO% down, then 10% per monih for a further 
nine months (to nearest penny |. Example Atari 400 43K 
Cash price £299. Credti terms £29 90 down, then £29.90 
par month for nine months Total £299 Credit quotations 
on request This offer sub|ect toafjproval whtch can take up 
to 48 hours (APR - 0%} 



THE NEW COMMODORE 64 

The m credible new computer from Comrncsdore comes 
with 64K RAM fittedl Plus 16 coloursL hi -res graphics. 
320 K 200 pixels, 40 columns by 25 lines. 280 micro 
processor can be added — that m^eans you can run CP/^ 
software, 8 rndependently movable Sprites with collision 
detection, and a sound generator wilh 3 voices. 4 wave- 
forms, envelope and fMter to rival some dedicated music 
synthesisers. And all Ihis at the mosi incredible prtce ever 

(AF56L1 OnJy £339 00 



DRAGON 32 




The amBi .v Srjtish compuief 

witH a full- travel stane^rd keyboard, 
a 16 -tat microfxocessor, 32K RAM 
fitted (enparidabl^^ to 64K and Jater to 
256K1!). 9 coii>urs. hi- res graphics 
and Microsoft eMtended coltiuf 
BASIC (the very beut BASIC to ler 
wiihf It can b« used with virtu9% 
Any ordinary cassette recorder it has 
a pnmef interface (Ceotronics-iypel 
joysricks afe available and its in- 
credible value lof fBor^ey. 
rAFS7M) Only £199. 50 

Lois of new Dragon software 



THE AMAZING ATARI COIVIPUTERS 



4 COfitolAi AwbUmH^, 
Atflh 400. 1«K RAM |AF36P| £199 96 
At«p< 40p. 4SK RAM f AFa7S) £249 00 
Aimti 80». 16IC RAM jAF02Cl f 39900 
Atari BOO. 4eK RA%r|A^&BK) £440 00 

* A tl above witK 8 ASVC ^ handhooici 
by Daiapost 



0%hmt hmr^hnfmtmL 

0\.ik Oriv« 
ThBrrrial' Prinlef 
Enaon UK80r Mk in 
Efifon MKaOf r A^l: III 
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iiiiTi>fl4C$ Modute 

VfKsBwtLier 

!i aic RAM Modultt 

UK RAM iyioi>ul« foi 4C0 4Ar44ie 



^K Up«r«ii« lor 4O0 
Flopfir OrtlL 



rAFlBR jTBO OU 
fAF06Gl €2m ^^ 
iAr04E» f 199 95 
|AF3afl3 £399 9& 
{Af 4011 f 447 36 
i:Af4lUI £Sa9& 
(Al^42Vt £69 9i 

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JOllirHi UK AfAHl COWPUTilt OWMEfll' CLUt 

An !*Ml«»n^r.1 uHfi vrou« f €hji' ift*u«i nt epm ciu|» m#ginfw Iw ctoJ^ f 3 gji Ad^pw, your lyttHvtpihHi id mm^ 

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THE FINEST SELECTION OF ATARI SOFTWARE 










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MAPSOFT CATALOGUE 

48 full colour pages of Atari, Dragon 
and VIC 20 hardware and softwarr^ 
A comprehensive guide lo what 
available Pric^ £t 

THE NEW 

MAPLIW CATALOGUE 

contains full details of all th# 
CDiTipyters and most of the s^^frwAre 
shown her© and much more On 
sale now m all branches of W.H. 
Smith price f 1 25 Or send £1 SO to 
PO Box 3 Rayle^gh. Essex 



VIC20 COLOUR COMPUTER 



IK VjUff r fV^IP 

m AAV C A'lt^t* 
14* HAM C«ni4t« 









lAOQM J TIM 










Sr.Mw^i rfe« IK 




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Maplin Electronic Suppliu Ltd . P O. Boa 3, R«yl«*gh, 
Eue^. Tei; Soiithofid (0702) 65291 1 /6B41 BB 

0«fnoniirMkmi it ouf liUf^ NOW. £*« Iha cfMnfKttvim in «cli9n «1 

fSSm icing Si , HjWfimf arm tfr Wi r«l 01 7<aOT2tf 

2i4 L&ndpn Homd. W«l4£ttff on-S*fl, EtiiU r«4. ((|702j 1^04000 



32K "^ ^^^ ^^ ^ VIC 20 

only ocQ Qc the most versatile ram 
t.D»-5IO, pack for the Vic 20. 

Switchable to 3K, 1 6K. 24K plus ram 1 , 2. 3 or Block 5 for machine code or data statements. 

Also 3K ram pack £19.95, 8K ram pack £29.95, 16K ram pack £44.95. 4 slot Mother Board 
£24.95. All items slot directly into the back of your Vic 20- All prices include V,AT. 

We stock software by Audiogenic. Commodore. Rabbit, P.CS., Computer Room, Hi-Tech. 
Llamesoft, interceptor, Romik and Bug Byte, Send S.A.E. for full list. 



Please send Ihe lollowing: 

otv 





32K ram pack <fi £69.95 each 




18K ram pacli (a £44,95 each 




BK ram pack c £24, 9S each 




3K fim pack (a £19.95 Mch 




Mvther Board i^ £24.95 each 



To Ram Eiectronics {FSeeiJ Ltd, 

1D6. FlMt Road. FlMt, Hanta GUI 3 SPA. 

(02514) sass 

I er>ck>9a P.O. or cheque total E — -- 



Charge my ACCESS or BARCLAYCARD 
AcoQunl No 



PLUS E1.Q0 post & padcaging per ordar 



Hmm^ 




Addiness 



r^ 



J\^^1HI GREATEST PR0GRAMMIN6 




AID SINCE FINGERS 

Gytt Down PrDgrifn Eiftry TIhh 



• mw mMitf A^tKi ^ jtm *p9ff4 M-fvggvif 

ptir of Aitq^i $e tiitp fott* ptef m pfogrtm 

* HQm rttrirty ttmri nMV§ ^^u fi§tS huet-AflH 



THE EASIREADER FROM bugbear 

Sivfli H^ri ^n Oe-bug§lng Hint 
Trif EASIftEAEtfH MknkmJ««t Syp by Mjnkffltiifie Enlry Errart 

Smciiir ^Gmp]iW ei jyili u^ng iti* i^ili ktf 

• Tht flWliiira ui >lii«li aN ikh rail ma^fiivi U4» t^ A4 u^i inn^l$ illMli nraihrttr 

JfinlftuU i4^ men 6MII* ., *^.^^ „. 

HELP BAmSH BUGS 
WaAe i^^t/f programming e^sref ^f?tf if^ar? coit^'arf^ft^fl 
S^l^f HMf 4AC fffCflr - AVOID fRUSmAWN 
Siiid fP'i^ voitr EASIiEAQER m-m ll i $^)it»^d4 inlreduciory price ol £l2.i9 

ay&tEAR t]iPI V3. HICriOLSGi RUKLQfllil TtHnETQWN £OUT« HHIIK 




• iUDKKA 1 !^. 



PALANTIR 

PROGRAMS LTD 



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ISO ODMFUTEE & VIDEO GAMES 



A TOTALLV NEW AND ORlGlfWL GAME 

mOM sorrwARE farm 

FOR 16K ZXei 




VOUR MISSK)N 



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THE WFTCHES DEFENCES 



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^D£5 eo 911 $»ivt likw - if you cs^! 



ymi git ^ Hit wrtcfwi 

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V A.MPI A€ BAT& %tmi ciinf id ^^i^ur ship, mtt^mg ^^our t£»fili^ iA^9|^ 

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■ -AfiEfl vou ^ CO tht AiccMi Cmmrv, th* rmari dt htr Owtincait 
i^T #^i'i irvorAi II vou i1 On^^L Should vou mjrviirli A<1 of th<in< IhtgHv 
J-' !»:# vr ihifl vou mult conlvnd mtft th* w^ich htnain Ayotcj tmtiq 
1^ te fior« tiy Hflr ip«*li mTiiI* iftttmntinf to dvftrov iiw iAr^k«ci 

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• Wti tlHi M Uf tly m HKlun* Cod* * Mfyiliry ifiWl pwtlOffi IP fewmb 
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|>ESTINED TO BECOME A CL ASStCI 

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THE SQFTWAflE FARM. DIPT CC 

CRAK^O FARM. OOTANV eAV. TINTERN. GW£NT 



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BIHCUYHAU, BIRMIMCHAM 



Presefited by 



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BEAT THAT HIGH SCORi:' 
GOBBLE THOSE DOTS 
BEFORE THOS£ MEANIES 
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• high SCORE W^TH ENTER NAME"^ FACILITY 
•Uf* TO 4 PLAYERS 

AN AMNOVINGLV FRUSTRATING GAME^FOR ONLY ESJi 



TTiis event is the first of its kind in the Mtdlands, 
and gives you the opportunity to see and com- 
pare the enormous range of personal and home 
computers. sma» txisiness systems, mrcro- 
computers. software packages, cassettes and 
scores of the very latest computer games - try 
them for yourseJf - decide how much, or how littre 
ft takes to duUd up your own personar computer 
system. 

HOW TO 
GET THERE 

BY RAIL Concesnorury 

rai fcw«S im m/MMe cirect to 

N^w SlFHt Sution futmet 

tiri^m ^t ^»iiimt from. Britt^ 

km Irmel Cenciv, Nrw Itrnt 

Stadofi ttrmngrivti M2 aOA 

BY BUS fvcfy trvAT mnutri 
from ^4cw SuccL CorporjMn 
^r-rnXolmoTF F^qw and E^U R'fng 

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ctose lo trie cny teniw jtm^ h wiihiri 

»y Acceu CD CM ML M5 Jtf^ MA 

Bmgtey H^M w^ be roM iigned tiy 

AdMnJon pirlcas - >^dut& 
E2 00 Chidrvn unfleY ra am OAP s 
£100 Parly ik»iciriig Fof groupiofiswf 

|p4u$ a iVr<? lickei pef JO soid toi #ie 





iP'Av A Live 14 LOivQ A£ FQlSklLE ^H OPtli t^HCf FiLLEO «V1Th 4=L i^hiwQ HOCKt 
ICDfll ■¥ iHDOtlh^j tHf II WHICH itiaOCHIItt tHEMTD lilEAK lAltO LDTf 
DP ^ITT^I Bifl AMD UAteti LIFi tVf M 



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vlxtnAiMiPPDAi^torrt *#kfitiuiALLl 



IH$r4>fil4VAait 
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itKkiTrTNflvVT 



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*THMfi AIT (MOID ti^j> 
* %J4TV A4.1ih PACI 

IMT IPlHVi-iACIIII 



THIS CAME ISJU5TA5 BAD >- 
AN QFFEn FOn REAL MASOCHlSTS 



AN0 0NLVCS.9S 
BOTH T APES FORa.» 



MAILQRDEFI ONLV-PLEAS& MAKE CHfQUEfPO PAYABLE TO 

THE SOFTWARE FARM. DEPT CG. 
CRAIGO F ARM. BOTANY BAY, TiNTERN, QWENT 






coMWim * vireo CAMS loi 




I 



vicao 

Hai ii^ <»iciwf Rfid iwnd oeiwltldt 



£1 29 «> 



A full fftnp* of perlphBreli^T includir?^ 
cauAtl* tftSftd* unHm And joymtlch« 



LVPiX. 

and Adiifid CWHiMl^ Ev^liml grvitKA 



liiQli : jyr Ihfve rnpiMbfriQwri mttJ A ittpAllM 



!i4« iWdWaftwi^ E!lfi|M?(&W) Of £199 SO^Q^e^t 



The magic of the 

microcon^iuter 

without the myster v. 



Everything you've ever 
wanted to kno^ or team- about 
microcomputers is now at 
M ic ropoi nt I n a II branches of 
LasKys, 

Mbropoint has all you need to 
make up your mjnd about micfo- 
oofnputers You'U find a w»d© 
Gfioib^ of models- and you can 
fast plav them a)L comoahng 
each model wJth the rhext It has 
experts who will explain micros to 
yoii In language you i^n 
understand Micropoini has a big 
selection ol programs- they will 



realty rnaho your micro magic 
But you gel even more than 
machines and advice, you get 
good value too 

At Mtcropoint we keep our prices 
(ow by buying in volume and well 
also help you to tiuy witti Interest 
Free Credit* available on 
pui€hases over C2S0 or mor^ 
you could walP^ into Mrcropoint 
choose your micro and take it 
away with yoii You also get the 
teri>Oi^ Laskys Commitment 
possibly the best after-sales 
packaige ever off ef ed with a 1 4 



day exchange period, a 2-yeaf 
free guarantee' and service by 
Laskys own networl^ of 
spectaiisi er>grneers. 
it your already into micros and 
looWr^ for somelhtng rvewor 
better/then Micfopoint is tt>e 
piace to find it. Come ^n and $ee 
for yourself 

M cropovnt opens up to the whole 
family the fascinatmQ. 
educational fun woridof 
micro- computers 



103 COMUJTER & VIDEO GAM^ 



Shsrk 
Attack 

VlC formal 

£9.90 




Spaca 

Fortrt&fts 

VIC format 

£9.90 




Punic 

VIC format. 

£6.90 



VIC format 

£6.90 




Space 

Attack 
VIC format 

£9,90 




r-.-mii 



^ 



Sound 
Synthesizer 
VIC tof ma: 

£9.90 






Shramble 

V»C (ormal 

£9.90 




Fro^ger 
V^C formal 

£9.90 






^^^^VH. 


Another Vic 
tnth«Wall 




VIC format 

£6.90 


^ 



Jumtw J«t 

Pilot 
Alan formal 

£34.90 




fhgurm Fyn 
Atari fgrm^l. 

£14.90 




Super 
CubeWSlip 

AJarr form fit 

£14.90 






V1CJMUMC 1 


VIC Mumic 
CompoMK 

VIC formal 

£23.90 


rr.-— --- 11 


iJ 


"^ 



Atart format 
£19.90 



smpwoow 



£24.90 



5TRAT0S 



£24.90 



ESCFTflAAM 



£17,90 



BAOABUOOYS 



£21,90 






£29.90 



ASTflOCHASC 



£21.90 



WOOtOASEtO 



£21 ,90 



KtefclMCK 

Atari format 

£28.90 




L£GlOMAIftE 



£2e.90 



MINER 3049 



£34.90 



oonF 

I I t- r 



£29.90 



ZAXXOM 






^29.90 
£29.90 



CLAJM JUNH^ 



£29.90 



PBOTECTO^f 



£29.90 



If s the programs that 
make micros magic. 



ft means you can use it far 
garnes and for learning (anything 
from Simple progr amminrg lo a 
fofeign language) 

You caa use rt m tt^e home 
for 0¥efything from hoysetioU 
budgets to planning a touring 
holiday abroad or remembering 



birthdays ami importanl 
anniversanes. And if you run 
your own business Ihen a micm 
could totally trans1o<m i1 for you. 

Our range of programs 
oovef Games, Hou&ehokJ. 
Education ^itd Buime>ss We ve 
shown just a few titles at^sve, 



come ar>d browse round the rest 
afMicropoinl. 



r^T 




ttmmmKM 







'•-ili^iMAiiivr. #f 

lSk?flillStltlll Ed2 
KaHlfV 2£livM SnM 



RtCMWCWt^HiiSliiil 
ROMFOTOSfHinSlnit 
SUMIiH Ouiinifiifit Cfumr 



BAISTQifi-lDPtoinS&rH: 

GiouCf sf EFE IS imm^ sum 

MMOSTME 79 Bl mm SUlU 

soytt^Mo w^7m cniif dtai mm 

StfUMfiHAW 1 ^2\ CcKpocaWi S;i 
CMfStEft J Tntfwft 
LEiCESTIfl 4& IWiiCPIici Soufh 
LtV£^P0OLl^Dlll^i«l 



(MVmiAMI 
i€lWISTLE"UiPOt|T¥lli 

NOTTINGHAM 1 ^-4 S^^ Rqui 

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tDllii^^ftGM4Sr ^nm DMl 



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COMPUTER i VIDEO GAMES 103 



DO YOU PLAY 
T. V. GAMES? 



tf SO. then why not s^nd lor details of our library of 
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& PHILIPS Vid©<} Compuler Games? 

WE ARE NOW ALSO [NTRODUCING OUR LIB^ 
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For only £10 Uf^ Membership, we offer you tha 

?Tiost comprehensive library of the above TV & 

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and special discouni purchase prices. 

We are also offenng a quality free gift to anyone 

joining us within 21 days. 

So donl delay, send today for details of our fast 

growing Video & Computer Games Library, and 

get yourself a whol& toita fun! 

S.A.E. to E4E Enlerprbes Ltd. P.O. Box 8, Saitash, 
Cornwall PL1 2 6YU, 




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COMFUTO & VmEO GAMES 109 




M. C. LOTHLORIEN 

A message for all Dragon and Sinclair owners 

BEWARE THE IDES OF MARCH! 

(mil the besi propheaies are Ial9} 

nOMAM EMPtRE 

Qui inrgrvsl ^lirig Sp^cirum g&\Tm fMi tm avaiflbi* lOf il« DrsgDn ^ tv^om ApfH ies3 KyH w 

iw« tfvotd»d in« ddtt ot PAvch. poor o4d OiR««') T^ ^mm wiH ttit yo^ tftntrgnh^a m you 




I |iDUf vmivft. flpjiGainl f|*riafite uid fi^Ni cAmpagifi in yotir afiffnpi ^ ctin^Mr i fniiM in 
ppcmncn qi tw A@fTiin Empire This chaStnong ^mm likn fiiM wpount of troop moftft. bgtitnno 
«ffK:4»pvckn. tMdtrtfilp aCMit^ eic Tfir#i Itv^b O* p4»y gwing imirry PKHtrm o* ftitiftKUcm 
ORAOON. SWCttH^li f6K. 1XB\ lilL 



WARLORO 
(DrAQon 32 *fld ZXA1 l§K} 

Ri|illiAl«0» 4n I3ff3 C;flfiiufy JApVI, pUfl lOQd 
prgducMn, iii»ck and iSilwid p^ilnil oiw 

Ch ait rn ni Th« pAfdlty for KwkEie ■» DEATH 
lor you VKl y^sur Ivndy^ iTirea kwvl^ ol pioy 
J^til viWOn<k3«inotoQnl4inAUthflAUv« 



TYRANT OF ATHEMS 
Dr»gan 



C«r» vmj lyrvfMv Jong m 
(Ato » m^ifl 1»«rw ft.r 
imart? Trpifi irpQpt. boiic 
llfl« ^ l«fid ina >«« ftf; 
SWW VKl |fi« WM Pi 






SAMURAI WARRIOR 
(ZXBI and Sp^trum ISK) 

How wqM yw h«k4 Ivtd M a SaimifK 4n 



I3«! CiM«ifV Jttpin? F 

aRibci iip^ 0wp« ol imiatidrng tmM^ 7 
lvw«i» oi pay. t moM tocmflling gain* 
Ai« |oy t HirMvor or iwi you 

ftwda? 



Fof ZXai 1«K m^y PELOPOi^NESIAN WAR {m^ pmvmm advtrlt lor deiaiLs 

All aames contain compr j^hon^E^ Paying instfLictitons atl Orawii tfttos <eaiyre high resotiitiGri graphics fmany vnth mapsi, aJl ZX8t need 

16K R^. a^( Spearum wrtli am on 1 6 or 4SK PRICE DRAGON tSJS^ SPECTRUM MM: fXtl C4 SO. 



Cheque! sncf iPO'i pkasv. made payable lo: U. C. Lolhlorl^n, 

Dept. C4. 4 Gmnby Roed. Cheedle Hylme, Ch*adl#, cmmhir^ SKA tLS. 




I 



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GHosrs 

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At lasl a maz&Kiihaser game lor (he Spectrum that nval« the arcade 
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riMI V Ct^ W including 1st class 
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r 



• o' ojupon now lo: MICROMANIA SOFT- 
WARE. 14 Lower Hi)F Road. Epsatn. Surrey 
KT19 8LT 
Please rush me 

a copies 01 GHOSTS REVENGE ff C5 9S 
I enclosd che^que PO cash lor £ 
Sofry no cre<}it cafds. 

NAME — 



I 



ADDRESS , 



Micromania 



]{» COMPUTER d VIDEO GAMES 



A NEW SERIES FOR 
FIRST TIME 
USERS 



"'Learning to Use'' is a new series 
of books which introduces 
newcomers to the most widely 
used micros in the marketplace. 

The books assume absoluteiv 
no knowledge about computers 
and the feader is shown even the 
most fundamental operations 
such as "switching on" and 
' loading a program". The books 
lead the reader through simple 
programming and then on to 
graphics, with several programs 
which show how to achieve 
pictures and even animation f 

The user-friendly approach is 
consistent throughout the text - 
not only are program listings 
clearly shown, but in many cases. 
a photograph is included to show 
what the program looks like when 
actually loaded and run I 

All books in the series are C5 95 
(incL pQStageK Gowef 



To be published 
April-June 1983 



L&amirtg to Us^ th& Appfm HItE 

ComputBr iApril} 

Learning to Use the One 1 

Computer (April} 

Learning to Use the Comnnodore 

64 Computer (Mayt 

Learning to Use the 71994^ 

Computer (May) 

Learning to Use the Lyr^x 

Computer {June} 




READ-OUT 



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NOWAVAILASLE 

Pt045a send me csofjf /i*5 



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Q Liniii to Uh lltt PFT Conpitp 

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To b« publifllied 

Pflaas^ rewrve tor rrm, and send lo me on publication my copy ies of 
«l1atCS.96«Kh QlimingleUitiitlfpliiyK QliP^toUMitonwit 
(inci pOfiltpACfcingi QLHH^iQlNtteOKl GljMiii|toyHattLY« 
□ iMffiiig igtiM^&iii M qij pi ti 



COMPUTES a VIDEO GAMES J 07 



THE EVOLUTiON OF 
COMPUTBf 
& VIDEO 
GAMES 
(PART V 




Most computer hiBtoriBns agree that the first known remains of Computer & Video Games tiate from 
No¥ember 1981, It was then that this magazine first emerged {a Itttte unsteadily} into the primevAt twfiight 
of the early days of Slnctair Man. 

Then huge computer dinosaurs roamed the Earth, thrusting keen young programmers into their 
WMH'to*wBifmaws and the magazine looked a little out-of*pia€e surviving on a diet of strange new feBtures 
and iisting mate fiat washed up from across the Atlantic^ 

Natural ists are only now beginning io draw conclusions about the close assoctatton t^tween the 
Computer A Video Games story and a little yellow gobbling creatures own evolutionary niche 

Let us take a closer ioolr at some of the noteworthy steps in the evolution of both:- 



1' . ■■ : 



■^■^ % 



: gpi into tfnlHltit WKlh Tti^ 
r A J, MiisiCnftl hUfiijTrLui Oil ih^ Shmrp 

^' ; lendh Ofi the Mm. Nibbkr* on tha 

P^i and Siip«r Nim Di\ the Apple. Keith 
Cimpbo*!! kiqked off hia popoUr Advenruie 
s«f»«. Gwry M4i?h4il kiaktMi off gnphicm 
mih a ^4ce inv«l«. tti«« wvm Ptcmidi 
Ajcdde tips and Mkx BniTMrr lookftd at the 
tint chesi m«chin«. Von Kempelen i Ttuk. 

D*eiitiib«r LMl 

Growmg up fast with Poistol mi ihft y^'3Q, 
Bf«4km0 on ihe Alom. 'Rwimt tim tfom^ ovi 
the Tandy, Mmi Golf on the Alan and Pet 
ownefi aould tackle Rubik'i Cube wtili rndie 
eonfid«?r.cG Eeiih Molt wem trouble shocting 
Ofs ih^ DCS I in 1Q( Korric^r apd Sci«iumrig 
fouJ-up fell ifi krve with Terry Wogaa 

|e»mry IttI 

A new yeoi begmt mih Ted Bail on the triU 
of ihA Bit^ in his PrajCticoJ Progromimng 
cohimn. Spmri Reoof for the TemA, T^uofure 
Hiani was • popuki Apple adMnture — 
much convefied by owners of other 
machines, thjee IK wonders loi the ZH] ud 
Changing Heertt for Alan ownen We ebo 
saw a inmiHr side !& gomum with a feature 
on Sateom Advenfure! 



rel^nuuT lltt 

Science Fiction author Divid Lengford 
brcnighi a new look to space gomei with 
Spmam Blockade Dr Livingnone iet up m. 
cpjMt fm Shoip owners and G^ond frxK g»ve 
Tandy ownii a ncetracfc to try out Oafid 
Ajinil POl£d smne sotinds out of the qw^'i^t 



miciDfi and Afadp Action anrK»mc&d two 
f^aanan lookaHkM. 
MaiBh Ittt 

lofaiB Bfidb«a[f repoEtod troin Lot Vegas on 
a cQumiy going ¥ideo oro^ - how nght he 
wm. ZXBl owner? got lo gup* with Eeveni 
(OtheUol there was Stanrek lU I (or the 
Tandy and Octodraw had the Atari movDig in 
ebght duectiona at once 
Apxlt 1»U 

Spnng came with Ttm Metcalfe's feature on 
pinball. a reviialised oecior of the arcadet 
Fighting back against Spaoe Invwder*^ En- 
gmeef helped Atan ownen rebuikl the Got- 
den Gate Bndge. Poker for die ZX81 and Ron 
Po^Jon'i done Tandy wugame KnegvpieL 
Plus Pacmon hit the honne Video Screens «i 
Last. 

May tWZ 

Computer Modelled Carnea were investi- 
gated by Teny Prall (the GrA thoughti on 
Seventh Empire wen vtriced abom here) 
Kinoiiiiir took th^j Vic SO dcrwn inio a maie 
apd tried to k»e it. Pieman amved m a 
OkVG bmxv^ on a Pes, Mmopoly for up lo hve 
Sharp )3uiin*Hniiiii, Msfeocsiorxn took Ap- 
ple ownen by sui p di B and bhhport D won 
Tandy lai», 
ImnM IMS 

The Workl Cup ww upQn i±s and wo re- 
sponded wt£h Wodd Cup Manager — wnt- 
len for the Sharp but wlohoul a PEEK or POKE 
uid since ooitvened to many a micro Vic-^ 
owners were tin aik»i on a nver loirent in 
Speedboat, there was Trolls Gold on the 
Apple and Dog Star Adventure on the Tandy, 



]i also biattded tssiia 1 of our BBC Mbcio 
pi^Ucatkon, Owl 

fair 1M2 

Do the arcadaa have anything to offer the 
(aixer sexf? Arewka wu ipooing wonwn mih 
Ms Pacmon ij^ we EeanrnKl ttHe jbrt lady of 
the arcades m July, tmhotep look the Apple 
ownan back lo anaerd Egypt, Moon Shunk 
sent the Vic tnto space and Z Xiia gave IS 
pages over to Sinclair Cans 

August I9S1 

Haunted House gave Atotrti a ihudder. 
Space Hopper made Tandy k fump to H and 
Rocks made Vic owners roO c»v«r and beg- 
for more. Imagtc launched a range o< coi 
tndgei for the Atari VCS. Kardcore was 
given over to a ^une-playefi giade to the 
Atan and Sue Garden gave us atl a giggle 
wnh a cum^pMf wWoi^ talei 

Septembw IMt 

TroiL out <d the aicades come Wih Dunev ^ 
graphKsaUy somig film oboui b^ing trapEWKJ 
tn a fxsniHflJK game We featured n ^istv!: 
E^ocmon appeared on the Vic-aOl* ttiefe was 
Star Wars on the Atom and CoHte Adven 
ture Oil the Tandy Issue two of Ctal gave BBC 
&m¥tn Speed Tnal and X marks the Spcui. 

Ooteier IIM 

C4VG law 0^ ns first 12 issues wtth Space 
Watch on His Specuunv ^toig you to be 
fnend the aJiena before if a loo latei ^-i^n- 
Defieiider. OaliiAsn Colony U on ihe AppStn 
and the ootUFOversiaJ Wild Stnwbemeii ori 
the Alan added to the action And Pacmar. 
appeared in ihe iugs cartoon! 



B*cli isstw eftqulries lo Competitlem House. Fermdon ftoad, Meriiel Kar borough. Leiceetef shire Ail orders ehoykl ineiiide ItM 

appnopf leie remiftenee mmm peyelile lo Co^^npuief aitd Video Gemss. 







@IF\J"^GMM 



FOR OWNERS OF 

urns Jim 




DT?D 



- -. IT 

Jd u uuLlJilll 9 





MICROCOMPUTERS 



Buyifif ioftwirc for yoyr computer is a pinble. Apift from 
Ihc occasional review and. per hip$. i recommendation from 
« friend, you have precious little inform a iJon upon which to 
biM yoiiT ptiichjisi£i|[ decision . 

AdvertifemenU uid clever packaging can make the the 
worst propami appear tremciidQUs, It ts not unlil you hive 
^gambled' your money that you discover how good they 
jietUy tre. Some are only ilighlly different to others you 
may already own; many are not At good as you vvould be 
c nulled to cscpcct; and otheri are just a complete wi^tc of 
money. Of coune^ tJieie are some excellent propamt 
around, and many more appear month. Now there is a safe 
way of finding out about Ihem. 



- free membership - 

THE MICROCOMPUTER SOFTWARE CLUB was started 
to make software purdiaslfig easier, cheaper, arid 1^%^ risky. 
Membership la completely free of chargie, as is the mofithty 
HewiletteT, Eveiy month members receive full details on 
tilt be^ and latest proframs available Tor their computer 
and, simply and confidently, are able to order any of the 
programs they choose at subslantiayy less ttian normal 
prices. 



large savings 

on top software 

All pfograms are, at least, 10% cheaper than normal and, 
mch montht the beit of the most recent software u made 
aviilabie to members at 20% less than normal. Pottage and 
packing is free on orders of two or more propams for 
delivery within the UK, ordering and payment are simple, 
and quality is guaranteed. 

no obligation 



Members are not obliged! to buy i fiited number of proframa 
from The Club. They buy what they want when they want. 
Whether it is one program in a year or one a month, they 
know that when they buy from THE MICROC^OMPUTER 
SOE T WARE CLUB they an buying the best programs at 
the best prices. 



— free Newsletter - 



Our latest Nevvsletter programs front most leading 

suppliers - and from a few that, perhaps, you do not yet 
know, A program has to he good, very good^ befarc it im 
re^iom mended lo members. It also has to be reliable and, 
even he fore the members' discount^ it has to be good n^ue 
for money Subject covefaie includes adventure, arcade, 
education, sirategy gamei, household applii;ation&, family 
games, busLne^, utiUties and proframmifig aids. 

Remember, mcmbenhlp is completely free of charge and 
you are^ under no obligation to buy anything from The Club 
imleat yoM really want |o. If you own or uic a ZX8 U l6K)p 
S|i«Gtniin(l6iC or4SK). BBC (A or B^ Dragon 32, or VIC 
(expanded or imejcpanded). you should join Tit E CLUB. 



<J 



®D[ja ■ir(°)[MiV 



THE MICROCOMPUTER SOFTWARE CLUB 

P.O.Box IfiS. Oxford. 0X2 9BJ, KngluiiL 



Free membership application 



Pkase accept my spptication and enrol me ass 
DHmber ofThe MicrcKomputci Soft ware Club* 1 
UEndemand that mcmt^rship \% tree ordticgo. 

Ai i member I will ri:i.^ive ihc Club Newiklter 
free of diaige and will be cntMEed to b^'netil 
frocsany BviwofTenNl tc memberi tm K\t€\td 
prapmH fof iScrDcmnpuier 1. t may iz^nccl my 
mcmbcriliip al any iJmc. 

llhen completed, reium form to:- 



THE MICROCOMPUTER SOFTW'ARK CLUB 
P.O.Box 1B6, Oxford, OXZ 9BJ; England. 



NAME 11 I M f ! I .1 I I I I I I I I 1 II f I I I [ I I [ 1 i I 

ADDRESS 1 1 1 1 M 1 1 1 1 1 n 1 1 1 n I I I I 1 H I I M 1 I 

1 1 1 1 1 1 I 1 1 I M n I i 1 1 1 1 1 1 If 1 1 1 1 1 M 

crrr M U It I H I 1 I I It I I l I I I I M I I 

POSTCODE N M t I I i ! I I I I 1 I i I 1 [ I ACE (If under IS) UJ 

COMFirrER MODEL M I I M I I J f ] COMFUTtR RAM L±J 
SICNATURE 



COMPUTER 4 VIDEO GAMES 109 



We supply 
products to: 

Laskys 

John 
Menzies 

Gemini^ 
Han Chester 

hormanAudto, 
Preston 

yjSJonstore, 
Surrey 

York Cormputers, 
York 

Microchip, 
Winchester 

Efficient Chips, 
Chippenham 



For trade eyes only. 



A message from Britain's 

leading distributors of 

Atari 400/800" softVA/are: 




As SoftceH, we led the way in the supply of top- 
quality software for Atari ' . 
how, with a change of nanne to CentreSoft and 
a greatly enpanded operatioa we not only 
continue to lead the way for Atari software, but 
we also now supply high-quality software for 
the Vic 20, the Comnnodore 64 and the Tej<as 
Instrunnents range of mkrocomputers. Contact 
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26 Qreat Cornbow, Halesowen, West We supply 
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■F 1 



MAIL ORDER PROTECTION 
SCHEME 



Mia^mbers of \tm Periodica! Publishers Associaiio^ have 
given to the Dinector General of Fair Trading an undertak- 
ing to refund rnonies sent by readers in response to mail 
order adverts semenfs fexcepi for classified advertise- 
ments) placed by mail order traders who faiJ to supply 
goods Of refund the monies owing to liquidation or bank- 
njptcy. This arrangement does not apply to any lailure to 
supply goods advertised in a cataiogue or in a direct mail 
solicitation Pubhshers in membership of the Periodical 
Publishers Association are makirtg these refunds voiun- 
taniy and readers claims can only be entertaimed i1 the 
foltowing conditions are fulfilled: 

1 . The mail order advediser is the subject of liquidation or 
banknjplcy. 

2. The reader can establish proof of payment 

3. The reader has informed the pubUsher immediately if 
the goods or a refund have not t>een received 28 days 
after date of placing the order. 

4. The reader has lodged a claim within 3 months of date 
of appearance of advertisement. 

Any claim or notification received after these stated 
periods will be considered at the discretion of the pub- 
lishers^ 



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f jrSi4F^/I^WJb\ . . fiSCOUCT-COrfJIiil W|JJ|BL£ . . . BBC 

Pkuc fitnly mc viih : 
A iw^C(3py oT tjiSHKBlJG ^ £1 ,00 
A 12 Nkmth -lub^ripiicn (o LASERBISG m £12.00 for U utiin 

oTtleinigftj-im! 
A ^ Mcpnih 4iil»cnpt»gii w I-ASERBl-G ^ £6jOO for 4 biufs of 

the m«p/iric 
An over^cfti tubAcrtpiwi to LASERBUG ^ £14M {Syr&ce Mill 

- wnic for dctiils of tir raul) 
LASHRBirG [>Uft CovcfCi) ft JS CKb 

TcfKk«*cl»«ii*tPO for £„.*»%. *** made fmyMe to LASERBUG 
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BRRAICDOWN AND ACClDEimAL LOSS OH PAMAGE 

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t te teHund in prhrmt* houjrtB. »dtiCiiti&iMl 
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ThB computer muvl b* Imh tlui t«ra yvari old wh«n it is 
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Tb* AxmuAi pr«m4Uii) If you Uv v anywhwiv in tha U.IL 
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£100 £ ? &0 

£200 £ 9 76 

C3G0 CliiO 

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Far MQ dtttaJii and an Appticsdon form coinpl«t« ths 

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MAIL ORDER DEPT: 

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Turn yiouf Atari Vsd«o Compuier 
SystE^m imo a sup^r E^narpti yicfio 
game m^ctitne, Mtti a 'SUrpalti 
SiipefChifBtr^ ttom £lecifan.ic 
Leisure P^uds 
$>tp tfw "Sfirpath Supercharger 
into Itie canrHJ(j« slot ol youf Aiai i 
VCS amJ enter tft* f\m dirnensiim 
in video gamt ftK^timeffl The 
Supercn^Fger^ l^vet youi Atiri 
ifie gime pUytng powtr ol 5«l5 
oofllog many pounds mora And 
Syptfi^arcflf' game programs 
g^sl 40% to 60% less Ihao con- 
veoiJOFiai cirtridgt^ 
Srafi Willi Pti^«r Patmi tfve ev- 
Ifiordrngry GaWic Ody^^ thai 
Qomes *ith 'The Sisperdi^rgei"". 
Piot^oyf stfaregy and then fight it 
nut wth \\m eriemy mm an mpetS- 
kMy iMMit battle action scfwn 



Induded with Pnas^r Pairol 
are action pfeviews ot ihret 
other Star path Superchar- 
gei ' games 

"Sup«rchaf()«r games coini 
m cassette and load via ttie 
ear phone sockei on mQ%l 
standard Lape recorders 

Other games avaiiabfe are: 

COMMUNIST MUTANTS 

FROM SPACE 

ei4 00 Exeiuding VAT 

FlfilBflLL 

SUlCiOE MISSION 

KILLEfl SATaLlTES 

ESCAPE FROM THE 

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£16 65 Excluding VAT 

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The Superoha/gofS on qflof in this «d me adjusied NT5C Colour 
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TV s havfr^ a vanAb^^TtorHromal hold buttim or^ m» b«ck «< ttii 
sat 

Cl^«quea shoukJ be made payable Id ELECTRONIC LEISURE 
PRODUCTS, 



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sttpennarket... rapennarket.*. rapeniurket... supermarket. 



ATARI 400 800 SOFTWARE 

at t most C0rhitJtc<«i^i3«yQ •dlS'^ W« fki*4^ ^ri 

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tfidgBi nw^ifHI yOtf *4an 4QI>qOO A|kply riow 
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(h« pian^l Vpfopn. wfitrt l^OU term iltiiincfti 
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^lommtftion Mdviiffiiriii and ^cbci aiorig your 
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iiiM but ^^HHipul rmMn npQcft ¥of vntry to 
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I Hi, ttrfldiMll. e€fics 



42 






A HAW nam« Im gp «nd 

HITCH-HIKERS 
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for SpACtmiii AglC Ci t^ 

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COMPUTER 4 ^ra)EO CAWES U3 



Gomputaclub U.K. 

WHY NOT JOIN C0MPUTACLU8 UK ANO HAVE 
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^/^ At fast. . . 
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CONFilCT A tol«i w«r for two pt«y«r» ktf^^eM^ tM»tt^ 
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printed board. Counier« and markere. Two pada dis- 
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*ProrMtiona% padcagvd In Pil^ qwHIy attfactiv* 
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gamaa, 

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y CSames for 

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DEALER ENQUIRIES WELCOME. i 



ADVERTISEMENT INDEX 



Acomsott 


2273 


Mzrtecn Gaims 


114 


AJIriar 


34 


M C UTr»l(jr>en 


-106 


An|rq3QConiptil«rs 


8 


MeltMurne House Pubiisiwrs 


e 


BiPak 


34 


Mjcroa)inpul«r SoltwJir« Club 


109 


Bug Bear 


100 


MiCTDdeai 


69 


Bug Byli 


29 


MicfiKninu 


106 


CalistoComputefs 


43 


Nfw Gj^fieniion Sottinn 


§7 


Centre Sett 


110 


PatvTtirPiroonnti ...,,,, 


• too 


Channel 1 . 


SO 


Ptncorrt 


...111 


Chjfinei B Solt*are 


T05 


Personal Canipulmg News 


9495 


CtiromascifliC 


4 


Fursar Sqttware 


ttl 


Cofrmotiott 


36 3; 


FUm Electronics 


100 


Coni(Hit«rChil>UK 


314 


Raid Out Books ft Sonw>r« 


107 


Digital fvTiasia 


53 


ftoiTiik 


JO 


DK'tronia , 


38/39 


R&RSottiWV 


104 


Dragon Dan 


«^'47 


Salviwidef Sottwire 


93 


EiE EmcqinsM 


1W 


Siiici Sriop 


to 


EiecitDntquip . 


97 


Sinclair ^tstuvh , 


,B«/«7 


El«cirtimc Le^re Products 


tl2 


Sfittrt 


?4 


Foittaile 


in 


SeftToy» ,.,.... 


. 114 


GMmf 


34 


SChltMre Empuss 


54.'S5 


G?mini ElsctroiUcs 


91 


SoltMre Firm 


107 


Graiunn Brawn 


11? 


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101 


SupenorSonwan ... 


105 


J K Greyt 


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Sutttsoft Q»n«s Library 


,111 


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Leisuranuil 
LUmasofl SoitMare 


112 

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111 COMFirrEX & VIDEO GAMES 




ALLTHEFUN 
OFTH 



Htm clo ytm fancy s*^tHnj* away from 
it all with a trip in uur hot air bf]]l(H)n? 

Sounds lemplingdoesnt it. But it Uiktia 
skill cind fast react tuns to avoid 
all (he hazards. 

Are you up tu it? 

Could you manoeuvre the balloon 

r)vfir the tree tops and mountain 
jw'iiks. whih? still keeping an eye on 
your ballast and your fuel lifH^ause 
when it starts to iiin low you'll have 
tudesc:endand not bdn^ distracted 
by pef>ple I hit) win j; stones at you 
bnd carefully on the fuel pods. 
Vuu'll be lui;lty to rise back up 
d^ain. But Iook out!! 

Watrh that kttetloesn't become 
mlanjiled with you and dijn'l 
worry about that noise its 01% 
ihi* a en »p lanes that come ,\ 
diving and swooping at yoi>. 
Ymi\] neeil to rise hijiher to ' ^ 
iivfiid the turbulance fifim 
the windmill blades but 
ds you do you'r'e likely 
tt] run into storm clouds and 
bolts tjf lightening. Also 
higher you climb in tl 
stratosphere the more i|ifH?;ull t htr 
baibon becomes to ban 

By now vm\[ aum l o panic!! and 
vvontler how* on earlh you'i-e s"'"^ b 
make it. bul then again that's fill tb 
fun of the air. ; 



PxihM ikillwn, B MmrtMdi. Lti«f pcMil 12 lUK) 

! ' ■ ■■ ru«ibiiii- I iiitKe^ r>l up, up nnd away 

Suiiiibiti' Inr Al<u-i 4t»i IMXI 16K i:iui<rnv iw 32K disi: 
PlrHArib^Hf my Ai.i;i>Mt ftunrJjivi^iinl 
I Uplr'l ■• iVi iKuikJMir V J 

rm 



I mdcisf f:hm|iifr Fii. far £^ 



I ajPERFAOTCHEOtr CAIRO SALES UNE 

1051-23623^2 24hrs 




£21-95 



Pulsar Software, 15 Moorfields, Liverpool L2 2BQ. 










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